]> git.xonotic.org Git - xonotic/xonotic.git/blobdiff - misc/builddeps/dp.win64/include/d3d.h
Move libraries into subdirectories for better selectivity when building.
[xonotic/xonotic.git] / misc / builddeps / dp.win64 / include / d3d.h
diff --git a/misc/builddeps/dp.win64/include/d3d.h b/misc/builddeps/dp.win64/include/d3d.h
deleted file mode 100644 (file)
index 409be1b..0000000
+++ /dev/null
@@ -1,1531 +0,0 @@
-/*
- * Copyright (C) the Wine project
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
- */
-
-#ifndef __WINE_D3D_H
-#define __WINE_D3D_H
-
-#include <stdlib.h>
-
-#define COM_NO_WINDOWS_H
-#include <objbase.h>
-#include <d3dtypes.h> /* must precede d3dcaps.h */
-#include <d3dcaps.h>
-
-/*****************************************************************************
- * Predeclare the interfaces
- */
-DEFINE_GUID(IID_IDirect3D,              0x3BBA0080,0x2421,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56);
-DEFINE_GUID(IID_IDirect3D2,             0x6aae1ec1,0x662a,0x11d0,0x88,0x9d,0x00,0xaa,0x00,0xbb,0xb7,0x6a);
-DEFINE_GUID(IID_IDirect3D3,             0xbb223240,0xe72b,0x11d0,0xa9,0xb4,0x00,0xaa,0x00,0xc0,0x99,0x3e);
-DEFINE_GUID(IID_IDirect3D7,             0xf5049e77,0x4861,0x11d2,0xa4,0x07,0x00,0xa0,0xc9,0x06,0x29,0xa8);
-
-DEFINE_GUID(IID_IDirect3DRampDevice,   0xF2086B20,0x259F,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56);
-DEFINE_GUID(IID_IDirect3DRGBDevice,    0xA4665C60,0x2673,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56);
-DEFINE_GUID(IID_IDirect3DHALDevice,    0x84E63dE0,0x46AA,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
-DEFINE_GUID(IID_IDirect3DMMXDevice,    0x881949a1,0xd6f3,0x11d0,0x89,0xab,0x00,0xa0,0xc9,0x05,0x41,0x29);
-DEFINE_GUID(IID_IDirect3DRefDevice,     0x50936643,0x13e9,0x11d1,0x89,0xaa,0x00,0xa0,0xc9,0x05,0x41,0x29);
-DEFINE_GUID(IID_IDirect3DTnLHalDevice,  0xf5049e78,0x4861,0x11d2,0xa4,0x07,0x00,0xa0,0xc9,0x06,0x29,0xa8);
-DEFINE_GUID(IID_IDirect3DNullDevice,    0x8767df22,0xbacc,0x11d1,0x89,0x69,0x00,0xa0,0xc9,0x06,0x29,0xa8);
-
-DEFINE_GUID(IID_IDirect3DDevice,       0x64108800,0x957d,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
-DEFINE_GUID(IID_IDirect3DDevice2,      0x93281501,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
-DEFINE_GUID(IID_IDirect3DDevice3,       0xb0ab3b60,0x33d7,0x11d1,0xa9,0x81,0x00,0xc0,0x4f,0xd7,0xb1,0x74);
-DEFINE_GUID(IID_IDirect3DDevice7,       0xf5049e79,0x4861,0x11d2,0xa4,0x07,0x00,0xa0,0xc9,0x06,0x29,0xa8);
-
-DEFINE_GUID(IID_IDirect3DTexture,      0x2CDCD9E0,0x25A0,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56);
-DEFINE_GUID(IID_IDirect3DTexture2,     0x93281502,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
-
-DEFINE_GUID(IID_IDirect3DLight,                0x4417C142,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
-
-DEFINE_GUID(IID_IDirect3DMaterial,     0x4417C144,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
-DEFINE_GUID(IID_IDirect3DMaterial2,    0x93281503,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
-DEFINE_GUID(IID_IDirect3DMaterial3,     0xca9c46f4,0xd3c5,0x11d1,0xb7,0x5a,0x00,0x60,0x08,0x52,0xb3,0x12);
-
-DEFINE_GUID(IID_IDirect3DExecuteBuffer,        0x4417C145,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
-
-DEFINE_GUID(IID_IDirect3DViewport,     0x4417C146,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
-DEFINE_GUID(IID_IDirect3DViewport2,    0x93281500,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
-DEFINE_GUID(IID_IDirect3DViewport3,     0xb0ab3b61,0x33d7,0x11d1,0xa9,0x81,0x00,0xc0,0x4f,0xd7,0xb1,0x74);
-
-DEFINE_GUID(IID_IDirect3DVertexBuffer,  0x7a503555,0x4a83,0x11d1,0xa5,0xdb,0x00,0xa0,0xc9,0x03,0x67,0xf8);
-DEFINE_GUID(IID_IDirect3DVertexBuffer7, 0xf5049e7d,0x4861,0x11d2,0xa4,0x07,0x00,0xa0,0xc9,0x06,0x29,0xa8);
-
-
-typedef struct IDirect3D *LPDIRECT3D;
-typedef struct IDirect3D2 *LPDIRECT3D2;
-typedef struct IDirect3D3 *LPDIRECT3D3;
-typedef struct IDirect3D7 *LPDIRECT3D7;
-
-typedef struct IDirect3DLight *LPDIRECT3DLIGHT;
-
-typedef struct IDirect3DDevice *LPDIRECT3DDEVICE;
-typedef struct IDirect3DDevice2 *LPDIRECT3DDEVICE2;
-typedef struct IDirect3DDevice3 *LPDIRECT3DDEVICE3;
-typedef struct IDirect3DDevice7 *LPDIRECT3DDEVICE7;
-
-typedef struct IDirect3DViewport *LPDIRECT3DVIEWPORT;
-typedef struct IDirect3DViewport2 *LPDIRECT3DVIEWPORT2;
-typedef struct IDirect3DViewport3 *LPDIRECT3DVIEWPORT3;
-
-typedef struct IDirect3DMaterial *LPDIRECT3DMATERIAL;
-typedef struct IDirect3DMaterial2 *LPDIRECT3DMATERIAL2;
-typedef struct IDirect3DMaterial3 *LPDIRECT3DMATERIAL3;
-
-typedef struct IDirect3DTexture *LPDIRECT3DTEXTURE;
-typedef struct IDirect3DTexture2 *LPDIRECT3DTEXTURE2;
-
-typedef struct IDirect3DExecuteBuffer *LPDIRECT3DEXECUTEBUFFER;
-
-typedef struct IDirect3DVertexBuffer *LPDIRECT3DVERTEXBUFFER;
-typedef struct IDirect3DVertexBuffer7 *LPDIRECT3DVERTEXBUFFER7;
-
-/* ********************************************************************
-   Error Codes
-   ******************************************************************** */
-#define D3D_OK                          DD_OK
-#define D3DERR_BADMAJORVERSION          MAKE_DDHRESULT(700)
-#define D3DERR_BADMINORVERSION          MAKE_DDHRESULT(701)
-#define D3DERR_INVALID_DEVICE           MAKE_DDHRESULT(705)
-#define D3DERR_INITFAILED               MAKE_DDHRESULT(706)
-#define D3DERR_DEVICEAGGREGATED         MAKE_DDHRESULT(707)
-#define D3DERR_EXECUTE_CREATE_FAILED    MAKE_DDHRESULT(710)
-#define D3DERR_EXECUTE_DESTROY_FAILED   MAKE_DDHRESULT(711)
-#define D3DERR_EXECUTE_LOCK_FAILED      MAKE_DDHRESULT(712)
-#define D3DERR_EXECUTE_UNLOCK_FAILED    MAKE_DDHRESULT(713)
-#define D3DERR_EXECUTE_LOCKED           MAKE_DDHRESULT(714)
-#define D3DERR_EXECUTE_NOT_LOCKED       MAKE_DDHRESULT(715)
-#define D3DERR_EXECUTE_FAILED           MAKE_DDHRESULT(716)
-#define D3DERR_EXECUTE_CLIPPED_FAILED   MAKE_DDHRESULT(717)
-#define D3DERR_TEXTURE_NO_SUPPORT       MAKE_DDHRESULT(720)
-#define D3DERR_TEXTURE_CREATE_FAILED    MAKE_DDHRESULT(721)
-#define D3DERR_TEXTURE_DESTROY_FAILED   MAKE_DDHRESULT(722)
-#define D3DERR_TEXTURE_LOCK_FAILED      MAKE_DDHRESULT(723)
-#define D3DERR_TEXTURE_UNLOCK_FAILED    MAKE_DDHRESULT(724)
-#define D3DERR_TEXTURE_LOAD_FAILED      MAKE_DDHRESULT(725)
-#define D3DERR_TEXTURE_SWAP_FAILED      MAKE_DDHRESULT(726)
-#define D3DERR_TEXTURE_LOCKED           MAKE_DDHRESULT(727)
-#define D3DERR_TEXTURE_NOT_LOCKED       MAKE_DDHRESULT(728)
-#define D3DERR_TEXTURE_GETSURF_FAILED   MAKE_DDHRESULT(729)
-#define D3DERR_MATRIX_CREATE_FAILED     MAKE_DDHRESULT(730)
-#define D3DERR_MATRIX_DESTROY_FAILED    MAKE_DDHRESULT(731)
-#define D3DERR_MATRIX_SETDATA_FAILED    MAKE_DDHRESULT(732)
-#define D3DERR_MATRIX_GETDATA_FAILED    MAKE_DDHRESULT(733)
-#define D3DERR_SETVIEWPORTDATA_FAILED   MAKE_DDHRESULT(734)
-#define D3DERR_INVALIDCURRENTVIEWPORT   MAKE_DDHRESULT(735)
-#define D3DERR_INVALIDPRIMITIVETYPE     MAKE_DDHRESULT(736)
-#define D3DERR_INVALIDVERTEXTYPE        MAKE_DDHRESULT(737)
-#define D3DERR_TEXTURE_BADSIZE          MAKE_DDHRESULT(738)
-#define D3DERR_INVALIDRAMPTEXTURE       MAKE_DDHRESULT(739)
-#define D3DERR_MATERIAL_CREATE_FAILED   MAKE_DDHRESULT(740)
-#define D3DERR_MATERIAL_DESTROY_FAILED  MAKE_DDHRESULT(741)
-#define D3DERR_MATERIAL_SETDATA_FAILED  MAKE_DDHRESULT(742)
-#define D3DERR_MATERIAL_GETDATA_FAILED  MAKE_DDHRESULT(743)
-#define D3DERR_INVALIDPALETTE           MAKE_DDHRESULT(744)
-#define D3DERR_ZBUFF_NEEDS_SYSTEMMEMORY MAKE_DDHRESULT(745)
-#define D3DERR_ZBUFF_NEEDS_VIDEOMEMORY  MAKE_DDHRESULT(746)
-#define D3DERR_SURFACENOTINVIDMEM       MAKE_DDHRESULT(747)
-#define D3DERR_LIGHT_SET_FAILED         MAKE_DDHRESULT(750)
-#define D3DERR_LIGHTHASVIEWPORT         MAKE_DDHRESULT(751)
-#define D3DERR_LIGHTNOTINTHISVIEWPORT   MAKE_DDHRESULT(752)
-#define D3DERR_SCENE_IN_SCENE           MAKE_DDHRESULT(760)
-#define D3DERR_SCENE_NOT_IN_SCENE       MAKE_DDHRESULT(761)
-#define D3DERR_SCENE_BEGIN_FAILED       MAKE_DDHRESULT(762)
-#define D3DERR_SCENE_END_FAILED         MAKE_DDHRESULT(763)
-#define D3DERR_INBEGIN                  MAKE_DDHRESULT(770)
-#define D3DERR_NOTINBEGIN               MAKE_DDHRESULT(771)
-#define D3DERR_NOVIEWPORTS              MAKE_DDHRESULT(772)
-#define D3DERR_VIEWPORTDATANOTSET       MAKE_DDHRESULT(773)
-#define D3DERR_VIEWPORTHASNODEVICE      MAKE_DDHRESULT(774)
-#define D3DERR_NOCURRENTVIEWPORT        MAKE_DDHRESULT(775)
-#define D3DERR_INVALIDVERTEXFORMAT     MAKE_DDHRESULT(2048)
-#define D3DERR_COLORKEYATTACHED         MAKE_DDHRESULT(2050)
-#define D3DERR_VERTEXBUFFEROPTIMIZED   MAKE_DDHRESULT(2060)
-#define D3DERR_VBUF_CREATE_FAILED      MAKE_DDHRESULT(2061)
-#define D3DERR_VERTEXBUFFERLOCKED      MAKE_DDHRESULT(2062)
-#define D3DERR_VERTEXBUFFERUNLOCKFAILED        MAKE_DDHRESULT(2063)
-#define D3DERR_ZBUFFER_NOTPRESENT      MAKE_DDHRESULT(2070)
-#define D3DERR_STENCILBUFFER_NOTPRESENT        MAKE_DDHRESULT(2071)
-
-#define D3DERR_WRONGTEXTUREFORMAT              MAKE_DDHRESULT(2072)
-#define D3DERR_UNSUPPORTEDCOLOROPERATION       MAKE_DDHRESULT(2073)
-#define D3DERR_UNSUPPORTEDCOLORARG             MAKE_DDHRESULT(2074)
-#define D3DERR_UNSUPPORTEDALPHAOPERATION       MAKE_DDHRESULT(2075)
-#define D3DERR_UNSUPPORTEDALPHAARG             MAKE_DDHRESULT(2076)
-#define D3DERR_TOOMANYOPERATIONS               MAKE_DDHRESULT(2077)
-#define D3DERR_CONFLICTINGTEXTUREFILTER                MAKE_DDHRESULT(2078)
-#define D3DERR_UNSUPPORTEDFACTORVALUE          MAKE_DDHRESULT(2079)
-#define D3DERR_CONFLICTINGRENDERSTATE          MAKE_DDHRESULT(2081)
-#define D3DERR_UNSUPPORTEDTEXTUREFILTER                MAKE_DDHRESULT(2082)
-#define D3DERR_TOOMANYPRIMITIVES               MAKE_DDHRESULT(2083)
-#define D3DERR_INVALIDMATRIX                   MAKE_DDHRESULT(2084)
-#define D3DERR_TOOMANYVERTICES                 MAKE_DDHRESULT(2085)
-#define D3DERR_CONFLICTINGTEXTUREPALETTE       MAKE_DDHRESULT(2086)
-
-#define D3DERR_INVALIDSTATEBLOCK       MAKE_DDHRESULT(2100)
-#define D3DERR_INBEGINSTATEBLOCK       MAKE_DDHRESULT(2101)
-#define D3DERR_NOTINBEGINSTATEBLOCK    MAKE_DDHRESULT(2102)
-
-/* ********************************************************************
-   Enums
-   ******************************************************************** */
-#define D3DNEXT_NEXT 0x01l
-#define D3DNEXT_HEAD 0x02l
-#define D3DNEXT_TAIL 0x04l
-
-#define D3DDP_WAIT               0x00000001l
-#define D3DDP_OUTOFORDER         0x00000002l
-#define D3DDP_DONOTCLIP          0x00000004l
-#define D3DDP_DONOTUPDATEEXTENTS 0x00000008l
-#define D3DDP_DONOTLIGHT         0x00000010l
-
-/* ********************************************************************
-   Types and structures
-   ******************************************************************** */
-typedef DWORD D3DVIEWPORTHANDLE, *LPD3DVIEWPORTHANDLE;
-
-
-/*****************************************************************************
- * IDirect3D interface
- */
-#undef INTERFACE
-#define INTERFACE IDirect3D
-DECLARE_INTERFACE_(IDirect3D,IUnknown)
-{
-    /*** IUnknown methods ***/
-    STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
-    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
-    STDMETHOD_(ULONG,Release)(THIS) PURE;
-    /*** IDirect3D methods ***/
-    STDMETHOD(Initialize)(THIS_ REFIID riid) PURE;
-    STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK lpEnumDevicesCallback, LPVOID lpUserArg) PURE;
-    STDMETHOD(CreateLight)(THIS_ LPDIRECT3DLIGHT *lplpDirect3DLight, IUnknown *pUnkOuter) PURE;
-    STDMETHOD(CreateMaterial)(THIS_ LPDIRECT3DMATERIAL *lplpDirect3DMaterial, IUnknown *pUnkOuter) PURE;
-    STDMETHOD(CreateViewport)(THIS_ LPDIRECT3DVIEWPORT *lplpD3DViewport, IUnknown *pUnkOuter) PURE;
-    STDMETHOD(FindDevice)(THIS_ LPD3DFINDDEVICESEARCH lpD3DDFS, LPD3DFINDDEVICERESULT lplpD3DDevice) PURE;
-};
-#undef INTERFACE
-
-#if !defined(__cplusplus) || defined(CINTERFACE)
-/*** IUnknown methods ***/
-#define IDirect3D_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
-#define IDirect3D_AddRef(p)             (p)->lpVtbl->AddRef(p)
-#define IDirect3D_Release(p)            (p)->lpVtbl->Release(p)
-/*** IDirect3D methods ***/
-#define IDirect3D_Initialize(p,a)       (p)->lpVtbl->Initialize(p,a)
-#define IDirect3D_EnumDevices(p,a,b)    (p)->lpVtbl->EnumDevices(p,a,b)
-#define IDirect3D_CreateLight(p,a,b)    (p)->lpVtbl->CreateLight(p,a,b)
-#define IDirect3D_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b)
-#define IDirect3D_CreateViewport(p,a,b) (p)->lpVtbl->CreateViewport(p,a,b)
-#define IDirect3D_FindDevice(p,a,b)     (p)->lpVtbl->FindDevice(p,a,b)
-#else
-/*** IUnknown methods ***/
-#define IDirect3D_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
-#define IDirect3D_AddRef(p)             (p)->AddRef()
-#define IDirect3D_Release(p)            (p)->Release()
-/*** IDirect3D methods ***/
-#define IDirect3D_Initialize(p,a)       (p)->Initialize(a)
-#define IDirect3D_EnumDevices(p,a,b)    (p)->EnumDevices(a,b)
-#define IDirect3D_CreateLight(p,a,b)    (p)->CreateLight(a,b)
-#define IDirect3D_CreateMaterial(p,a,b) (p)->CreateMaterial(a,b)
-#define IDirect3D_CreateViewport(p,a,b) (p)->CreateViewport(a,b)
-#define IDirect3D_FindDevice(p,a,b)     (p)->FindDevice(a,b)
-#endif
-
-
-/*****************************************************************************
- * IDirect3D2 interface
- */
-#define INTERFACE IDirect3D2
-DECLARE_INTERFACE_(IDirect3D2,IUnknown)
-{
-    /*** IUnknown methods ***/
-    STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
-    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
-    STDMETHOD_(ULONG,Release)(THIS) PURE;
-    /*** IDirect3D2 methods ***/
-    STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK lpEnumDevicesCallback, LPVOID lpUserArg) PURE;
-    STDMETHOD(CreateLight)(THIS_ LPDIRECT3DLIGHT *lplpDirect3DLight, IUnknown *pUnkOuter) PURE;
-    STDMETHOD(CreateMaterial)(THIS_ LPDIRECT3DMATERIAL2 *lplpDirect3DMaterial2, IUnknown *pUnkOuter) PURE;
-    STDMETHOD(CreateViewport)(THIS_ LPDIRECT3DVIEWPORT2 *lplpD3DViewport2, IUnknown *pUnkOuter) PURE;
-    STDMETHOD(FindDevice)(THIS_ LPD3DFINDDEVICESEARCH lpD3DDFS, LPD3DFINDDEVICERESULT lpD3DFDR) PURE;
-    STDMETHOD(CreateDevice)(THIS_ REFCLSID rclsid, LPDIRECTDRAWSURFACE lpDDS, LPDIRECT3DDEVICE2 *lplpD3DDevice2) PURE;
-};
-#undef INTERFACE
-
-#if !defined(__cplusplus) || defined(CINTERFACE)
-/*** IUnknown methods ***/
-#define IDirect3D2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
-#define IDirect3D2_AddRef(p)             (p)->lpVtbl->AddRef(p)
-#define IDirect3D2_Release(p)            (p)->lpVtbl->Release(p)
-/*** IDirect3D2 methods ***/
-#define IDirect3D2_EnumDevices(p,a,b)    (p)->lpVtbl->EnumDevices(p,a,b)
-#define IDirect3D2_CreateLight(p,a,b)    (p)->lpVtbl->CreateLight(p,a,b)
-#define IDirect3D2_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b)
-#define IDirect3D2_CreateViewport(p,a,b) (p)->lpVtbl->CreateViewport(p,a,b)
-#define IDirect3D2_FindDevice(p,a,b)     (p)->lpVtbl->FindDevice(p,a,b)
-#define IDirect3D2_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
-#else
-/*** IUnknown methods ***/
-#define IDirect3D2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
-#define IDirect3D2_AddRef(p)             (p)->AddRef()
-#define IDirect3D2_Release(p)            (p)->Release()
-/*** IDirect3D2 methods ***/
-#define IDirect3D2_EnumDevices(p,a,b)    (p)->EnumDevices(a,b)
-#define IDirect3D2_CreateLight(p,a,b)    (p)->CreateLight(a,b)
-#define IDirect3D2_CreateMaterial(p,a,b) (p)->CreateMaterial(a,b)
-#define IDirect3D2_CreateViewport(p,a,b) (p)->CreateViewport(a,b)
-#define IDirect3D2_FindDevice(p,a,b)     (p)->FindDevice(a,b)
-#define IDirect3D2_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
-#endif
-
-
-/*****************************************************************************
- * IDirect3D3 interface
- */
-#define INTERFACE IDirect3D3
-DECLARE_INTERFACE_(IDirect3D3,IUnknown)
-{
-    /*** IUnknown methods ***/
-    STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
-    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
-    STDMETHOD_(ULONG,Release)(THIS) PURE;
-    /*** IDirect3D3 methods ***/
-    STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK lpEnumDevicesCallback, LPVOID lpUserArg) PURE;
-    STDMETHOD(CreateLight)(THIS_ LPDIRECT3DLIGHT *lplpDirect3DLight, IUnknown *pUnkOuter) PURE;
-    STDMETHOD(CreateMaterial)(THIS_ LPDIRECT3DMATERIAL3 *lplpDirect3DMaterial3, IUnknown *pUnkOuter) PURE;
-    STDMETHOD(CreateViewport)(THIS_ LPDIRECT3DVIEWPORT3 *lplpD3DViewport3, IUnknown *pUnkOuter) PURE;
-    STDMETHOD(FindDevice)(THIS_ LPD3DFINDDEVICESEARCH lpD3DDFS, LPD3DFINDDEVICERESULT lpD3DFDR) PURE;
-    STDMETHOD(CreateDevice)(THIS_ REFCLSID rclsid,LPDIRECTDRAWSURFACE4 lpDDS, LPDIRECT3DDEVICE3 *lplpD3DDevice3,LPUNKNOWN lpUnk) PURE;
-    STDMETHOD(CreateVertexBuffer)(THIS_ LPD3DVERTEXBUFFERDESC lpD3DVertBufDesc,LPDIRECT3DVERTEXBUFFER *lplpD3DVertBuf,DWORD dwFlags,LPUNKNOWN lpUnk) PURE;
-    STDMETHOD(EnumZBufferFormats)(THIS_ REFCLSID riidDevice,LPD3DENUMPIXELFORMATSCALLBACK lpEnumCallback,LPVOID lpContext) PURE;
-    STDMETHOD(EvictManagedTextures)(THIS) PURE;
-};
-#undef INTERFACE
-
-#if !defined(__cplusplus) || defined(CINTERFACE)
-/*** IUnknown methods ***/
-#define IDirect3D3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
-#define IDirect3D3_AddRef(p)             (p)->lpVtbl->AddRef(p)
-#define IDirect3D3_Release(p)            (p)->lpVtbl->Release(p)
-/*** IDirect3D3 methods ***/
-#define IDirect3D3_EnumDevices(p,a,b)            (p)->lpVtbl->EnumDevices(p,a,b)
-#define IDirect3D3_CreateLight(p,a,b)            (p)->lpVtbl->CreateLight(p,a,b)
-#define IDirect3D3_CreateMaterial(p,a,b)         (p)->lpVtbl->CreateMaterial(p,a,b)
-#define IDirect3D3_CreateViewport(p,a,b)         (p)->lpVtbl->CreateViewport(p,a,b)
-#define IDirect3D3_FindDevice(p,a,b)             (p)->lpVtbl->FindDevice(p,a,b)
-#define IDirect3D3_CreateDevice(p,a,b,c,d)       (p)->lpVtbl->CreateDevice(p,a,b,c,d)
-#define IDirect3D3_CreateVertexBuffer(p,a,b,c,d) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d)
-#define IDirect3D3_EnumZBufferFormats(p,a,b,c)   (p)->lpVtbl->EnumZBufferFormats(p,a,b,c)
-#define IDirect3D3_EvictManagedTextures(p)       (p)->lpVtbl->EvictManagedTextures(p)
-#else
-/*** IUnknown methods ***/
-#define IDirect3D3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
-#define IDirect3D3_AddRef(p)             (p)->AddRef()
-#define IDirect3D3_Release(p)            (p)->Release()
-/*** IDirect3D3 methods ***/
-#define IDirect3D3_EnumDevices(p,a,b)            (p)->EnumDevices(a,b)
-#define IDirect3D3_CreateLight(p,a,b)            (p)->CreateLight(a,b)
-#define IDirect3D3_CreateMaterial(p,a,b)         (p)->CreateMaterial(a,b)
-#define IDirect3D3_CreateViewport(p,a,b)         (p)->CreateViewport(a,b)
-#define IDirect3D3_FindDevice(p,a,b)             (p)->FindDevice(a,b)
-#define IDirect3D3_CreateDevice(p,a,b,c,d)       (p)->CreateDevice(a,b,c,d)
-#define IDirect3D3_CreateVertexBuffer(p,a,b,c,d) (p)->CreateVertexBuffer(a,b,c,d)
-#define IDirect3D3_EnumZBufferFormats(p,a,b,c)   (p)->EnumZBufferFormats(a,b,c)
-#define IDirect3D3_EvictManagedTextures(p)       (p)->EvictManagedTextures()
-#endif
-
-/*****************************************************************************
- * IDirect3D7 interface
- */
-#define INTERFACE IDirect3D7
-DECLARE_INTERFACE_(IDirect3D7,IUnknown)
-{
-    /*** IUnknown methods ***/
-    STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
-    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
-    STDMETHOD_(ULONG,Release)(THIS) PURE;
-    /*** IDirect3D7 methods ***/
-    STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK7 lpEnumDevicesCallback, LPVOID lpUserArg) PURE;
-    STDMETHOD(CreateDevice)(THIS_ REFCLSID rclsid,LPDIRECTDRAWSURFACE7 lpDDS, LPDIRECT3DDEVICE7 *lplpD3DDevice) PURE;
-    STDMETHOD(CreateVertexBuffer)(THIS_ LPD3DVERTEXBUFFERDESC lpD3DVertBufDesc,LPDIRECT3DVERTEXBUFFER7 *lplpD3DVertBuf,DWORD dwFlags) PURE;
-    STDMETHOD(EnumZBufferFormats)(THIS_ REFCLSID riidDevice,LPD3DENUMPIXELFORMATSCALLBACK lpEnumCallback,LPVOID lpContext) PURE;
-    STDMETHOD(EvictManagedTextures)(THIS) PURE;
-};
-#undef INTERFACE
-
-#if !defined(__cplusplus) || defined(CINTERFACE)
-/*** IUnknown methods ***/
-#define IDirect3D7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
-#define IDirect3D7_AddRef(p)             (p)->lpVtbl->AddRef(p)
-#define IDirect3D7_Release(p)            (p)->lpVtbl->Release(p)
-/*** IDirect3D3 methods ***/
-#define IDirect3D7_EnumDevices(p,a,b)            (p)->lpVtbl->EnumDevices(p,a,b)
-#define IDirect3D7_CreateDevice(p,a,b,c)         (p)->lpVtbl->CreateDevice(p,a,b,c)
-#define IDirect3D7_CreateVertexBuffer(p,a,b,c)   (p)->lpVtbl->CreateVertexBuffer(p,a,b,c)
-#define IDirect3D7_EnumZBufferFormats(p,a,b,c)   (p)->lpVtbl->EnumZBufferFormats(p,a,b,c)
-#define IDirect3D7_EvictManagedTextures(p)       (p)->lpVtbl->EvictManagedTextures(p)
-#else
-/*** IUnknown methods ***/
-#define IDirect3D7_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
-#define IDirect3D7_AddRef(p)             (p)->AddRef()
-#define IDirect3D7_Release(p)            (p)->Release()
-/*** IDirect3D3 methods ***/
-#define IDirect3D7_EnumDevices(p,a,b)            (p)->EnumDevices(a,b)
-#define IDirect3D7_CreateDevice(p,a,b,c)         (p)->CreateDevice(a,b,c)
-#define IDirect3D7_CreateVertexBuffer(p,a,b,c)   (p)->CreateVertexBuffer(a,b,c)
-#define IDirect3D7_EnumZBufferFormats(p,a,b,c)   (p)->EnumZBufferFormats(a,b,c)
-#define IDirect3D7_EvictManagedTextures(p)       (p)->EvictManagedTextures()
-#endif
-
-
-/*****************************************************************************
- * IDirect3DLight interface
- */
-#define INTERFACE IDirect3DLight
-DECLARE_INTERFACE_(IDirect3DLight,IUnknown)
-{
-    /*** IUnknown methods ***/
-    STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
-    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
-    STDMETHOD_(ULONG,Release)(THIS) PURE;
-    /*** IDirect3DLight methods ***/
-    STDMETHOD(Initialize)(THIS_ LPDIRECT3D lpDirect3D) PURE;
-    STDMETHOD(SetLight)(THIS_ LPD3DLIGHT lpLight) PURE;
-    STDMETHOD(GetLight)(THIS_ LPD3DLIGHT lpLight) PURE;
-};
-#undef INTERFACE
-
-#if !defined(__cplusplus) || defined(CINTERFACE)
-/*** IUnknown methods ***/
-#define IDirect3DLight_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
-#define IDirect3DLight_AddRef(p)             (p)->lpVtbl->AddRef(p)
-#define IDirect3DLight_Release(p)            (p)->lpVtbl->Release(p)
-/*** IDirect3DLight methods ***/
-#define IDirect3DLight_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
-#define IDirect3DLight_SetLight(p,a)   (p)->lpVtbl->SetLight(p,a)
-#define IDirect3DLight_GetLight(p,a)   (p)->lpVtbl->GetLight(p,a)
-#else
-/*** IUnknown methods ***/
-#define IDirect3DLight_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
-#define IDirect3DLight_AddRef(p)             (p)->AddRef()
-#define IDirect3DLight_Release(p)            (p)->Release()
-/*** IDirect3DLight methods ***/
-#define IDirect3DLight_Initialize(p,a) (p)->Initialize(a)
-#define IDirect3DLight_SetLight(p,a)   (p)->SetLight(a)
-#define IDirect3DLight_GetLight(p,a)   (p)->GetLight(a)
-#endif
-
-
-/*****************************************************************************
- * IDirect3DMaterial interface
- */
-#define INTERFACE IDirect3DMaterial
-DECLARE_INTERFACE_(IDirect3DMaterial,IUnknown)
-{
-    /*** IUnknown methods ***/
-    STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
-    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
-    STDMETHOD_(ULONG,Release)(THIS) PURE;
-    /*** IDirect3DMaterial methods ***/
-    STDMETHOD(Initialize)(THIS_ LPDIRECT3D lpDirect3D) PURE;
-    STDMETHOD(SetMaterial)(THIS_ LPD3DMATERIAL lpMat) PURE;
-    STDMETHOD(GetMaterial)(THIS_ LPD3DMATERIAL lpMat) PURE;
-    STDMETHOD(GetHandle)(THIS_ LPDIRECT3DDEVICE lpDirect3DDevice, LPD3DMATERIALHANDLE lpHandle) PURE;
-    STDMETHOD(Reserve)(THIS) PURE;
-    STDMETHOD(Unreserve)(THIS) PURE;
-};
-#undef INTERFACE
-
-#if !defined(__cplusplus) || defined(CINTERFACE)
-/*** IUnknown methods ***/
-#define IDirect3DMaterial_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
-#define IDirect3DMaterial_AddRef(p)             (p)->lpVtbl->AddRef(p)
-#define IDirect3DMaterial_Release(p)            (p)->lpVtbl->Release(p)
-/*** IDirect3DMaterial methods ***/
-#define IDirect3DMaterial_Initialize(p,a)  (p)->lpVtbl->Initialize(p,a)
-#define IDirect3DMaterial_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
-#define IDirect3DMaterial_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
-#define IDirect3DMaterial_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
-#define IDirect3DMaterial_Reserve(p)       (p)->lpVtbl->Reserve(p)
-#define IDirect3DMaterial_Unreserve(p)     (p)->lpVtbl->Unreserve(p)
-#else
-/*** IUnknown methods ***/
-#define IDirect3DMaterial_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
-#define IDirect3DMaterial_AddRef(p)             (p)->AddRef()
-#define IDirect3DMaterial_Release(p)            (p)->Release()
-/*** IDirect3DMaterial methods ***/
-#define IDirect3DMaterial_Initialize(p,a)  (p)->Initialize(a)
-#define IDirect3DMaterial_SetMaterial(p,a) (p)->SetMaterial(a)
-#define IDirect3DMaterial_GetMaterial(p,a) (p)->GetMaterial(a)
-#define IDirect3DMaterial_GetHandle(p,a,b) (p)->GetHandle(a,b)
-#define IDirect3DMaterial_Reserve(p)       (p)->Reserve()
-#define IDirect3DMaterial_Unreserve(p)     (p)->Unreserve()
-#endif
-
-
-/*****************************************************************************
- * IDirect3DMaterial2 interface
- */
-#define INTERFACE IDirect3DMaterial2
-DECLARE_INTERFACE_(IDirect3DMaterial2,IUnknown)
-{
-    /*** IUnknown methods ***/
-    STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
-    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
-    STDMETHOD_(ULONG,Release)(THIS) PURE;
-    /*** IDirect3DMaterial2 methods ***/
-    STDMETHOD(SetMaterial)(THIS_ LPD3DMATERIAL lpMat) PURE;
-    STDMETHOD(GetMaterial)(THIS_ LPD3DMATERIAL lpMat) PURE;
-    STDMETHOD(GetHandle)(THIS_ LPDIRECT3DDEVICE2 lpDirect3DDevice2, LPD3DMATERIALHANDLE lpHandle) PURE;
-};
-#undef INTERFACE
-
-#if !defined(__cplusplus) || defined(CINTERFACE)
-/*** IUnknown methods ***/
-#define IDirect3DMaterial2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
-#define IDirect3DMaterial2_AddRef(p)             (p)->lpVtbl->AddRef(p)
-#define IDirect3DMaterial2_Release(p)            (p)->lpVtbl->Release(p)
-/*** IDirect3DMaterial2 methods ***/
-#define IDirect3DMaterial2_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
-#define IDirect3DMaterial2_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
-#define IDirect3DMaterial2_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
-#else
-/*** IUnknown methods ***/
-#define IDirect3DMaterial2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
-#define IDirect3DMaterial2_AddRef(p)             (p)->AddRef()
-#define IDirect3DMaterial2_Release(p)            (p)->Release()
-/*** IDirect3DMaterial2 methods ***/
-#define IDirect3DMaterial2_SetMaterial(p,a) (p)->SetMaterial(a)
-#define IDirect3DMaterial2_GetMaterial(p,a) (p)->GetMaterial(a)
-#define IDirect3DMaterial2_GetHandle(p,a,b) (p)->GetHandle(a,b)
-#endif
-
-
-/*****************************************************************************
- * IDirect3DMaterial3 interface
- */
-#define INTERFACE IDirect3DMaterial3
-DECLARE_INTERFACE_(IDirect3DMaterial3,IUnknown)
-{
-    /*** IUnknown methods ***/
-    STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
-    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
-    STDMETHOD_(ULONG,Release)(THIS) PURE;
-    /*** IDirect3DMaterial3 methods ***/
-    STDMETHOD(SetMaterial)(THIS_ LPD3DMATERIAL lpMat) PURE;
-    STDMETHOD(GetMaterial)(THIS_ LPD3DMATERIAL lpMat) PURE;
-    STDMETHOD(GetHandle)(THIS_ LPDIRECT3DDEVICE3 lpDirect3DDevice3, LPD3DMATERIALHANDLE lpHandle) PURE;
-};
-#undef INTERFACE
-
-#if !defined(__cplusplus) || defined(CINTERFACE)
-/*** IUnknown methods ***/
-#define IDirect3DMaterial3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
-#define IDirect3DMaterial3_AddRef(p)             (p)->lpVtbl->AddRef(p)
-#define IDirect3DMaterial3_Release(p)            (p)->lpVtbl->Release(p)
-/*** IDirect3DMaterial3 methods ***/
-#define IDirect3DMaterial3_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
-#define IDirect3DMaterial3_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
-#define IDirect3DMaterial3_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
-#else
-/*** IUnknown methods ***/
-#define IDirect3DMaterial3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
-#define IDirect3DMaterial3_AddRef(p)             (p)->AddRef()
-#define IDirect3DMaterial3_Release(p)            (p)->Release()
-/*** IDirect3DMaterial3 methods ***/
-#define IDirect3DMaterial3_SetMaterial(p,a) (p)->SetMaterial(a)
-#define IDirect3DMaterial3_GetMaterial(p,a) (p)->GetMaterial(a)
-#define IDirect3DMaterial3_GetHandle(p,a,b) (p)->GetHandle(a,b)
-#endif
-
-
-/*****************************************************************************
- * IDirect3DTexture interface
- */
-#define INTERFACE IDirect3DTexture
-DECLARE_INTERFACE_(IDirect3DTexture,IUnknown)
-{
-    /*** IUnknown methods ***/
-    STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
-    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
-    STDMETHOD_(ULONG,Release)(THIS) PURE;
-    /*** IDirect3DTexture methods ***/
-    STDMETHOD(Initialize)(THIS_ LPDIRECT3DDEVICE lpDirect3DDevice, LPDIRECTDRAWSURFACE lpDDSurface) PURE;
-    STDMETHOD(GetHandle)(THIS_ LPDIRECT3DDEVICE lpDirect3DDevice, LPD3DTEXTUREHANDLE  lpHandle) PURE;
-    STDMETHOD(PaletteChanged)(THIS_ DWORD dwStart, DWORD dwCount) PURE;
-    STDMETHOD(Load)(THIS_ LPDIRECT3DTEXTURE lpD3DTexture) PURE;
-    STDMETHOD(Unload)(THIS) PURE;
-};
-#undef INTERFACE
-
-#if !defined(__cplusplus) || defined(CINTERFACE)
-/*** IUnknown methods ***/
-#define IDirect3DTexture_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
-#define IDirect3DTexture_AddRef(p)             (p)->lpVtbl->AddRef(p)
-#define IDirect3DTexture_Release(p)            (p)->lpVtbl->Release(p)
-/*** IDirect3DTexture methods ***/
-#define IDirect3DTexture_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
-#define IDirect3DTexture_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
-#define IDirect3DTexture_PaletteChanged(p,a,b) (p)->lpVtbl->PaletteChanged(p,a,b)
-#define IDirect3DTexture_Load(p,a) (p)->lpVtbl->Load(p,a)
-#define IDirect3DTexture_Unload(p) (p)->lpVtbl->Unload(p)
-#else
-/*** IUnknown methods ***/
-#define IDirect3DTexture_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
-#define IDirect3DTexture_AddRef(p)             (p)->AddRef()
-#define IDirect3DTexture_Release(p)            (p)->Release()
-/*** IDirect3DTexture methods ***/
-#define IDirect3DTexture_Initialize(p,a,b) (p)->Initialize(a,b)
-#define IDirect3DTexture_GetHandle(p,a,b) (p)->GetHandle(a,b)
-#define IDirect3DTexture_PaletteChanged(p,a,b) (p)->PaletteChanged(a,b)
-#define IDirect3DTexture_Load(p,a) (p)->Load(a)
-#define IDirect3DTexture_Unload(p) (p)->Unload()
-#endif
-
-
-/*****************************************************************************
- * IDirect3DTexture2 interface
- */
-#define INTERFACE IDirect3DTexture2
-DECLARE_INTERFACE_(IDirect3DTexture2,IUnknown)
-{
-    /*** IUnknown methods ***/
-    STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
-    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
-    STDMETHOD_(ULONG,Release)(THIS) PURE;
-    /*** IDirect3DTexture2 methods ***/
-    STDMETHOD(GetHandle)(THIS_ LPDIRECT3DDEVICE2 lpDirect3DDevice2, LPD3DTEXTUREHANDLE lpHandle) PURE;
-    STDMETHOD(PaletteChanged)(THIS_ DWORD dwStart, DWORD dwCount) PURE;
-    STDMETHOD(Load)(THIS_ LPDIRECT3DTEXTURE2 lpD3DTexture2) PURE;
-};
-#undef INTERFACE
-
-#if !defined(__cplusplus) || defined(CINTERFACE)
-/*** IUnknown methods ***/
-#define IDirect3DTexture2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
-#define IDirect3DTexture2_AddRef(p)             (p)->lpVtbl->AddRef(p)
-#define IDirect3DTexture2_Release(p)            (p)->lpVtbl->Release(p)
-/*** IDirect3DTexture2 methods ***/
-#define IDirect3DTexture2_GetHandle(p,a,b)      (p)->lpVtbl->GetHandle(p,a,b)
-#define IDirect3DTexture2_PaletteChanged(p,a,b) (p)->lpVtbl->PaletteChanged(p,a,b)
-#define IDirect3DTexture2_Load(p,a)             (p)->lpVtbl->Load(p,a)
-#else
-/*** IUnknown methods ***/
-#define IDirect3DTexture2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
-#define IDirect3DTexture2_AddRef(p)             (p)->AddRef()
-#define IDirect3DTexture2_Release(p)            (p)->Release()
-/*** IDirect3DTexture2 methods ***/
-#define IDirect3DTexture2_GetHandle(p,a,b)      (p)->GetHandle(a,b)
-#define IDirect3DTexture2_PaletteChanged(p,a,b) (p)->PaletteChanged(a,b)
-#define IDirect3DTexture2_Load(p,a)             (p)->Load(a)
-#endif
-
-
-/*****************************************************************************
- * IDirect3DViewport interface
- */
-#define INTERFACE IDirect3DViewport
-DECLARE_INTERFACE_(IDirect3DViewport,IUnknown)
-{
-    /*** IUnknown methods ***/
-    STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
-    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
-    STDMETHOD_(ULONG,Release)(THIS) PURE;
-    /*** IDirect3DViewport methods ***/
-    STDMETHOD(Initialize)(THIS_ LPDIRECT3D lpDirect3D) PURE;
-    STDMETHOD(GetViewport)(THIS_ LPD3DVIEWPORT lpData) PURE;
-    STDMETHOD(SetViewport)(THIS_ LPD3DVIEWPORT lpData) PURE;
-    STDMETHOD(TransformVertices)(THIS_ DWORD dwVertexCount, LPD3DTRANSFORMDATA lpData, DWORD dwFlags, LPDWORD lpOffScreen) PURE;
-    STDMETHOD(LightElements)(THIS_ DWORD dwElementCount, LPD3DLIGHTDATA lpData) PURE;
-    STDMETHOD(SetBackground)(THIS_ D3DMATERIALHANDLE hMat) PURE;
-    STDMETHOD(GetBackground)(THIS_ LPD3DMATERIALHANDLE lphMat, LPBOOL lpValid) PURE;
-    STDMETHOD(SetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE lpDDSurface) PURE;
-    STDMETHOD(GetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE *lplpDDSurface, LPBOOL lpValid) PURE;
-    STDMETHOD(Clear)(THIS_ DWORD dwCount, LPD3DRECT lpRects, DWORD dwFlags) PURE;
-    STDMETHOD(AddLight)(THIS_ LPDIRECT3DLIGHT lpDirect3DLight) PURE;
-    STDMETHOD(DeleteLight)(THIS_ LPDIRECT3DLIGHT lpDirect3DLight) PURE;
-    STDMETHOD(NextLight)(THIS_ LPDIRECT3DLIGHT lpDirect3DLight, LPDIRECT3DLIGHT *lplpDirect3DLight, DWORD dwFlags) PURE;
-};
-#undef INTERFACE
-
-#if !defined(__cplusplus) || defined(CINTERFACE)
-/*** IUnknown methods ***/
-#define IDirect3DViewport_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
-#define IDirect3DViewport_AddRef(p)             (p)->lpVtbl->AddRef(p)
-#define IDirect3DViewport_Release(p)            (p)->lpVtbl->Release(p)
-/*** IDirect3DViewport methods ***/
-#define IDirect3DViewport_Initialize(p,a)              (p)->lpVtbl->Initialize(p,a)
-#define IDirect3DViewport_GetViewport(p,a)             (p)->lpVtbl->GetViewport(p,a)
-#define IDirect3DViewport_SetViewport(p,a)             (p)->lpVtbl->SetViewport(p,a)
-#define IDirect3DViewport_TransformVertices(p,a,b,c,d) (p)->lpVtbl->TransformVertices(p,a,b,c,d)
-#define IDirect3DViewport_LightElements(p,a,b)         (p)->lpVtbl->LightElements(p,a,b)
-#define IDirect3DViewport_SetBackground(p,a)           (p)->lpVtbl->SetBackground(p,a)
-#define IDirect3DViewport_GetBackground(p,a,b)         (p)->lpVtbl->GetBackground(p,a,b)
-#define IDirect3DViewport_SetBackgroundDepth(p,a)      (p)->lpVtbl->SetBackgroundDepth(p,a)
-#define IDirect3DViewport_GetBackgroundDepth(p,a,b)    (p)->lpVtbl->GetBackgroundDepth(p,a,b)
-#define IDirect3DViewport_Clear(p,a,b,c)               (p)->lpVtbl->Clear(p,a,b,c)
-#define IDirect3DViewport_AddLight(p,a)                (p)->lpVtbl->AddLight(p,a)
-#define IDirect3DViewport_DeleteLight(p,a)             (p)->lpVtbl->DeleteLight(p,a)
-#define IDirect3DViewport_NextLight(p,a,b,c)           (p)->lpVtbl->NextLight(p,a,b,c)
-#else
-/*** IUnknown methods ***/
-#define IDirect3DViewport_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
-#define IDirect3DViewport_AddRef(p)             (p)->AddRef()
-#define IDirect3DViewport_Release(p)            (p)->Release()
-/*** IDirect3DViewport methods ***/
-#define IDirect3DViewport_Initialize(p,a)              (p)->Initialize(a)
-#define IDirect3DViewport_GetViewport(p,a)             (p)->GetViewport(a)
-#define IDirect3DViewport_SetViewport(p,a)             (p)->SetViewport(a)
-#define IDirect3DViewport_TransformVertices(p,a,b,c,d) (p)->TransformVertices(a,b,c,d)
-#define IDirect3DViewport_LightElements(p,a,b)         (p)->LightElements(a,b)
-#define IDirect3DViewport_SetBackground(p,a)           (p)->SetBackground(a)
-#define IDirect3DViewport_GetBackground(p,a,b)         (p)->GetBackground(a,b)
-#define IDirect3DViewport_SetBackgroundDepth(p,a)      (p)->SetBackgroundDepth(a)
-#define IDirect3DViewport_GetBackgroundDepth(p,a,b)    (p)->GetBackgroundDepth(a,b)
-#define IDirect3DViewport_Clear(p,a,b,c)               (p)->Clear(a,b,c)
-#define IDirect3DViewport_AddLight(p,a)                (p)->AddLight(a)
-#define IDirect3DViewport_DeleteLight(p,a)             (p)->DeleteLight(a)
-#define IDirect3DViewport_NextLight(p,a,b,c)           (p)->NextLight(a,b,c)
-#endif
-
-
-/*****************************************************************************
- * IDirect3DViewport2 interface
- */
-#define INTERFACE IDirect3DViewport2
-DECLARE_INTERFACE_(IDirect3DViewport2,IDirect3DViewport)
-{
-    /*** IUnknown methods ***/
-    STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
-    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
-    STDMETHOD_(ULONG,Release)(THIS) PURE;
-    /*** IDirect3DViewport methods ***/
-    STDMETHOD(Initialize)(THIS_ LPDIRECT3D lpDirect3D) PURE;
-    STDMETHOD(GetViewport)(THIS_ LPD3DVIEWPORT lpData) PURE;
-    STDMETHOD(SetViewport)(THIS_ LPD3DVIEWPORT lpData) PURE;
-    STDMETHOD(TransformVertices)(THIS_ DWORD dwVertexCount, LPD3DTRANSFORMDATA lpData, DWORD dwFlags, LPDWORD lpOffScreen) PURE;
-    STDMETHOD(LightElements)(THIS_ DWORD dwElementCount, LPD3DLIGHTDATA lpData) PURE;
-    STDMETHOD(SetBackground)(THIS_ D3DMATERIALHANDLE hMat) PURE;
-    STDMETHOD(GetBackground)(THIS_ LPD3DMATERIALHANDLE lphMat, LPBOOL lpValid) PURE;
-    STDMETHOD(SetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE lpDDSurface) PURE;
-    STDMETHOD(GetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE *lplpDDSurface, LPBOOL lpValid) PURE;
-    STDMETHOD(Clear)(THIS_ DWORD dwCount, LPD3DRECT lpRects, DWORD dwFlags) PURE;
-    STDMETHOD(AddLight)(THIS_ LPDIRECT3DLIGHT lpDirect3DLight) PURE;
-    STDMETHOD(DeleteLight)(THIS_ LPDIRECT3DLIGHT lpDirect3DLight) PURE;
-    STDMETHOD(NextLight)(THIS_ LPDIRECT3DLIGHT lpDirect3DLight, LPDIRECT3DLIGHT *lplpDirect3DLight, DWORD dwFlags) PURE;
-    /*** IDirect3DViewport2 methods ***/
-    STDMETHOD(GetViewport2)(THIS_ LPD3DVIEWPORT2 lpData) PURE;
-    STDMETHOD(SetViewport2)(THIS_ LPD3DVIEWPORT2 lpData) PURE;
-};
-#undef INTERFACE
-
-#if !defined(__cplusplus) || defined(CINTERFACE)
-/*** IUnknown methods ***/
-#define IDirect3DViewport2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
-#define IDirect3DViewport2_AddRef(p)             (p)->lpVtbl->AddRef(p)
-#define IDirect3DViewport2_Release(p)            (p)->lpVtbl->Release(p)
-/*** IDirect3Viewport methods ***/
-#define IDirect3DViewport2_Initialize(p,a)              (p)->lpVtbl->Initialize(p,a)
-#define IDirect3DViewport2_GetViewport(p,a)             (p)->lpVtbl->GetViewport(p,a)
-#define IDirect3DViewport2_SetViewport(p,a)             (p)->lpVtbl->SetViewport(p,a)
-#define IDirect3DViewport2_TransformVertices(p,a,b,c,d) (p)->lpVtbl->TransformVertices(p,a,b,c,d)
-#define IDirect3DViewport2_LightElements(p,a,b)         (p)->lpVtbl->LightElements(p,a,b)
-#define IDirect3DViewport2_SetBackground(p,a)           (p)->lpVtbl->SetBackground(p,a)
-#define IDirect3DViewport2_GetBackground(p,a,b)         (p)->lpVtbl->GetBackground(p,a,b)
-#define IDirect3DViewport2_SetBackgroundDepth(p,a)      (p)->lpVtbl->SetBackgroundDepth(p,a)
-#define IDirect3DViewport2_GetBackgroundDepth(p,a,b)    (p)->lpVtbl->GetBackgroundDepth(p,a,b)
-#define IDirect3DViewport2_Clear(p,a,b,c)               (p)->lpVtbl->Clear(p,a,b,c)
-#define IDirect3DViewport2_AddLight(p,a)                (p)->lpVtbl->AddLight(p,a)
-#define IDirect3DViewport2_DeleteLight(p,a)             (p)->lpVtbl->DeleteLight(p,a)
-#define IDirect3DViewport2_NextLight(p,a,b,c)           (p)->lpVtbl->NextLight(p,a,b,c)
-/*** IDirect3DViewport2 methods ***/
-#define IDirect3DViewport2_GetViewport2(p,a) (p)->lpVtbl->GetViewport2(p,a)
-#define IDirect3DViewport2_SetViewport2(p,a) (p)->lpVtbl->SetViewport2(p,a)
-#else
-/*** IUnknown methods ***/
-#define IDirect3DViewport2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
-#define IDirect3DViewport2_AddRef(p)             (p)->AddRef()
-#define IDirect3DViewport2_Release(p)            (p)->Release()
-/*** IDirect3Viewport methods ***/
-#define IDirect3DViewport2_Initialize(p,a)              (p)->Initialize(a)
-#define IDirect3DViewport2_GetViewport(p,a)             (p)->GetViewport(a)
-#define IDirect3DViewport2_SetViewport(p,a)             (p)->SetViewport(a)
-#define IDirect3DViewport2_TransformVertices(p,a,b,c,d) (p)->TransformVertices(a,b,c,d)
-#define IDirect3DViewport2_LightElements(p,a,b)         (p)->LightElements(a,b)
-#define IDirect3DViewport2_SetBackground(p,a)           (p)->SetBackground(a)
-#define IDirect3DViewport2_GetBackground(p,a,b)         (p)->GetBackground(a,b)
-#define IDirect3DViewport2_SetBackgroundDepth(p,a)      (p)->SetBackgroundDepth(a)
-#define IDirect3DViewport2_GetBackgroundDepth(p,a,b)    (p)->GetBackgroundDepth(a,b)
-#define IDirect3DViewport2_Clear(p,a,b,c)               (p)->Clear(a,b,c)
-#define IDirect3DViewport2_AddLight(p,a)                (p)->AddLight(a)
-#define IDirect3DViewport2_DeleteLight(p,a)             (p)->DeleteLight(a)
-#define IDirect3DViewport2_NextLight(p,a,b,c)           (p)->NextLight(a,b,c)
-/*** IDirect3DViewport2 methods ***/
-#define IDirect3DViewport2_GetViewport2(p,a) (p)->GetViewport2(a)
-#define IDirect3DViewport2_SetViewport2(p,a) (p)->SetViewport2(a)
-#endif
-
-/*****************************************************************************
- * IDirect3DViewport3 interface
- */
-#define INTERFACE IDirect3DViewport3
-DECLARE_INTERFACE_(IDirect3DViewport3,IDirect3DViewport2)
-{
-    /*** IUnknown methods ***/
-    STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
-    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
-    STDMETHOD_(ULONG,Release)(THIS) PURE;
-    /*** IDirect3DViewport methods ***/
-    STDMETHOD(Initialize)(THIS_ LPDIRECT3D lpDirect3D) PURE;
-    STDMETHOD(GetViewport)(THIS_ LPD3DVIEWPORT lpData) PURE;
-    STDMETHOD(SetViewport)(THIS_ LPD3DVIEWPORT lpData) PURE;
-    STDMETHOD(TransformVertices)(THIS_ DWORD dwVertexCount, LPD3DTRANSFORMDATA lpData, DWORD dwFlags, LPDWORD lpOffScreen) PURE;
-    STDMETHOD(LightElements)(THIS_ DWORD dwElementCount, LPD3DLIGHTDATA lpData) PURE;
-    STDMETHOD(SetBackground)(THIS_ D3DMATERIALHANDLE hMat) PURE;
-    STDMETHOD(GetBackground)(THIS_ LPD3DMATERIALHANDLE lphMat, LPBOOL lpValid) PURE;
-    STDMETHOD(SetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE lpDDSurface) PURE;
-    STDMETHOD(GetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE *lplpDDSurface, LPBOOL lpValid) PURE;
-    STDMETHOD(Clear)(THIS_ DWORD dwCount, LPD3DRECT lpRects, DWORD dwFlags) PURE;
-    STDMETHOD(AddLight)(THIS_ LPDIRECT3DLIGHT lpDirect3DLight) PURE;
-    STDMETHOD(DeleteLight)(THIS_ LPDIRECT3DLIGHT lpDirect3DLight) PURE;
-    STDMETHOD(NextLight)(THIS_ LPDIRECT3DLIGHT lpDirect3DLight, LPDIRECT3DLIGHT *lplpDirect3DLight, DWORD dwFlags) PURE;
-    /*** IDirect3DViewport2 methods ***/
-    STDMETHOD(GetViewport2)(THIS_ LPD3DVIEWPORT2 lpData) PURE;
-    STDMETHOD(SetViewport2)(THIS_ LPD3DVIEWPORT2 lpData) PURE;
-    /*** IDirect3DViewport3 methods ***/
-    STDMETHOD(SetBackgroundDepth2)(THIS_ LPDIRECTDRAWSURFACE4 lpDDS) PURE;
-    STDMETHOD(GetBackgroundDepth2)(THIS_ LPDIRECTDRAWSURFACE4 *lplpDDS,LPBOOL lpValid) PURE;
-    STDMETHOD(Clear2)(THIS_ DWORD dwCount,LPD3DRECT lpRects,DWORD dwFlags,DWORD dwColor,D3DVALUE dvZ,DWORD dwStencil) PURE;
-};
-#undef INTERFACE
-
-#if !defined(__cplusplus) || defined(CINTERFACE)
-/*** IUnknown methods ***/
-#define IDirect3DViewport3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
-#define IDirect3DViewport3_AddRef(p)             (p)->lpVtbl->AddRef(p)
-#define IDirect3DViewport3_Release(p)            (p)->lpVtbl->Release(p)
-/*** IDirect3Viewport methods ***/
-#define IDirect3DViewport3_Initialize(p,a)              (p)->lpVtbl->Initialize(p,a)
-#define IDirect3DViewport3_GetViewport(p,a)             (p)->lpVtbl->GetViewport(p,a)
-#define IDirect3DViewport3_SetViewport(p,a)             (p)->lpVtbl->SetViewport(p,a)
-#define IDirect3DViewport3_TransformVertices(p,a,b,c,d) (p)->lpVtbl->TransformVertices(p,a,b,c,d)
-#define IDirect3DViewport3_LightElements(p,a,b)         (p)->lpVtbl->LightElements(p,a,b)
-#define IDirect3DViewport3_SetBackground(p,a)           (p)->lpVtbl->SetBackground(p,a)
-#define IDirect3DViewport3_GetBackground(p,a,b)         (p)->lpVtbl->GetBackground(p,a,b)
-#define IDirect3DViewport3_SetBackgroundDepth(p,a)      (p)->lpVtbl->SetBackgroundDepth(p,a)
-#define IDirect3DViewport3_GetBackgroundDepth(p,a,b)    (p)->lpVtbl->GetBackgroundDepth(p,a,b)
-#define IDirect3DViewport3_Clear(p,a,b,c)               (p)->lpVtbl->Clear(p,a,b,c)
-#define IDirect3DViewport3_AddLight(p,a)                (p)->lpVtbl->AddLight(p,a)
-#define IDirect3DViewport3_DeleteLight(p,a)             (p)->lpVtbl->DeleteLight(p,a)
-#define IDirect3DViewport3_NextLight(p,a,b,c)           (p)->lpVtbl->NextLight(p,a,b,c)
-/*** IDirect3DViewport2 methods ***/
-#define IDirect3DViewport3_GetViewport2(p,a) (p)->lpVtbl->GetViewport2(p,a)
-#define IDirect3DViewport3_SetViewport2(p,a) (p)->lpVtbl->SetViewport2(p,a)
-/*** IDirect3DViewport3 methods ***/
-#define IDirect3DViewport3_SetBackgroundDepth2(p,a)   (p)->lpVtbl->SetBackgroundDepth2(p,a)
-#define IDirect3DViewport3_GetBackgroundDepth2(p,a,b) (p)->lpVtbl->GetBackgroundDepth2(p,a,b)
-#define IDirect3DViewport3_Clear2(p,a,b,c,d,e,f)      (p)->lpVtbl->Clear2(p,a,b,c,d,e,f)
-#else
-/*** IUnknown methods ***/
-#define IDirect3DViewport3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
-#define IDirect3DViewport3_AddRef(p)             (p)->AddRef()
-#define IDirect3DViewport3_Release(p)            (p)->Release()
-/*** IDirect3Viewport methods ***/
-#define IDirect3DViewport3_Initialize(p,a)              (p)->Initialize(a)
-#define IDirect3DViewport3_GetViewport(p,a)             (p)->GetViewport(a)
-#define IDirect3DViewport3_SetViewport(p,a)             (p)->SetViewport(a)
-#define IDirect3DViewport3_TransformVertices(p,a,b,c,d) (p)->TransformVertices(a,b,c,d)
-#define IDirect3DViewport3_LightElements(p,a,b)         (p)->LightElements(a,b)
-#define IDirect3DViewport3_SetBackground(p,a)           (p)->SetBackground(a)
-#define IDirect3DViewport3_GetBackground(p,a,b)         (p)->GetBackground(a,b)
-#define IDirect3DViewport3_SetBackgroundDepth(p,a)      (p)->SetBackgroundDepth(a)
-#define IDirect3DViewport3_GetBackgroundDepth(p,a,b)    (p)->GetBackgroundDepth(a,b)
-#define IDirect3DViewport3_Clear(p,a,b,c)               (p)->Clear(a,b,c)
-#define IDirect3DViewport3_AddLight(p,a)                (p)->AddLight(a)
-#define IDirect3DViewport3_DeleteLight(p,a)             (p)->DeleteLight(a)
-#define IDirect3DViewport3_NextLight(p,a,b,c)           (p)->NextLight(a,b,c)
-/*** IDirect3DViewport2 methods ***/
-#define IDirect3DViewport3_GetViewport2(p,a) (p)->GetViewport2(a)
-#define IDirect3DViewport3_SetViewport2(p,a) (p)->SetViewport2(a)
-/*** IDirect3DViewport3 methods ***/
-#define IDirect3DViewport3_SetBackgroundDepth2(p,a)   (p)->SetBackgroundDepth2(a)
-#define IDirect3DViewport3_GetBackgroundDepth2(p,a,b) (p)->GetBackgroundDepth2(a,b)
-#define IDirect3DViewport3_Clear2(p,a,b,c,d,e,f)      (p)->Clear2(a,b,c,d,e,f)
-#endif
-
-
-
-/*****************************************************************************
- * IDirect3DExecuteBuffer interface
- */
-#define INTERFACE IDirect3DExecuteBuffer
-DECLARE_INTERFACE_(IDirect3DExecuteBuffer,IUnknown)
-{
-    /*** IUnknown methods ***/
-    STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
-    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
-    STDMETHOD_(ULONG,Release)(THIS) PURE;
-    /*** IDirect3DExecuteBuffer methods ***/
-    STDMETHOD(Initialize)(THIS_ LPDIRECT3DDEVICE lpDirect3DDevice, LPD3DEXECUTEBUFFERDESC lpDesc) PURE;
-    STDMETHOD(Lock)(THIS_ LPD3DEXECUTEBUFFERDESC lpDesc) PURE;
-    STDMETHOD(Unlock)(THIS) PURE;
-    STDMETHOD(SetExecuteData)(THIS_ LPD3DEXECUTEDATA lpData) PURE;
-    STDMETHOD(GetExecuteData)(THIS_ LPD3DEXECUTEDATA lpData) PURE;
-    STDMETHOD(Validate)(THIS_ LPDWORD lpdwOffset, LPD3DVALIDATECALLBACK lpFunc, LPVOID lpUserArg, DWORD dwReserved) PURE;
-    STDMETHOD(Optimize)(THIS_ DWORD dwDummy) PURE;
-};
-#undef INTERFACE
-
-#if !defined(__cplusplus) || defined(CINTERFACE)
-/*** IUnknown methods ***/
-#define IDirect3DExecuteBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
-#define IDirect3DExecuteBuffer_AddRef(p)             (p)->lpVtbl->AddRef(p)
-#define IDirect3DExecuteBuffer_Release(p)            (p)->lpVtbl->Release(p)
-/*** IDirect3DExecuteBuffer methods ***/
-#define IDirect3DExecuteBuffer_Initialize(p,a,b)   (p)->lpVtbl->Initialize(p,a,b)
-#define IDirect3DExecuteBuffer_Lock(p,a)           (p)->lpVtbl->Lock(p,a)
-#define IDirect3DExecuteBuffer_Unlock(p)           (p)->lpVtbl->Unlock(p)
-#define IDirect3DExecuteBuffer_SetExecuteData(p,a) (p)->lpVtbl->SetExecuteData(p,a)
-#define IDirect3DExecuteBuffer_GetExecuteData(p,a) (p)->lpVtbl->GetExecuteData(p,a)
-#define IDirect3DExecuteBuffer_Validate(p,a,b,c,d) (p)->lpVtbl->Validate(p,a,b,c,d)
-#define IDirect3DExecuteBuffer_Optimize(p,a)       (p)->lpVtbl->Optimize(p,a)
-#else
-/*** IUnknown methods ***/
-#define IDirect3DExecuteBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
-#define IDirect3DExecuteBuffer_AddRef(p)             (p)->AddRef()
-#define IDirect3DExecuteBuffer_Release(p)            (p)->Release()
-/*** IDirect3DExecuteBuffer methods ***/
-#define IDirect3DExecuteBuffer_Initialize(p,a,b)   (p)->Initialize(a,b)
-#define IDirect3DExecuteBuffer_Lock(p,a)           (p)->Lock(a)
-#define IDirect3DExecuteBuffer_Unlock(p)           (p)->Unlock()
-#define IDirect3DExecuteBuffer_SetExecuteData(p,a) (p)->SetExecuteData(a)
-#define IDirect3DExecuteBuffer_GetExecuteData(p,a) (p)->GetExecuteData(a)
-#define IDirect3DExecuteBuffer_Validate(p,a,b,c,d) (p)->Validate(a,b,c,d)
-#define IDirect3DExecuteBuffer_Optimize(p,a)       (p)->Optimize(a)
-#endif
-
-
-/*****************************************************************************
- * IDirect3DDevice interface
- */
-#define INTERFACE IDirect3DDevice
-DECLARE_INTERFACE_(IDirect3DDevice,IUnknown)
-{
-    /*** IUnknown methods ***/
-    STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
-    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
-    STDMETHOD_(ULONG,Release)(THIS) PURE;
-    /*** IDirect3DDevice methods ***/
-    STDMETHOD(Initialize)(THIS_ LPDIRECT3D lpDirect3D, LPGUID lpGUID, LPD3DDEVICEDESC lpD3DDVDesc) PURE;
-    STDMETHOD(GetCaps)(THIS_ LPD3DDEVICEDESC lpD3DHWDevDesc, LPD3DDEVICEDESC lpD3DHELDevDesc) PURE;
-    STDMETHOD(SwapTextureHandles)(THIS_ LPDIRECT3DTEXTURE lpD3Dtex1, LPDIRECT3DTEXTURE lpD3DTex2) PURE;
-    STDMETHOD(CreateExecuteBuffer)(THIS_ LPD3DEXECUTEBUFFERDESC lpDesc, LPDIRECT3DEXECUTEBUFFER *lplpDirect3DExecuteBuffer, IUnknown *pUnkOuter) PURE;
-    STDMETHOD(GetStats)(THIS_ LPD3DSTATS lpD3DStats) PURE;
-    STDMETHOD(Execute)(THIS_ LPDIRECT3DEXECUTEBUFFER lpDirect3DExecuteBuffer, LPDIRECT3DVIEWPORT lpDirect3DViewport, DWORD dwFlags) PURE;
-    STDMETHOD(AddViewport)(THIS_ LPDIRECT3DVIEWPORT lpDirect3DViewport) PURE;
-    STDMETHOD(DeleteViewport)(THIS_ LPDIRECT3DVIEWPORT lpDirect3DViewport) PURE;
-    STDMETHOD(NextViewport)(THIS_ LPDIRECT3DVIEWPORT lpDirect3DViewport, LPDIRECT3DVIEWPORT *lplpDirect3DViewport, DWORD dwFlags) PURE;
-    STDMETHOD(Pick)(THIS_ LPDIRECT3DEXECUTEBUFFER lpDirect3DExecuteBuffer, LPDIRECT3DVIEWPORT lpDirect3DViewport, DWORD dwFlags, LPD3DRECT lpRect) PURE;
-    STDMETHOD(GetPickRecords)(THIS_ LPDWORD lpCount, LPD3DPICKRECORD lpD3DPickRec) PURE;
-    STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMTEXTUREFORMATSCALLBACK lpD3DEnumTextureProc, LPVOID lpArg) PURE;
-    STDMETHOD(CreateMatrix)(THIS_ LPD3DMATRIXHANDLE lpD3DMatHandle) PURE;
-    STDMETHOD(SetMatrix)(THIS_ D3DMATRIXHANDLE D3DMatHandle, LPD3DMATRIX lpD3DMatrix) PURE;
-    STDMETHOD(GetMatrix)(THIS_ D3DMATRIXHANDLE D3DMatHandle, LPD3DMATRIX lpD3DMatrix) PURE;
-    STDMETHOD(DeleteMatrix)(THIS_ D3DMATRIXHANDLE D3DMatHandle) PURE;
-    STDMETHOD(BeginScene)(THIS) PURE;
-    STDMETHOD(EndScene)(THIS) PURE;
-    STDMETHOD(GetDirect3D)(THIS_ LPDIRECT3D *lplpDirect3D) PURE;
-};
-#undef INTERFACE
-
-#if !defined(__cplusplus) || defined(CINTERFACE)
-/*** IUnknown methods ***/
-#define IDirect3DDevice_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
-#define IDirect3DDevice_AddRef(p)             (p)->lpVtbl->AddRef(p)
-#define IDirect3DDevice_Release(p)            (p)->lpVtbl->Release(p)
-/*** IDirect3DDevice methods ***/
-#define IDirect3DDevice_Initialize(p,a,b,c)          (p)->lpVtbl->Initialize(p,a,b,c)
-#define IDirect3DDevice_GetCaps(p,a,b)               (p)->lpVtbl->GetCaps(p,a,b)
-#define IDirect3DDevice_SwapTextureHandles(p,a,b)    (p)->lpVtbl->SwapTextureHandles(p,a,b)
-#define IDirect3DDevice_CreateExecuteBuffer(p,a,b,c) (p)->lpVtbl->CreateExecuteBuffer(p,a,b,c)
-#define IDirect3DDevice_GetStats(p,a)                (p)->lpVtbl->GetStats(p,a)
-#define IDirect3DDevice_Execute(p,a,b,c)             (p)->lpVtbl->Execute(p,a,b,c)
-#define IDirect3DDevice_AddViewport(p,a)             (p)->lpVtbl->AddViewport(p,a)
-#define IDirect3DDevice_DeleteViewport(p,a)          (p)->lpVtbl->DeleteViewport(p,a)
-#define IDirect3DDevice_NextViewport(p,a,b,c)        (p)->lpVtbl->NextViewport(p,a,b,c)
-#define IDirect3DDevice_Pick(p,a,b,c,d)              (p)->lpVtbl->Pick(p,a,b,c,d)
-#define IDirect3DDevice_GetPickRecords(p,a,b)        (p)->lpVtbl->GetPickRecords(p,a,b)
-#define IDirect3DDevice_EnumTextureFormats(p,a,b)    (p)->lpVtbl->EnumTextureFormats(p,a,b)
-#define IDirect3DDevice_CreateMatrix(p,a)            (p)->lpVtbl->CreateMatrix(p,a)
-#define IDirect3DDevice_SetMatrix(p,a,b)             (p)->lpVtbl->SetMatrix(p,a,b)
-#define IDirect3DDevice_GetMatrix(p,a,b)             (p)->lpVtbl->GetMatrix(p,a,b)
-#define IDirect3DDevice_DeleteMatrix(p,a)            (p)->lpVtbl->DeleteMatrix(p,a)
-#define IDirect3DDevice_BeginScene(p)                (p)->lpVtbl->BeginScene(p)
-#define IDirect3DDevice_EndScene(p)                  (p)->lpVtbl->EndScene(p)
-#define IDirect3DDevice_GetDirect3D(p,a)             (p)->lpVtbl->GetDirect3D(p,a)
-#else
-/*** IUnknown methods ***/
-#define IDirect3DDevice_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
-#define IDirect3DDevice_AddRef(p)             (p)->AddRef()
-#define IDirect3DDevice_Release(p)            (p)->Release()
-/*** IDirect3DDevice methods ***/
-#define IDirect3DDevice_Initialize(p,a,b,c)          (p)->Initialize(a,b,c)
-#define IDirect3DDevice_GetCaps(p,a,b)               (p)->GetCaps(a,b)
-#define IDirect3DDevice_SwapTextureHandles(p,a,b)    (p)->SwapTextureHandles(a,b)
-#define IDirect3DDevice_CreateExecuteBuffer(p,a,b,c) (p)->CreateExecuteBuffer(a,b,c)
-#define IDirect3DDevice_GetStats(p,a)                (p)->GetStats(a)
-#define IDirect3DDevice_Execute(p,a,b,c)             (p)->Execute(a,b,c)
-#define IDirect3DDevice_AddViewport(p,a)             (p)->AddViewport(a)
-#define IDirect3DDevice_DeleteViewport(p,a)          (p)->DeleteViewport(a)
-#define IDirect3DDevice_NextViewport(p,a,b,c)        (p)->NextViewport(a,b,c)
-#define IDirect3DDevice_Pick(p,a,b,c,d)              (p)->Pick(a,b,c,d)
-#define IDirect3DDevice_GetPickRecords(p,a,b)        (p)->GetPickRecords(a,b)
-#define IDirect3DDevice_EnumTextureFormats(p,a,b)    (p)->EnumTextureFormats(a,b)
-#define IDirect3DDevice_CreateMatrix(p,a)            (p)->CreateMatrix(a)
-#define IDirect3DDevice_SetMatrix(p,a,b)             (p)->SetMatrix(a,b)
-#define IDirect3DDevice_GetMatrix(p,a,b)             (p)->GetMatrix(a,b)
-#define IDirect3DDevice_DeleteMatrix(p,a)            (p)->DeleteMatrix(a)
-#define IDirect3DDevice_BeginScene(p)                (p)->BeginScene()
-#define IDirect3DDevice_EndScene(p)                  (p)->EndScene()
-#define IDirect3DDevice_GetDirect3D(p,a)             (p)->GetDirect3D(a)
-#endif
-
-
-/*****************************************************************************
- * IDirect3DDevice2 interface
- */
-#define INTERFACE IDirect3DDevice2
-DECLARE_INTERFACE_(IDirect3DDevice2,IUnknown)
-{
-    /*** IUnknown methods ***/
-    STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
-    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
-    STDMETHOD_(ULONG,Release)(THIS) PURE;
-    /*** IDirect3DDevice2 methods ***/
-    STDMETHOD(GetCaps)(THIS_ LPD3DDEVICEDESC lpD3DHWDevDesc, LPD3DDEVICEDESC lpD3DHELDevDesc) PURE;
-    STDMETHOD(SwapTextureHandles)(THIS_ LPDIRECT3DTEXTURE2 lpD3DTex1, LPDIRECT3DTEXTURE2 lpD3DTex2) PURE;
-    STDMETHOD(GetStats)(THIS_ LPD3DSTATS lpD3DStats) PURE;
-    STDMETHOD(AddViewport)(THIS_ LPDIRECT3DVIEWPORT2 lpDirect3DViewport2) PURE;
-    STDMETHOD(DeleteViewport)(THIS_ LPDIRECT3DVIEWPORT2 lpDirect3DViewport2) PURE;
-    STDMETHOD(NextViewport)(THIS_ LPDIRECT3DVIEWPORT2 lpDirect3DViewport2, LPDIRECT3DVIEWPORT2 *lplpDirect3DViewport2, DWORD dwFlags) PURE;
-    STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMTEXTUREFORMATSCALLBACK lpD3DEnumTextureProc, LPVOID lpArg) PURE;
-    STDMETHOD(BeginScene)(THIS) PURE;
-    STDMETHOD(EndScene)(THIS) PURE;
-    STDMETHOD(GetDirect3D)(THIS_ LPDIRECT3D2 *lplpDirect3D2) PURE;
-    /*** DrawPrimitive API ***/
-    STDMETHOD(SetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT2 lpDirect3DViewport2) PURE;
-    STDMETHOD(GetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT2 *lplpDirect3DViewport2) PURE;
-    STDMETHOD(SetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE lpNewRenderTarget, DWORD dwFlags) PURE;
-    STDMETHOD(GetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE *lplpRenderTarget) PURE;
-    STDMETHOD(Begin)(THIS_ D3DPRIMITIVETYPE d3dpt,D3DVERTEXTYPE dwVertexTypeDesc,DWORD dwFlags) PURE;
-    STDMETHOD(BeginIndexed)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType, D3DVERTEXTYPE d3dvtVertexType, LPVOID lpvVertices, DWORD dwNumVertices, DWORD dwFlags) PURE;
-    STDMETHOD(Vertex)(THIS_ LPVOID lpVertexType) PURE;
-    STDMETHOD(Index)(THIS_ WORD wVertexIndex) PURE;
-    STDMETHOD(End)(THIS_ DWORD dwFlags) PURE;
-    STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, LPDWORD lpdwRenderState) PURE;
-    STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, DWORD dwRenderState) PURE;
-    STDMETHOD(GetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, LPDWORD lpdwLightState) PURE;
-    STDMETHOD(SetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, DWORD dwLightState) PURE;
-    STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix) PURE;
-    STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix) PURE;
-    STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix) PURE;
-    STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType, D3DVERTEXTYPE d3dvtVertexType, LPVOID lpvVertices, DWORD dwVertexCount, DWORD dwFlags) PURE;
-    STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType, D3DVERTEXTYPE d3dvtVertexType, LPVOID lpvVertices, DWORD dwVertexCount, LPWORD dwIndices, DWORD dwIndexCount, DWORD dwFlags) PURE;
-    STDMETHOD(SetClipStatus)(THIS_ LPD3DCLIPSTATUS lpD3DClipStatus) PURE;
-    STDMETHOD(GetClipStatus)(THIS_ LPD3DCLIPSTATUS lpD3DClipStatus) PURE;
-};
-#undef INTERFACE
-
-#if !defined(__cplusplus) || defined(CINTERFACE)
-/*** IUnknown methods ***/
-#define IDirect3DDevice2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
-#define IDirect3DDevice2_AddRef(p)             (p)->lpVtbl->AddRef(p)
-#define IDirect3DDevice2_Release(p)            (p)->lpVtbl->Release(p)
-/*** IDirect3DDevice2 methods ***/
-#define IDirect3DDevice2_GetCaps(p,a,b)                        (p)->lpVtbl->GetCaps(p,a,b)
-#define IDirect3DDevice2_SwapTextureHandles(p,a,b)             (p)->lpVtbl->SwapTextureHandles(p,a,b)
-#define IDirect3DDevice2_GetStats(p,a)                         (p)->lpVtbl->GetStats(p,a)
-#define IDirect3DDevice2_AddViewport(p,a)                      (p)->lpVtbl->AddViewport(p,a)
-#define IDirect3DDevice2_DeleteViewport(p,a)                   (p)->lpVtbl->DeleteViewport(p,a)
-#define IDirect3DDevice2_NextViewport(p,a,b,c)                 (p)->lpVtbl->NextViewport(p,a,b,c)
-#define IDirect3DDevice2_EnumTextureFormats(p,a,b)             (p)->lpVtbl->EnumTextureFormats(p,a,b)
-#define IDirect3DDevice2_BeginScene(p)                         (p)->lpVtbl->BeginScene(p)
-#define IDirect3DDevice2_EndScene(p)                           (p)->lpVtbl->EndScene(p)
-#define IDirect3DDevice2_GetDirect3D(p,a)                      (p)->lpVtbl->GetDirect3D(p,a)
-#define IDirect3DDevice2_SetCurrentViewport(p,a)               (p)->lpVtbl->SetCurrentViewport(p,a)
-#define IDirect3DDevice2_GetCurrentViewport(p,a)               (p)->lpVtbl->GetCurrentViewport(p,a)
-#define IDirect3DDevice2_SetRenderTarget(p,a,b)                (p)->lpVtbl->SetRenderTarget(p,a,b)
-#define IDirect3DDevice2_GetRenderTarget(p,a)                  (p)->lpVtbl->GetRenderTarget(p,a)
-#define IDirect3DDevice2_Begin(p,a,b,c)                        (p)->lpVtbl->Begin(p,a,b,c)
-#define IDirect3DDevice2_BeginIndexed(p,a,b,c,d,e)             (p)->lpVtbl->BeginIndexed(p,a,b,c,d,e)
-#define IDirect3DDevice2_Vertex(p,a)                           (p)->lpVtbl->Vertex(p,a)
-#define IDirect3DDevice2_Index(p,a)                            (p)->lpVtbl->Index(p,a)
-#define IDirect3DDevice2_End(p,a)                              (p)->lpVtbl->End(p,a)
-#define IDirect3DDevice2_GetRenderState(p,a,b)                 (p)->lpVtbl->GetRenderState(p,a,b)
-#define IDirect3DDevice2_SetRenderState(p,a,b)                 (p)->lpVtbl->SetRenderState(p,a,b)
-#define IDirect3DDevice2_GetLightState(p,a,b)                  (p)->lpVtbl->GetLightState(p,a,b)
-#define IDirect3DDevice2_SetLightState(p,a,b)                  (p)->lpVtbl->SetLightState(p,a,b)
-#define IDirect3DDevice2_SetTransform(p,a,b)                   (p)->lpVtbl->SetTransform(p,a,b)
-#define IDirect3DDevice2_GetTransform(p,a,b)                   (p)->lpVtbl->GetTransform(p,a,b)
-#define IDirect3DDevice2_MultiplyTransform(p,a,b)              (p)->lpVtbl->MultiplyTransform(p,a,b)
-#define IDirect3DDevice2_DrawPrimitive(p,a,b,c,d,e)            (p)->lpVtbl->DrawPrimitive(p,a,b,c,d,e)
-#define IDirect3DDevice2_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f,g)
-#define IDirect3DDevice2_SetClipStatus(p,a)                    (p)->lpVtbl->SetClipStatus(p,a)
-#define IDirect3DDevice2_GetClipStatus(p,a)                    (p)->lpVtbl->GetClipStatus(p,a)
-#else
-/*** IUnknown methods ***/
-#define IDirect3DDevice2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
-#define IDirect3DDevice2_AddRef(p)             (p)->AddRef()
-#define IDirect3DDevice2_Release(p)            (p)->Release()
-/*** IDirect3DDevice2 methods ***/
-#define IDirect3DDevice2_GetCaps(p,a,b)                        (p)->GetCaps(a,b)
-#define IDirect3DDevice2_SwapTextureHandles(p,a,b)             (p)->SwapTextureHandles(a,b)
-#define IDirect3DDevice2_GetStats(p,a)                         (p)->GetStats(a)
-#define IDirect3DDevice2_AddViewport(p,a)                      (p)->AddViewport(a)
-#define IDirect3DDevice2_DeleteViewport(p,a)                   (p)->DeleteViewport(a)
-#define IDirect3DDevice2_NextViewport(p,a,b,c)                 (p)->NextViewport(a,b,c)
-#define IDirect3DDevice2_EnumTextureFormats(p,a,b)             (p)->EnumTextureFormats(a,b)
-#define IDirect3DDevice2_BeginScene(p)                         (p)->BeginScene()
-#define IDirect3DDevice2_EndScene(p)                           (p)->EndScene()
-#define IDirect3DDevice2_GetDirect3D(p,a)                      (p)->GetDirect3D(a)
-#define IDirect3DDevice2_SetCurrentViewport(p,a)               (p)->SetCurrentViewport(a)
-#define IDirect3DDevice2_GetCurrentViewport(p,a)               (p)->GetCurrentViewport(a)
-#define IDirect3DDevice2_SetRenderTarget(p,a,b)                (p)->SetRenderTarget(a,b)
-#define IDirect3DDevice2_GetRenderTarget(p,a)                  (p)->GetRenderTarget(a)
-#define IDirect3DDevice2_Begin(p,a,b,c)                        (p)->Begin(a,b,c)
-#define IDirect3DDevice2_BeginIndexed(p,a,b,c,d,e)             (p)->BeginIndexed(a,b,c,d,e)
-#define IDirect3DDevice2_Vertex(p,a)                           (p)->Vertex(a)
-#define IDirect3DDevice2_Index(p,a)                            (p)->Index(a)
-#define IDirect3DDevice2_End(p,a)                              (p)->End(a)
-#define IDirect3DDevice2_GetRenderState(p,a,b)                 (p)->GetRenderState(a,b)
-#define IDirect3DDevice2_SetRenderState(p,a,b)                 (p)->SetRenderState(a,b)
-#define IDirect3DDevice2_GetLightState(p,a,b)                  (p)->GetLightState(a,b)
-#define IDirect3DDevice2_SetLightState(p,a,b)                  (p)->SetLightState(a,b)
-#define IDirect3DDevice2_SetTransform(p,a,b)                   (p)->SetTransform(a,b)
-#define IDirect3DDevice2_GetTransform(p,a,b)                   (p)->GetTransform(a,b)
-#define IDirect3DDevice2_MultiplyTransform(p,a,b)              (p)->MultiplyTransform(a,b)
-#define IDirect3DDevice2_DrawPrimitive(p,a,b,c,d,e)            (p)->DrawPrimitive(a,b,c,d,e)
-#define IDirect3DDevice2_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitive(a,b,c,d,e,f,g)
-#define IDirect3DDevice2_SetClipStatus(p,a)                    (p)->SetClipStatus(a)
-#define IDirect3DDevice2_GetClipStatus(p,a)                    (p)->GetClipStatus(a)
-#endif
-
-/*****************************************************************************
- * IDirect3DDevice3 interface
- */
-#define INTERFACE IDirect3DDevice3
-DECLARE_INTERFACE_(IDirect3DDevice3,IUnknown)
-{
-    /*** IUnknown methods ***/
-    STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
-    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
-    STDMETHOD_(ULONG,Release)(THIS) PURE;
-    /*** IDirect3DDevice3 methods ***/
-    STDMETHOD(GetCaps)(THIS_ LPD3DDEVICEDESC lpD3DHWDevDesc, LPD3DDEVICEDESC lpD3DHELDevDesc) PURE;
-    STDMETHOD(GetStats)(THIS_ LPD3DSTATS lpD3DStats) PURE;
-    STDMETHOD(AddViewport)(THIS_ LPDIRECT3DVIEWPORT3 lpDirect3DViewport3) PURE;
-    STDMETHOD(DeleteViewport)(THIS_ LPDIRECT3DVIEWPORT3 lpDirect3DViewport3) PURE;
-    STDMETHOD(NextViewport)(THIS_ LPDIRECT3DVIEWPORT3 lpDirect3DViewport3, LPDIRECT3DVIEWPORT3 *lplpDirect3DViewport3, DWORD dwFlags) PURE;
-    STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMPIXELFORMATSCALLBACK lpD3DEnumPixelProc, LPVOID lpArg) PURE;
-    STDMETHOD(BeginScene)(THIS) PURE;
-    STDMETHOD(EndScene)(THIS) PURE;
-    STDMETHOD(GetDirect3D)(THIS_ LPDIRECT3D3 *lplpDirect3D3) PURE;
-    /*** DrawPrimitive API ***/
-    STDMETHOD(SetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT3 lpDirect3DViewport3) PURE;
-    STDMETHOD(GetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT3 *lplpDirect3DViewport3) PURE;
-    STDMETHOD(SetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE4 lpNewRenderTarget, DWORD dwFlags) PURE;
-    STDMETHOD(GetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE4 *lplpRenderTarget) PURE;
-    STDMETHOD(Begin)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,DWORD dwVertexTypeDesc, DWORD dwFlags) PURE;
-    STDMETHOD(BeginIndexed)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,DWORD d3dvtVertexType, LPVOID lpvVertices, DWORD dwNumVertices, DWORD dwFlags) PURE;
-    STDMETHOD(Vertex)(THIS_ LPVOID lpVertexType) PURE;
-    STDMETHOD(Index)(THIS_ WORD wVertexIndex) PURE;
-    STDMETHOD(End)(THIS_ DWORD dwFlags) PURE;
-    STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, LPDWORD lpdwRenderState) PURE;
-    STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, DWORD dwRenderState) PURE;
-    STDMETHOD(GetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, LPDWORD lpdwLightState) PURE;
-    STDMETHOD(SetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, DWORD dwLightState) PURE;
-    STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix) PURE;
-    STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix) PURE;
-    STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix) PURE;
-    STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType, DWORD d3dvtVertexType, LPVOID lpvVertices, DWORD dwVertexCount, DWORD dwFlags) PURE;
-    STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType, DWORD d3dvtVertexType, LPVOID lpvVertices, DWORD dwVertexCount, LPWORD dwIndices, DWORD dwIndexCount, DWORD dwFlags) PURE;
-    STDMETHOD(SetClipStatus)(THIS_ LPD3DCLIPSTATUS lpD3DClipStatus) PURE;
-    STDMETHOD(GetClipStatus)(THIS_ LPD3DCLIPSTATUS lpD3DClipStatus) PURE;
-    STDMETHOD(DrawPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,DWORD dwVertexType,LPD3DDRAWPRIMITIVESTRIDEDDATA lpD3DDrawPrimStrideData,DWORD dwVertexCount,DWORD dwFlags) PURE;
-    STDMETHOD(DrawIndexedPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,DWORD dwVertexType,LPD3DDRAWPRIMITIVESTRIDEDDATA lpD3DDrawPrimStrideData,DWORD dwVertexCount,LPWORD lpIndex,DWORD dwIndexCount,DWORD dwFlags) PURE;
-    STDMETHOD(DrawPrimitiveVB)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,LPDIRECT3DVERTEXBUFFER lpD3DVertexBuf,DWORD dwStartVertex,DWORD dwNumVertices,DWORD dwFlags) PURE;
-    STDMETHOD(DrawIndexedPrimitiveVB)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,LPDIRECT3DVERTEXBUFFER lpD3DVertexBuf,LPWORD lpwIndices,DWORD dwIndexCount,DWORD dwFlags) PURE;
-    STDMETHOD(ComputeSphereVisibility)(THIS_ LPD3DVECTOR lpCenters,LPD3DVALUE lpRadii,DWORD dwNumSpheres,DWORD dwFlags,LPDWORD lpdwReturnValues) PURE;
-    STDMETHOD(GetTexture)(THIS_ DWORD dwStage,LPDIRECT3DTEXTURE2 *lplpTexture2) PURE;
-    STDMETHOD(SetTexture)(THIS_ DWORD dwStage,LPDIRECT3DTEXTURE2 lpTexture2) PURE;
-    STDMETHOD(GetTextureStageState)(THIS_ DWORD dwStage,D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,LPDWORD lpdwState) PURE;
-    STDMETHOD(SetTextureStageState)(THIS_ DWORD dwStage,D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,DWORD dwState) PURE;
-    STDMETHOD(ValidateDevice)(THIS_ LPDWORD lpdwPasses) PURE;
-};
-#undef INTERFACE
-
-#if !defined(__cplusplus) || defined(CINTERFACE)
-/*** IUnknown methods ***/
-#define IDirect3DDevice3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
-#define IDirect3DDevice3_AddRef(p)             (p)->lpVtbl->AddRef(p)
-#define IDirect3DDevice3_Release(p)            (p)->lpVtbl->Release(p)
-/*** IDirect3DDevice3 methods ***/
-#define IDirect3DDevice3_GetCaps(p,a,b)                        (p)->lpVtbl->GetCaps(p,a,b)
-#define IDirect3DDevice3_GetStats(p,a)                         (p)->lpVtbl->GetStats(p,a)
-#define IDirect3DDevice3_AddViewport(p,a)                      (p)->lpVtbl->AddViewport(p,a)
-#define IDirect3DDevice3_DeleteViewport(p,a)                   (p)->lpVtbl->DeleteViewport(p,a)
-#define IDirect3DDevice3_NextViewport(p,a,b,c)                 (p)->lpVtbl->NextViewport(p,a,b,c)
-#define IDirect3DDevice3_EnumTextureFormats(p,a,b)             (p)->lpVtbl->EnumTextureFormats(p,a,b)
-#define IDirect3DDevice3_BeginScene(p)                         (p)->lpVtbl->BeginScene(p)
-#define IDirect3DDevice3_EndScene(p)                           (p)->lpVtbl->EndScene(p)
-#define IDirect3DDevice3_GetDirect3D(p,a)                      (p)->lpVtbl->GetDirect3D(p,a)
-#define IDirect3DDevice3_SetCurrentViewport(p,a)               (p)->lpVtbl->SetCurrentViewport(p,a)
-#define IDirect3DDevice3_GetCurrentViewport(p,a)               (p)->lpVtbl->GetCurrentViewport(p,a)
-#define IDirect3DDevice3_SetRenderTarget(p,a,b)                (p)->lpVtbl->SetRenderTarget(p,a,b)
-#define IDirect3DDevice3_GetRenderTarget(p,a)                  (p)->lpVtbl->GetRenderTarget(p,a)
-#define IDirect3DDevice3_Begin(p,a,b,c)                        (p)->lpVtbl->Begin(p,a,b,c)
-#define IDirect3DDevice3_BeginIndexed(p,a,b,c,d,e)             (p)->lpVtbl->BeginIndexed(p,a,b,c,d,e)
-#define IDirect3DDevice3_Vertex(p,a)                           (p)->lpVtbl->Vertex(p,a)
-#define IDirect3DDevice3_Index(p,a)                            (p)->lpVtbl->Index(p,a)
-#define IDirect3DDevice3_End(p,a)                              (p)->lpVtbl->End(p,a)
-#define IDirect3DDevice3_GetRenderState(p,a,b)                 (p)->lpVtbl->GetRenderState(p,a,b)
-#define IDirect3DDevice3_SetRenderState(p,a,b)                 (p)->lpVtbl->SetRenderState(p,a,b)
-#define IDirect3DDevice3_GetLightState(p,a,b)                  (p)->lpVtbl->GetLightState(p,a,b)
-#define IDirect3DDevice3_SetLightState(p,a,b)                  (p)->lpVtbl->SetLightState(p,a,b)
-#define IDirect3DDevice3_SetTransform(p,a,b)                   (p)->lpVtbl->SetTransform(p,a,b)
-#define IDirect3DDevice3_GetTransform(p,a,b)                   (p)->lpVtbl->GetTransform(p,a,b)
-#define IDirect3DDevice3_MultiplyTransform(p,a,b)              (p)->lpVtbl->MultiplyTransform(p,a,b)
-#define IDirect3DDevice3_DrawPrimitive(p,a,b,c,d,e)            (p)->lpVtbl->DrawPrimitive(p,a,b,c,d,e)
-#define IDirect3DDevice3_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f,g)
-#define IDirect3DDevice3_SetClipStatus(p,a)                    (p)->lpVtbl->SetClipStatus(p,a)
-#define IDirect3DDevice3_GetClipStatus(p,a)                    (p)->lpVtbl->GetClipStatus(p,a)
-#define IDirect3DDevice3_DrawPrimitiveStrided(p,a,b,c,d,e)     (p)->lpVtbl->DrawPrimitiveStrided(p,a,b,c,d,e)
-#define IDirect3DDevice3_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g)
-#define IDirect3DDevice3_DrawPrimitiveVB(p,a,b,c,d,e)          (p)->lpVtbl->DrawPrimitiveVB(p,a,b,c,d,e)
-#define IDirect3DDevice3_DrawIndexedPrimitiveVB(p,a,b,c,d,e)   (p)->lpVtbl->DrawIndexedPrimitiveVB(p,a,b,c,d,e)
-#define IDirect3DDevice3_ComputeSphereVisibility(p,a,b,c,d,e)  (p)->lpVtbl->ComputeSphereVisibility(p,a,b,c,d,e)
-#define IDirect3DDevice3_GetTexture(p,a,b)                     (p)->lpVtbl->GetTexture(p,a,b)
-#define IDirect3DDevice3_SetTexture(p,a,b)                     (p)->lpVtbl->SetTexture(p,a,b)
-#define IDirect3DDevice3_GetTextureStageState(p,a,b,c)         (p)->lpVtbl->GetTextureStageState(p,a,b,c)
-#define IDirect3DDevice3_SetTextureStageState(p,a,b,c)         (p)->lpVtbl->SetTextureStageState(p,a,b,c)
-#define IDirect3DDevice3_ValidateDevice(p,a)                   (p)->lpVtbl->ValidateDevice(p,a)
-#else
-/*** IUnknown methods ***/
-#define IDirect3DDevice3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
-#define IDirect3DDevice3_AddRef(p)             (p)->AddRef()
-#define IDirect3DDevice3_Release(p)            (p)->Release()
-/*** IDirect3DDevice3 methods ***/
-#define IDirect3DDevice3_GetCaps(p,a,b)                        (p)->GetCaps(a,b)
-#define IDirect3DDevice3_GetStats(p,a)                         (p)->GetStats(a)
-#define IDirect3DDevice3_AddViewport(p,a)                      (p)->AddViewport(a)
-#define IDirect3DDevice3_DeleteViewport(p,a)                   (p)->DeleteViewport(a)
-#define IDirect3DDevice3_NextViewport(p,a,b,c)                 (p)->NextViewport(a,b,c)
-#define IDirect3DDevice3_EnumTextureFormats(p,a,b)             (p)->EnumTextureFormats(a,b)
-#define IDirect3DDevice3_BeginScene(p)                         (p)->BeginScene()
-#define IDirect3DDevice3_EndScene(p)                           (p)->EndScene()
-#define IDirect3DDevice3_GetDirect3D(p,a)                      (p)->GetDirect3D(a)
-#define IDirect3DDevice3_SetCurrentViewport(p,a)               (p)->SetCurrentViewport(a)
-#define IDirect3DDevice3_GetCurrentViewport(p,a)               (p)->GetCurrentViewport(a)
-#define IDirect3DDevice3_SetRenderTarget(p,a,b)                (p)->SetRenderTarget(a,b)
-#define IDirect3DDevice3_GetRenderTarget(p,a)                  (p)->GetRenderTarget(a)
-#define IDirect3DDevice3_Begin(p,a,b,c)                        (p)->Begin(a,b,c)
-#define IDirect3DDevice3_BeginIndexed(p,a,b,c,d,e)             (p)->BeginIndexed(a,b,c,d,e)
-#define IDirect3DDevice3_Vertex(p,a)                           (p)->Vertex(a)
-#define IDirect3DDevice3_Index(p,a)                            (p)->Index(a)
-#define IDirect3DDevice3_End(p,a)                              (p)->End(a)
-#define IDirect3DDevice3_GetRenderState(p,a,b)                 (p)->GetRenderState(a,b)
-#define IDirect3DDevice3_SetRenderState(p,a,b)                 (p)->SetRenderState(a,b)
-#define IDirect3DDevice3_GetLightState(p,a,b)                  (p)->GetLightState(a,b)
-#define IDirect3DDevice3_SetLightState(p,a,b)                  (p)->SetLightState(a,b)
-#define IDirect3DDevice3_SetTransform(p,a,b)                   (p)->SetTransform(a,b)
-#define IDirect3DDevice3_GetTransform(p,a,b)                   (p)->GetTransform(a,b)
-#define IDirect3DDevice3_MultiplyTransform(p,a,b)              (p)->MultiplyTransform(a,b)
-#define IDirect3DDevice3_DrawPrimitive(p,a,b,c,d,e)            (p)->DrawPrimitive(a,b,c,d,e)
-#define IDirect3DDevice3_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitive(a,b,c,d,e,f,g)
-#define IDirect3DDevice3_SetClipStatus(p,a)                    (p)->SetClipStatus(a)
-#define IDirect3DDevice3_GetClipStatus(p,a)                    (p)->GetClipStatus(a)
-#define IDirect3DDevice3_DrawPrimitiveStrided(p,a,b,c,d,e)     (p)->DrawPrimitiveStrided(a,b,c,d,e)
-#define IDirect3DDevice3_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitiveStrided(a,b,c,d,e,f,g)
-#define IDirect3DDevice3_DrawPrimitiveVB(p,a,b,c,d,e)          (p)->DrawPrimitiveVB(a,b,c,d,e)
-#define IDirect3DDevice3_DrawIndexedPrimitiveVB(p,a,b,c,d,e)   (p)->DrawIndexedPrimitiveVB(a,b,c,d,e)
-#define IDirect3DDevice3_ComputeSphereVisibility(p,a,b,c,d,e)  (p)->ComputeSphereVisibility(a,b,c,d,e)
-#define IDirect3DDevice3_GetTexture(p,a,b)                     (p)->GetTexture(a,b)
-#define IDirect3DDevice3_SetTexture(p,a,b)                     (p)->SetTexture(a,b)
-#define IDirect3DDevice3_GetTextureStageState(p,a,b,c)         (p)->GetTextureStageState(a,b,c)
-#define IDirect3DDevice3_SetTextureStageState(p,a,b,c)         (p)->SetTextureStageState(a,b,c)
-#define IDirect3DDevice3_ValidateDevice(p,a)                   (p)->ValidateDevice(a)
-#endif
-
-/*****************************************************************************
- * IDirect3DDevice7 interface
- */
-#define INTERFACE IDirect3DDevice7
-DECLARE_INTERFACE_(IDirect3DDevice7,IUnknown)
-{
-    /*** IUnknown methods ***/
-    STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
-    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
-    STDMETHOD_(ULONG,Release)(THIS) PURE;
-    /*** IDirect3DDevice7 methods ***/
-    STDMETHOD(GetCaps)(THIS_ LPD3DDEVICEDESC7 lpD3DHELDevDesc) PURE;
-    STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMPIXELFORMATSCALLBACK lpD3DEnumPixelProc, LPVOID lpArg) PURE;
-    STDMETHOD(BeginScene)(THIS) PURE;
-    STDMETHOD(EndScene)(THIS) PURE;
-    STDMETHOD(GetDirect3D)(THIS_ LPDIRECT3D7 *lplpDirect3D3) PURE;
-    STDMETHOD(SetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE7 lpNewRenderTarget,DWORD dwFlags) PURE;
-    STDMETHOD(GetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE7 *lplpRenderTarget) PURE;
-    STDMETHOD(Clear)(THIS_ DWORD dwCount,LPD3DRECT lpRects,DWORD dwFlags,D3DCOLOR dwColor,D3DVALUE dvZ,DWORD dwStencil) PURE;
-    STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix) PURE;
-    STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix) PURE;
-    STDMETHOD(SetViewport)(THIS_ LPD3DVIEWPORT7 lpData) PURE;
-    STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE dtstTransformStateType,LPD3DMATRIX lpD3DMatrix) PURE;
-    STDMETHOD(GetViewport)(THIS_ LPD3DVIEWPORT7 lpData) PURE;
-    STDMETHOD(SetMaterial)(THIS_ LPD3DMATERIAL7 lpMat) PURE;
-    STDMETHOD(GetMaterial)(THIS_ LPD3DMATERIAL7 lpMat) PURE;
-    STDMETHOD(SetLight)(THIS_ DWORD dwLightIndex,LPD3DLIGHT7 lpLight) PURE;
-    STDMETHOD(GetLight)(THIS_ DWORD dwLightIndex,LPD3DLIGHT7 lpLight) PURE;
-    STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, DWORD dwRenderState) PURE;
-    STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, LPDWORD lpdwRenderState) PURE;
-    STDMETHOD(BeginStateBlock)(THIS) PURE;
-    STDMETHOD(EndStateBlock)(THIS_ LPDWORD lpdwBlockHandle) PURE;
-    STDMETHOD(PreLoad)(THIS_ LPDIRECTDRAWSURFACE7 lpddsTexture) PURE;
-    STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType, DWORD d3dvtVertexType, LPVOID lpvVertices, DWORD dwVertexCount, DWORD dwFlags) PURE;
-    STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType, DWORD d3dvtVertexType, LPVOID lpvVertices, DWORD dwVertexCount, LPWORD dwIndices, DWORD dwIndexCount, DWORD dwFlags) PURE;
-    STDMETHOD(SetClipStatus)(THIS_ LPD3DCLIPSTATUS lpD3DClipStatus) PURE;
-    STDMETHOD(GetClipStatus)(THIS_ LPD3DCLIPSTATUS lpD3DClipStatus) PURE;
-    STDMETHOD(DrawPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,DWORD dwVertexType,LPD3DDRAWPRIMITIVESTRIDEDDATA lpD3DDrawPrimStrideData,DWORD dwVertexCount,DWORD dwFlags) PURE;
-    STDMETHOD(DrawIndexedPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,DWORD dwVertexType,LPD3DDRAWPRIMITIVESTRIDEDDATA lpD3DDrawPrimStrideData,DWORD dwVertexCount,LPWORD lpIndex,DWORD dwIndexCount,DWORD dwFlags) PURE;
-    STDMETHOD(DrawPrimitiveVB)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,LPDIRECT3DVERTEXBUFFER7 lpD3DVertexBuf,DWORD dwStartVertex,DWORD dwNumVertices,DWORD dwFlags) PURE;
-    STDMETHOD(DrawIndexedPrimitiveVB)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,LPDIRECT3DVERTEXBUFFER7 lpD3DVertexBuf,DWORD dwStartVertex,DWORD dwNumVertices,LPWORD lpwIndices,DWORD dwIndexCount,DWORD dwFlags) PURE;
-    STDMETHOD(ComputeSphereVisibility)(THIS_ LPD3DVECTOR lpCenters,LPD3DVALUE lpRadii,DWORD dwNumSpheres,DWORD dwFlags,LPDWORD lpdwReturnValues) PURE;
-    STDMETHOD(GetTexture)(THIS_ DWORD dwStage,LPDIRECTDRAWSURFACE7 *lpTexture) PURE;
-    STDMETHOD(SetTexture)(THIS_ DWORD dwStage,LPDIRECTDRAWSURFACE7 lpTexture) PURE;
-    STDMETHOD(GetTextureStageState)(THIS_ DWORD dwStage,D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,LPDWORD lpdwState) PURE;
-    STDMETHOD(SetTextureStageState)(THIS_ DWORD dwStage,D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,DWORD dwState) PURE;
-    STDMETHOD(ValidateDevice)(THIS_ LPDWORD lpdwPasses) PURE;
-    STDMETHOD(ApplyStateBlock)(THIS_ DWORD dwBlockHandle) PURE;
-    STDMETHOD(CaptureStateBlock)(THIS_ DWORD dwBlockHandle) PURE;
-    STDMETHOD(DeleteStateBlock)(THIS_ DWORD dwBlockHandle) PURE;
-    STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE d3dsbType,LPDWORD lpdwBlockHandle) PURE;
-    STDMETHOD(Load)(THIS_ LPDIRECTDRAWSURFACE7 lpDestTex,LPPOINT lpDestPoint,LPDIRECTDRAWSURFACE7 lpSrcTex,LPRECT lprcSrcRect,DWORD dwFlags) PURE;
-    STDMETHOD(LightEnable)(THIS_ DWORD dwLightIndex,BOOL bEnable) PURE;
-    STDMETHOD(GetLightEnable)(THIS_ DWORD dwLightIndex,BOOL *pbEnable) PURE;
-    STDMETHOD(SetClipPlane)(THIS_ DWORD dwIndex,D3DVALUE *pPlaneEquation) PURE;
-    STDMETHOD(GetClipPlane)(THIS_ DWORD dwIndex,D3DVALUE *pPlaneEquation) PURE;
-    STDMETHOD(GetInfo)(THIS_ DWORD dwDevInfoID,LPVOID pDevInfoStruct,DWORD dwSize) PURE;
-};
-#undef INTERFACE
-
-#if !defined(__cplusplus) || defined(CINTERFACE)
-/*** IUnknown methods ***/
-#define IDirect3DDevice7_QueryInterface(p,a,b)                        (p)->lpVtbl->QueryInterface(p,a,b)
-#define IDirect3DDevice7_AddRef(p)                                    (p)->lpVtbl->AddRef(p)
-#define IDirect3DDevice7_Release(p)                                   (p)->lpVtbl->Release(p)
-/*** IDirect3DDevice7 methods ***/
-#define IDirect3DDevice7_GetCaps(p,a)                                 (p)->lpVtbl->GetCaps(p,a)
-#define IDirect3DDevice7_EnumTextureFormats(p,a,b)                    (p)->lpVtbl->EnumTextureFormats(p,a,b)
-#define IDirect3DDevice7_BeginScene(p)                                (p)->lpVtbl->BeginScene(p)
-#define IDirect3DDevice7_EndScene(p)                                  (p)->lpVtbl->EndScene(p)
-#define IDirect3DDevice7_GetDirect3D(p,a)                             (p)->lpVtbl->GetDirect3D(p,a)
-#define IDirect3DDevice7_SetRenderTarget(p,a,b)                       (p)->lpVtbl->SetRenderTarget(p,a,b)
-#define IDirect3DDevice7_GetRenderTarget(p,a)                         (p)->lpVtbl->GetRenderTarget(p,a)
-#define IDirect3DDevice7_Clear(p,a,b,c,d,e,f)                         (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
-#define IDirect3DDevice7_SetTransform(p,a,b)                          (p)->lpVtbl->SetTransform(p,a,b)
-#define IDirect3DDevice7_GetTransform(p,a,b)                          (p)->lpVtbl->GetTransform(p,a,b)
-#define IDirect3DDevice7_SetViewport(p,a)                             (p)->lpVtbl->SetViewport(p,a)
-#define IDirect3DDevice7_MultiplyTransform(p,a,b)                     (p)->lpVtbl->MultiplyTransform(p,a,b)
-#define IDirect3DDevice7_GetViewport(p,a)                             (p)->lpVtbl->GetViewport(p,a)
-#define IDirect3DDevice7_SetMaterial(p,a)                             (p)->lpVtbl->SetMaterial(p,a)
-#define IDirect3DDevice7_GetMaterial(p,a)                             (p)->lpVtbl->GetMaterial(p,a)
-#define IDirect3DDevice7_SetLight(p,a,b)                              (p)->lpVtbl->SetLight(p,a,b)
-#define IDirect3DDevice7_GetLight(p,a,b)                              (p)->lpVtbl->GetLight(p,a,b)
-#define IDirect3DDevice7_SetRenderState(p,a,b)                        (p)->lpVtbl->SetRenderState(p,a,b)
-#define IDirect3DDevice7_GetRenderState(p,a,b)                        (p)->lpVtbl->GetRenderState(p,a,b)
-#define IDirect3DDevice7_BeginStateBlock(p)                           (p)->lpVtbl->BeginStateBlock(p)
-#define IDirect3DDevice7_EndStateBlock(p,a)                           (p)->lpVtbl->EndStateBlock(p,a)
-#define IDirect3DDevice7_PreLoad(p,a)                                 (p)->lpVtbl->PreLoad(p,a)
-#define IDirect3DDevice7_DrawPrimitive(p,a,b,c,d,e)                   (p)->lpVtbl->DrawPrimitive(p,a,b,c,d,e)
-#define IDirect3DDevice7_DrawIndexedPrimitive(p,a,b,c,d,e,f,g)        (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f,g)
-#define IDirect3DDevice7_SetClipStatus(p,a)                           (p)->lpVtbl->SetClipStatus(p,a)
-#define IDirect3DDevice7_GetClipStatus(p,a)                           (p)->lpVtbl->GetClipStatus(p,a)
-#define IDirect3DDevice7_DrawPrimitiveStrided(p,a,b,c,d,e)            (p)->lpVtbl->DrawPrimitiveStrided(p,a,b,c,d,e)
-#define IDirect3DDevice7_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g)
-#define IDirect3DDevice7_DrawPrimitiveVB(p,a,b,c,d,e)                 (p)->lpVtbl->DrawPrimitiveVB(p,a,b,c,d,e)
-#define IDirect3DDevice7_DrawIndexedPrimitiveVB(p,a,b,c,d,e,f,g)      (p)->lpVtbl->DrawIndexedPrimitiveVB(p,a,b,c,d,e,f,g)
-#define IDirect3DDevice7_ComputeSphereVisibility(p,a,b,c,d,e)         (p)->lpVtbl->ComputeSphereVisibility(p,a,b,c,d,e)
-#define IDirect3DDevice7_GetTexture(p,a,b)                            (p)->lpVtbl->GetTexture(p,a,b)
-#define IDirect3DDevice7_SetTexture(p,a,b)                            (p)->lpVtbl->SetTexture(p,a,b)
-#define IDirect3DDevice7_GetTextureStageState(p,a,b,c)                (p)->lpVtbl->GetTextureStageState(p,a,b,c)
-#define IDirect3DDevice7_SetTextureStageState(p,a,b,c)                (p)->lpVtbl->SetTextureStageState(p,a,b,c)
-#define IDirect3DDevice7_ValidateDevice(p,a)                          (p)->lpVtbl->ValidateDevice(p,a)
-#define IDirect3DDevice7_ApplyStateBlock(p,a)                         (p)->lpVtbl->ApplyStateBlock(p,a)
-#define IDirect3DDevice7_CaptureStateBlock(p,a)                       (p)->lpVtbl->CaptureStateBlock(p,a)
-#define IDirect3DDevice7_DeleteStateBlock(p,a)                        (p)->lpVtbl->DeleteStateBlock(p,a)
-#define IDirect3DDevice7_CreateStateBlock(p,a,b)                      (p)->lpVtbl->CreateStateBlock(p,a,b)
-#define IDirect3DDevice7_Load(p,a,b,c,d,e)                            (p)->lpVtbl->Load(p,a,b,c,d,e)
-#define IDirect3DDevice7_LightEnable(p,a,b)                           (p)->lpVtbl->LightEnable(p,a,b)
-#define IDirect3DDevice7_GetLightEnable(p,a,b)                        (p)->lpVtbl->GetLightEnable(p,a,b)
-#define IDirect3DDevice7_SetClipPlane(p,a,b)                          (p)->lpVtbl->SetClipPlane(p,a,b)
-#define IDirect3DDevice7_GetClipPlane(p,a,b)                          (p)->lpVtbl->GetClipPlane(p,a,b)
-#define IDirect3DDevice7_GetInfo(p,a,b,c)                             (p)->lpVtbl->GetInfo(p,a,b,c)
-#else
-/*** IUnknown methods ***/
-#define IDirect3DDevice7_QueryInterface(p,a,b)                        (p)->QueryInterface(a,b)
-#define IDirect3DDevice7_AddRef(p)                                    (p)->AddRef()
-#define IDirect3DDevice7_Release(p)                                   (p)->Release()
-/*** IDirect3DDevice7 methods ***/
-#define IDirect3DDevice7_GetCaps(p,a)                                 (p)->GetCaps(a)
-#define IDirect3DDevice7_EnumTextureFormats(p,a,b)                    (p)->EnumTextureFormats(a,b)
-#define IDirect3DDevice7_BeginScene(p)                                (p)->BeginScene()
-#define IDirect3DDevice7_EndScene(p)                                  (p)->EndScene()
-#define IDirect3DDevice7_GetDirect3D(p,a)                             (p)->GetDirect3D(a)
-#define IDirect3DDevice7_SetRenderTarget(p,a,b)                       (p)->SetRenderTarget(a,b)
-#define IDirect3DDevice7_GetRenderTarget(p,a)                         (p)->GetRenderTarget(a)
-#define IDirect3DDevice7_Clear(p,a,b,c,d,e,f)                         (p)->Clear(a,b,c,d,e,f)
-#define IDirect3DDevice7_SetTransform(p,a,b)                          (p)->SetTransform(a,b)
-#define IDirect3DDevice7_GetTransform(p,a,b)                          (p)->GetTransform(a,b)
-#define IDirect3DDevice7_SetViewport(p,a)                             (p)->SetViewport(a)
-#define IDirect3DDevice7_MultiplyTransform(p,a,b)                     (p)->MultiplyTransform(a,b)
-#define IDirect3DDevice7_GetViewport(p,a)                             (p)->GetViewport(a)
-#define IDirect3DDevice7_SetMaterial(p,a)                             (p)->SetMaterial(a)
-#define IDirect3DDevice7_GetMaterial(p,a)                             (p)->GetMaterial(a)
-#define IDirect3DDevice7_SetLight(p,a,b)                              (p)->SetLight(a,b)
-#define IDirect3DDevice7_GetLight(p,a,b)                              (p)->GetLight(a,b)
-#define IDirect3DDevice7_SetRenderState(p,a,b)                        (p)->SetRenderState(a,b)
-#define IDirect3DDevice7_GetRenderState(p,a,b)                        (p)->GetRenderState(a,b)
-#define IDirect3DDevice7_BeginStateBlock(p)                           (p)->BeginStateBlock()
-#define IDirect3DDevice7_EndStateBlock(p,a)                           (p)->EndStateBlock(a)
-#define IDirect3DDevice7_PreLoad(p,a)                                 (p)->PreLoad(a)
-#define IDirect3DDevice7_DrawPrimitive(p,a,b,c,d,e)                   (p)->DrawPrimitive(a,b,c,d,e)
-#define IDirect3DDevice7_DrawIndexedPrimitive(p,a,b,c,d,e,f,g)        (p)->DrawIndexedPrimitive(a,b,c,d,e,f,g)
-#define IDirect3DDevice7_SetClipStatus(p,a)                           (p)->SetClipStatus(a)
-#define IDirect3DDevice7_GetClipStatus(p,a)                           (p)->GetClipStatus(a)
-#define IDirect3DDevice7_DrawPrimitiveStrided(p,a,b,c,d,e)            (p)->DrawPrimitiveStrided(a,b,c,d,e)
-#define IDirect3DDevice7_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitiveStrided(a,b,c,d,e,f,g)
-#define IDirect3DDevice7_DrawPrimitiveVB(p,a,b,c,d,e)                 (p)->DrawPrimitiveVB(a,b,c,d,e)
-#define IDirect3DDevice7_DrawIndexedPrimitiveVB(p,a,b,c,d,e,f,g)      (p)->DrawIndexedPrimitiveVB(a,b,c,d,e,f,g)
-#define IDirect3DDevice7_ComputeSphereVisibility(p,a,b,c,d,e)         (p)->ComputeSphereVisibility(a,b,c,d,e)
-#define IDirect3DDevice7_GetTexture(p,a,b)                            (p)->GetTexture(a,b)
-#define IDirect3DDevice7_SetTexture(p,a,b)                            (p)->SetTexture(a,b)
-#define IDirect3DDevice7_GetTextureStageState(p,a,b,c)                (p)->GetTextureStageState(a,b,c)
-#define IDirect3DDevice7_SetTextureStageState(p,a,b,c)                (p)->SetTextureStageState(a,b,c)
-#define IDirect3DDevice7_ValidateDevice(p,a)                          (p)->ValidateDevice(a)
-#define IDirect3DDevice7_ApplyStateBlock(p,a)                         (p)->ApplyStateBlock(a)
-#define IDirect3DDevice7_CaptureStateBlock(p,a)                       (p)->CaptureStateBlock(a)
-#define IDirect3DDevice7_DeleteStateBlock(p,a)                        (p)->DeleteStateBlock(a)
-#define IDirect3DDevice7_CreateStateBlock(p,a,b)                      (p)->CreateStateBlock(a,b)
-#define IDirect3DDevice7_Load(p,a,b,c,d,e)                            (p)->Load(a,b,c,d,e)
-#define IDirect3DDevice7_LightEnable(p,a,b)                           (p)->LightEnable(a,b)
-#define IDirect3DDevice7_GetLightEnable(p,a,b)                        (p)->GetLightEnable(a,b)
-#define IDirect3DDevice7_SetClipPlane(p,a,b)                          (p)->SetClipPlane(a,b)
-#define IDirect3DDevice7_GetClipPlane(p,a,b)                          (p)->GetClipPlane(a,b)
-#define IDirect3DDevice7_GetInfo(p,a,b,c)                             (p)->GetInfo(a,b,c)
-#endif
-
-
-
-/*****************************************************************************
- * IDirect3DVertexBuffer interface
- */
-#define INTERFACE IDirect3DVertexBuffer
-DECLARE_INTERFACE_(IDirect3DVertexBuffer,IUnknown)
-{
-    /*** IUnknown methods ***/
-    STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
-    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
-    STDMETHOD_(ULONG,Release)(THIS) PURE;
-    /*** IDirect3DVertexBuffer methods ***/
-    STDMETHOD(Lock)(THIS_ DWORD dwFlags,LPVOID *lplpData,LPDWORD lpdwSize) PURE;
-    STDMETHOD(Unlock)(THIS) PURE;
-    STDMETHOD(ProcessVertices)(THIS_ DWORD dwVertexOp,DWORD dwDestIndex,DWORD dwCount,LPDIRECT3DVERTEXBUFFER lpSrcBuffer,DWORD dwSrcIndex,LPDIRECT3DDEVICE3 lpD3DDevice,DWORD dwFlags) PURE;
-    STDMETHOD(GetVertexBufferDesc)(THIS_ LPD3DVERTEXBUFFERDESC lpD3DVertexBufferDesc) PURE;
-    STDMETHOD(Optimize)(THIS_ LPDIRECT3DDEVICE3  lpD3DDevice,DWORD dwFlags) PURE;
-};
-#undef INTERFACE
-
-#if !defined(__cplusplus) || defined(CINTERFACE)
-/*** IUnknown methods ***/
-#define IDirect3DVertexBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
-#define IDirect3DVertexBuffer_AddRef(p)             (p)->lpVtbl->AddRef(p)
-#define IDirect3DVertexBuffer_Release(p)            (p)->lpVtbl->Release(p)
-/*** IDirect3DVertexBuffer methods ***/
-#define IDirect3DVertexBuffer_Lock(p,a,b,c)                    (p)->lpVtbl->Lock(p,a,b,c)
-#define IDirect3DVertexBuffer_Unlock(p)                        (p)->lpVtbl->Unlock(p)
-#define IDirect3DVertexBuffer_ProcessVertices(p,a,b,c,d,e,f,g) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f,g)
-#define IDirect3DVertexBuffer_GetVertexBufferDesc(p,a)         (p)->lpVtbl->GetVertexBufferDesc(p,a)
-#define IDirect3DVertexBuffer_Optimize(p,a,b)                  (p)->lpVtbl->Optimize(p,a,b)
-#else
-/*** IUnknown methods ***/
-#define IDirect3DVertexBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
-#define IDirect3DVertexBuffer_AddRef(p)             (p)->AddRef()
-#define IDirect3DVertexBuffer_Release(p)            (p)->Release()
-/*** IDirect3DVertexBuffer methods ***/
-#define IDirect3DVertexBuffer_Lock(p,a,b,c)                    (p)->Lock(a,b,c)
-#define IDirect3DVertexBuffer_Unlock(p)                        (p)->Unlock()
-#define IDirect3DVertexBuffer_ProcessVertices(p,a,b,c,d,e,f,g) (p)->ProcessVertices(a,b,c,d,e,f,g)
-#define IDirect3DVertexBuffer_GetVertexBufferDesc(p,a)         (p)->GetVertexBufferDesc(a)
-#define IDirect3DVertexBuffer_Optimize(p,a,b)                  (p)->Optimize(a,b)
-#endif
-
-/*****************************************************************************
- * IDirect3DVertexBuffer7 interface
- */
-#define INTERFACE IDirect3DVertexBuffer7
-DECLARE_INTERFACE_(IDirect3DVertexBuffer7,IUnknown)
-{
-    /*** IUnknown methods ***/
-    STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
-    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
-    STDMETHOD_(ULONG,Release)(THIS) PURE;
-    /*** IDirect3DVertexBuffer7 methods ***/
-    STDMETHOD(Lock)(THIS_ DWORD dwFlags,LPVOID *lplpData,LPDWORD lpdwSize) PURE;
-    STDMETHOD(Unlock)(THIS) PURE;
-    STDMETHOD(ProcessVertices)(THIS_ DWORD dwVertexOp,DWORD dwDestIndex,DWORD dwCount,LPDIRECT3DVERTEXBUFFER7 lpSrcBuffer,DWORD dwSrcIndex,LPDIRECT3DDEVICE7 lpD3DDevice,DWORD dwFlags) PURE;
-    STDMETHOD(GetVertexBufferDesc)(THIS_ LPD3DVERTEXBUFFERDESC lpD3DVertexBufferDesc) PURE;
-    STDMETHOD(Optimize)(THIS_ LPDIRECT3DDEVICE7  lpD3DDevice,DWORD dwFlags) PURE;
-    STDMETHOD(ProcessVerticesStrided)(THIS_ DWORD dwVertexOp,DWORD dwDestIndex,DWORD dwCount,LPD3DDRAWPRIMITIVESTRIDEDDATA lpStrideData,DWORD dwVertexTypeDesc,LPDIRECT3DDEVICE7 lpD3DDevice,DWORD dwFlags) PURE;
-};
-#undef INTERFACE
-
-#if !defined(__cplusplus) || defined(CINTERFACE)
-/*** IUnknown methods ***/
-#define IDirect3DVertexBuffer7_QueryInterface(p,a,b)                   (p)->lpVtbl->QueryInterface(p,a,b)
-#define IDirect3DVertexBuffer7_AddRef(p)                               (p)->lpVtbl->AddRef(p)
-#define IDirect3DVertexBuffer7_Release(p)                              (p)->lpVtbl->Release(p)
-/*** IDirect3DVertexBuffer7 methods ***/
-#define IDirect3DVertexBuffer7_Lock(p,a,b,c)                           (p)->lpVtbl->Lock(p,a,b,c)
-#define IDirect3DVertexBuffer7_Unlock(p)                               (p)->lpVtbl->Unlock(p)
-#define IDirect3DVertexBuffer7_ProcessVertices(p,a,b,c,d,e,f,g)        (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f,g)
-#define IDirect3DVertexBuffer7_GetVertexBufferDesc(p,a)                (p)->lpVtbl->GetVertexBufferDesc(p,a)
-#define IDirect3DVertexBuffer7_Optimize(p,a,b)                         (p)->lpVtbl->Optimize(p,a,b)
-#define IDirect3DVertexBuffer7_ProcessVerticesStrided(p,a,b,c,d,e,f,g) (p)->lpVtbl->ProcessVerticesStrided(p,a,b,c,d,e,f,g)
-#else
-/*** IUnknown methods ***/
-#define IDirect3DVertexBuffer7_QueryInterface(p,a,b)                   (p)->QueryInterface(a,b)
-#define IDirect3DVertexBuffer7_AddRef(p)                               (p)->AddRef()
-#define IDirect3DVertexBuffer7_Release(p)                              (p)->Release()
-/*** IDirect3DVertexBuffer7 methods ***/
-#define IDirect3DVertexBuffer7_Lock(p,a,b,c)                           (p)->Lock(a,b,c)
-#define IDirect3DVertexBuffer7_Unlock(p)                               (p)->Unlock()
-#define IDirect3DVertexBuffer7_ProcessVertices(p,a,b,c,d,e,f,g)        (p)->ProcessVertices(a,b,c,d,e,f,g)
-#define IDirect3DVertexBuffer7_GetVertexBufferDesc(p,a)                (p)->GetVertexBufferDesc(a)
-#define IDirect3DVertexBuffer7_Optimize(p,a,b)                         (p)->Optimize(a,b)
-#define IDirect3DVertexBuffer7_ProcessVerticesStrided(p,a,b,c,d,e,f,g) (p)->ProcessVerticesStrided(a,b,c,d,e,f,g)
-#endif
-
-#endif /* __WINE_D3D_H */