raw set places_tuba "tUba" raw set places_percussion "tChr" raw set places_end "end1 end2 end3 end4 end5 end6 end7 end8 end9 end10 end11 end12 end13 end14 end15 end16 end17 end24 end25 end26 end27 end28 end29 end30 end31 end32 end33 end34 end35 end36 end37 end38 end39 end40 end41 end42 end43 end44 end45 end46 end47 end48 end49 end50 end51 end52 end53 end54 end55 end56 end57 end58 end59 end60 end61 end62 end63" bot tuba channels 1 2 3 4 5 6 7 8 9 11 12 13 14 15 16 init cmd barrier cmd selectweapon 14 cmd wait 0.5 cmd console "g_balance_tuba_attenuation 0.1" cmd console "g_balance_tuba_damage 0" note on -18 time 0 buttons left backward crouch attack1 time 0.05 note off -18 time 0 buttons time 0.05 note on -17 time 0 buttons backward crouch attack1 time 0.05 note off -17 time 0 buttons time 0.05 note on -16 time 0 buttons right backward crouch attack1 time 0.05 note off -16 time 0 buttons time 0.05 note on -13 time 0 buttons forward right crouch attack1 time 0.05 note off -13 time 0 buttons time 0.05 note on -12 time 0 buttons crouch attack1 time 0.05 note off -12 time 0 buttons time 0.05 note on -11 time 0 buttons left backward crouch attack2 time 0.05 note off -11 time 0 buttons time 0.05 note on -10 time 0 buttons right crouch attack1 time 0.05 note off -10 time 0 buttons time 0.05 note on -9 time 0 buttons forward left crouch attack1 time 0.05 note off -9 time 0 buttons time 0.05 note on -8 time 0 buttons forward crouch attack1 time 0.05 note off -8 time 0 buttons time 0.05 note on -7 time 0 buttons left crouch attack1 time 0.05 note off -7 time 0 buttons time 0.05 note on -6 time 0 buttons left backward attack1 time 0.05 note off -6 time 0 buttons time 0.05 note on -5 time 0 buttons backward attack1 time 0.05 note off -5 time 0 buttons time 0.05 note on -4 time 0 buttons backward right attack1 time 0.05 note off -4 time 0 buttons time 0.05 note on -3 time 0 buttons right crouch attack2 time 0.05 note off -3 time 0 buttons time 0.05 note on -2 time 0 buttons forward left crouch attack2 time 0.05 note off -2 time 0 buttons time 0.05 note on -1 time 0 buttons forward right attack1 time 0.05 note off -1 time 0 buttons time 0.05 note on 0 time 0 buttons attack1 time 0.05 note off 0 time 0 buttons time 0.05 note on 1 time 0 buttons left backward attack2 time 0.05 note off 1 time 0 buttons time 0.05 note on 2 time 0 buttons right attack1 time 0.05 note off 2 time 0 buttons time 0.05 note on 3 time 0 buttons forward left attack1 time 0.05 note off 3 time 0 buttons time 0.05 note on 4 time 0 buttons forward attack1 time 0.05 note off 4 time 0 buttons time 0.05 note on 5 time 0 buttons left attack1 time 0.05 note off 5 time 0 buttons time 0.05 note on 6 time 0 buttons forward right attack2 time 0.05 note off 6 time 0 buttons time 0.05 note on 7 time 0 buttons attack2 time 0.05 note off 7 time 0 buttons time 0.05 note on 8 time 0 buttons backward right jump attack1 time 0.05 note off 8 time 0 buttons time 0.05 note on 9 time 0 buttons right attack2 time 0.05 note off 9 time 0 buttons time 0.05 note on 10 time 0 buttons forward left attack2 time 0.05 note off 10 time 0 buttons time 0.05 note on 11 time 0 buttons forward attack2 time 0.05 note off 11 time 0 buttons time 0.05 note on 12 time 0 buttons left attack2 time 0.05 note off 12 time 0 buttons time 0.05 note on 13 time 0 buttons left backward jump attack2 time 0.05 note off 13 time 0 buttons time 0.05 note on 14 time 0 buttons right jump attack1 time 0.05 note off 14 time 0 buttons time 0.05 note on 15 time 0 buttons forward left jump attack1 time 0.05 note off 15 time 0 buttons time 0.05 note on 16 time 0 buttons forward jump attack1 time 0.05 note off 16 time 0 buttons time 0.05 note on 17 time 0 buttons left jump attack1 time 0.05 note off 17 time 0 buttons time 0.05 note on 18 time 0 buttons forward right jump attack2 time 0.05 note off 18 time 0 buttons time 0.05 note on 19 time 0 buttons jump attack2 time 0.05 note off 19 time 0 buttons time 0.05 note on 21 time 0 buttons right jump attack2 time 0.05 note off 21 time 0 buttons time 0.05 note on 22 time 0 buttons forward left jump attack2 time 0.05 note off 22 time 0 buttons time 0.05 note on 23 time 0 buttons forward jump attack2 time 0.05 note off 23 time 0 buttons time 0.05 note on 24 time 0 buttons left jump attack2 time 0.05 note off 24 time 0 buttons time 0.05 bot tuba_red include tuba transpose 0 init cmd cc "color 68" super bot tuba_blue include tuba transpose 3 init cmd cc "color 221" super bot rocket channels 10 init cmd aimtarget "tPercussion 1" cmd barrier cmd selectweapon 9 cmd wait 0.5 percussion 25 time 0 buttons attack2 time 0.05 buttons time 0.1 busy 1.0 bot uzi channels 10 init cmd aimtarget "tPercussion 1" cmd barrier cmd selectweapon 3 cmd wait 0.5 percussion 33 time 0 buttons attack2 time 0.05 buttons time 0.1 busy 0.2 bot crylink channels 10 init cmd aimtarget "tPercussion 1" cmd barrier cmd selectweapon 6 cmd wait 0.5 percussion 46 time 0 buttons attack2 time 0.05 buttons time 0.1 busy 0.5 percussion 42 time 0 buttons attack1 time 0.05 buttons time 0.1 busy 0.4 bot jetpack init cmd resetaim cmd barrier cmd console "g_jetpack_attenuation 0.5" percussion 44 time 0 buttons hook time 0.05 buttons time 0.1 bot jump init cmd resetaim cmd barrier percussion 36 time -0.5 buttons jump time -0.45 buttons time 0 percussion 37 time 0 cmd impulse 10 busy 0.3 bot hagar channels 10 init cmd aimtarget "tPercussion 1" cmd barrier cmd selectweapon 8 cmd wait 0.5 percussion 38 time 0 buttons attack1 time 0.05 buttons time 0.1 busy 0.15 bot laser channels 10 init cmd aimtarget "tPercussion 1" cmd barrier cmd selectweapon 1 cmd wait 0.5 percussion 39 time 0 buttons attack1 time 0.05 buttons time 0.1 busy 0.7 bot electro channels 10 init time -2 cmd aimtarget "tPercussion 1" cmd barrier cmd selectweapon 5 cmd wait 0.5 percussion 49 time 0 buttons attack1 time 0.05 buttons time 0.1 busy 0.6 percussion 57 percussion 49 percussion 40 time 0 buttons attack2 time 0.05 buttons time 0.1 busy 0.6 bot hook channels 10 init time -2 cmd aimtarget "tPercussion 1" cmd barrier cmd selectweapon 12 cmd wait 0.5 percussion 58 time 0 buttons attack1 time 0.05 buttons time 0.1 busy 0 percussion 55 time 0 buttons attack2 time 0.05 buttons time 0.1 busy 3 bot rifle channels 10 init cmd console settemp g_balance_campingrifle_magazinecapacity 0 cmd aimtarget "tPercussion 1" cmd barrier cmd selectweapon 15 cmd wait 0.5 percussion 65 time 0 buttons attack1 time 0.05 buttons time 0.1 busy 0.8 percussion 66 time 0 buttons attack2 time 0.05 buttons time 0.1 busy 0.15 bot fireball init cmd aimtarget "tPercussion 1" cmd barrier cmd selectweapon 16 cmd wait 0.5 percussion 52 time 0 buttons attack1 time 0.05 buttons time 0.1 busy 1.5 percussion 72 time 0 buttons attack2 time 0.05 buttons time 0.1 busy 2 bot mortar init cmd aimtarget "tPercussion 1" cmd barrier cmd selectweapon 4 cmd wait 0.5 percussion 35 time 0 buttons attack1 time 0.05 buttons time 0.1 busy 0.8 bot minstanex init cmd aimtarget "tPercussion 1" cmd barrier cmd selectweapon 11 cmd wait 0.5 percussion 53 time 0 buttons attack1 time 0.05 buttons time 0.1 busy 1 bot nex init cmd aimtarget "tPercussion 1" cmd barrier cmd selectweapon 7 cmd wait 0.5 percussion 51 time 0 buttons attack1 time 0.05 buttons time 0.1 busy 1.5 bot shotgun init cmd aimtarget "tPercussion 1" cmd barrier cmd selectweapon 2 cmd wait 0.5 percussion 59 time 0 buttons attack1 time 0.05 buttons time 0.1 busy 0.5 bot porto init cmd aimtarget "tPercussion 1" cmd barrier cmd selectweapon 10 cmd wait 0.5 percussion 59 time 0 buttons attack1 time 0.05 buttons time 0.1 busy 1.5 # instantiate our bots! bot tuba_movetoplace init cmd movetotarget @places_tuba cmd barrier done cmd movetotarget @places_end cmd resetaim cmd aim "90 0" cmd wait 1 barrier buttons crouch cmd wait 3 buttons cmd wait 1 barrier cmd console settemp bot_navigation_ignoreplayers 1 cmd movetotarget start bot percussion_movetoplace init cmd movetotarget @places_percussion cmd barrier done cmd movetotarget @places_end cmd resetaim cmd aim "90 0" cmd wait 1 barrier buttons crouch cmd wait 3 buttons cmd wait 1 barrier cmd console settemp bot_navigation_ignoreplayers 1 cmd movetotarget start bot instance_tuba_red include tuba_movetoplace include tuba_red count 32 bot instance_tuba_blue include tuba_movetoplace include tuba_blue count 32 bot instance_rocket include percussion_movetoplace include rocket count 4 bot instance_uzi include percussion_movetoplace include uzi count 4 bot instance_crylink include percussion_movetoplace include crylink count 4 bot instance_jetpack include percussion_movetoplace include jetpack count 4 bot instance_jump include percussion_movetoplace include jump count 4 bot instance_hagar include percussion_movetoplace include hagar count 8 bot instance_tag include percussion_movetoplace include tag count 8 bot instance_laser include percussion_movetoplace include laser count 8 bot instance_electro include percussion_movetoplace include electro count 4 bot instance_hook include percussion_movetoplace include hook count 4 bot instance_rifle include percussion_movetoplace include rifle count 4 bot instance_fireball include percussion_movetoplace include fireball count 4 bot instance_mortar include percussion_movetoplace include mortar count 4 bot instance_minstanex include percussion_movetoplace include minstanex count 4 bot instance_nex include percussion_movetoplace include nex count 4 bot instance_shotgun include percussion_movetoplace include shotgun count 4 bot instance_porto include percussion_movetoplace include porto count 4 # rocket_fly = 025 snare roll ## rocket_impact = 049 cymbal crash = 057 cymbal crash # electro_fire = 049 cymbal crash = 057 cymbal crash # electro_fire2 = 040 snare 2 # uzi = 033 high q # crylink_fire2 = 046 hihat open # crylink_fire = 042 hihat closed # jetpack = 044 hihat pedal # jump = 036 kick 2 # hagar_fire = 038 snare 1 # lasergun_fire = 039 clap hand # hook_fire = 058 vibra slap # hookbomb_fire = 055 cymbal splash # campingrifle_fire = 065 timbale high # campingrifle_fire2 = 066 timbale low # fireball_fire = 052 cymbal chinese # fireball_prefire2 = 072 whistle 2 low long # grenade_fire = 035 kick 1 # minstanexfire = 053 cymbal ride bell # nexfire = 051 cymbal ride # shotgun_fire = 059 cymbal ride # weapon_switch = 037 stick rim