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[xonotic/xonotic.git] / misc / builddeps / dp.win64 / share / man / man3 / SDL_KeyboardEvent.3
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-.TH "SDL_KeyboardEvent" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" 
-.SH "NAME"
-SDL_KeyboardEvent \- Keyboard event structure
-.SH "STRUCTURE DEFINITION"
-.PP
-.nf
-\f(CWtypedef struct{
-  Uint8 type;
-  Uint8 state;
-  SDL_keysym keysym;
-} SDL_KeyboardEvent;\fR
-.fi
-.PP
-.SH "STRUCTURE DATA"
-.TP 20
-\fBtype\fR
-\fBSDL_KEYDOWN\fP or \fBSDL_KEYUP\fP
-.TP 20
-\fBstate\fR
-\fBSDL_PRESSED\fP or \fBSDL_RELEASED\fP
-.TP 20
-\fBkeysym\fR
-Contains key press information
-.SH "DESCRIPTION"
-.PP
-\fBSDL_KeyboardEvent\fR is a member of the \fI\fBSDL_Event\fR\fR union and is used when an event of type \fBSDL_KEYDOWN\fP or \fBSDL_KEYUP\fP is reported\&.
-.PP
-The \fBtype\fR and \fBstate\fR actually report the same information, they just use different values to do it! A keyboard event occurs when a key is released (\fBtype\fR=\fBSDK_KEYUP\fP or \fBstate\fR=\fBSDL_RELEASED\fP) and when a key is pressed (\fBtype\fR=\fBSDL_KEYDOWN\fP or \fBstate\fR=\fBSDL_PRESSED\fP)\&. The information on what key was pressed or released is in the \fI\fBkeysym\fR\fR structure\&.
-.PP
-.RS
-\fBNote:  
-.PP
-Repeating \fBSDL_KEYDOWN\fP events will occur if key repeat is enabled (see \fI\fBSDL_EnableKeyRepeat\fP\fR)\&.
-.RE
-.SH "SEE ALSO"
-.PP
-\fI\fBSDL_Event\fR\fR, \fI\fBSDL_keysym\fR\fR, \fI\fBSDL_EnableKeyRepeat\fP\fR, \fI\fBSDL_EnableUNICODE\fP\fR
-.\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59