MD5Version 10 commandline "" numJoints 4 numMeshes 1 joints { "origin" -1 ( 0.000000 0.000000 0.000000 ) ( -0.000000 -0.000000 -0.000000 ) // "weapon" 0 ( 2.516594 -9.984591 -19.776464 ) ( -0.000000 0.000000 0.000332 ) // origin "shot" 1 ( 44.955318 -8.691600 -15.303425 ) ( 0.000000 -0.000000 0.000000 ) // weapon "shell" 1 ( 24.594803 -13.577013 -15.912516 ) ( 0.000000 -0.000000 -0.000000 ) // weapon } mesh { shader "textures/common/nodraw" numverts 4 vert 0 ( 1.000000 0.000000 ) 0 1 vert 1 ( 0.000000 0.000000 ) 1 1 vert 2 ( 0.000000 1.000000 ) 2 1 vert 3 ( 1.000000 1.000000 ) 3 1 numtris 2 tri 0 0 2 1 tri 1 0 3 2 numweights 4 weight 0 0 1.000000 ( 0.000000 -1.414214 0.000000 ) weight 1 0 1.000000 ( -1.414214 -0.000001 0.000000 ) weight 2 0 1.000000 ( -0.000000 1.414214 -0.000000 ) weight 3 0 1.000000 ( 1.414214 0.000000 -0.000000 ) }