]> git.xonotic.org Git - xonotic/xonotic.git/blobdiff - misc/builddeps/win32/dx/include/d3dx9.h
Move libraries into subdirectories for better selectivity when building.
[xonotic/xonotic.git] / misc / builddeps / win32 / dx / include / d3dx9.h
diff --git a/misc/builddeps/win32/dx/include/d3dx9.h b/misc/builddeps/win32/dx/include/d3dx9.h
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+/*
+ * Copyright (C) 2007 David Adam
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+#ifndef __D3DX9_H__
+#define __D3DX9_H__
+
+#include <limits.h>
+
+#define D3DX_DEFAULT         ((UINT)-1)
+#define D3DX_DEFAULT_NONPOW2 ((UINT)-2)
+#define D3DX_DEFAULT_FLOAT   FLT_MAX
+#define D3DX_FROM_FILE       ((UINT)-3)
+#define D3DFMT_FROM_FILE     ((D3DFORMAT)-3)
+
+#include "d3d9.h"
+#include "d3dx9math.h"
+#include "d3dx9core.h"
+#include "d3dx9mesh.h"
+#include "d3dx9shader.h"
+#include "d3dx9effect.h"
+#include "d3dx9shape.h"
+#include "d3dx9tex.h"
+
+#define _FACDD 0x876
+#define MAKE_DDHRESULT(code) MAKE_HRESULT(1, _FACDD, code)
+
+enum _D3DXERR {
+    D3DXERR_CANNOTMODIFYINDEXBUFFER = MAKE_DDHRESULT(2900),
+    D3DXERR_INVALIDMESH             = MAKE_DDHRESULT(2901),
+    D3DXERR_CANNOTATTRSORT          = MAKE_DDHRESULT(2902),
+    D3DXERR_SKINNINGNOTSUPPORTED    = MAKE_DDHRESULT(2903),
+    D3DXERR_TOOMANYINFLUENCES       = MAKE_DDHRESULT(2904),
+    D3DXERR_INVALIDDATA             = MAKE_DDHRESULT(2905),
+    D3DXERR_LOADEDMESHASNODATA      = MAKE_DDHRESULT(2906),
+    D3DXERR_DUPLICATENAMEDFRAGMENT  = MAKE_DDHRESULT(2907),
+    D3DXERR_CANNOTREMOVELASTITEM    = MAKE_DDHRESULT(2908),
+};
+
+#endif