From 054906cc6e0799c7af71d6c35dd0feee5dddbfa0 Mon Sep 17 00:00:00 2001 From: Mario Date: Wed, 27 May 2020 23:53:37 +1000 Subject: [PATCH] Add keys for the new spawnflags in trigger_viewlocation --- scripts/entities.ent | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/scripts/entities.ent b/scripts/entities.ent index cfd5fd6a..01e7b289 100644 --- a/scripts/entities.ent +++ b/scripts/entities.ent @@ -1675,6 +1675,11 @@ A brush that when entered changes the player's view to a position between target allow regular aiming and movement while forcing the camera between the viewlocation points show a crosshair on screen and allow 2d aiming instead of only forward allow moving up and down as well in side-scrolling mode, useful for brawlers +follow the player when they leave the trigger's start and end boundaries +don't use the camera's angles for the view +hard snap changes the angle as soon as it crosses over the nearest 90 degree mark +unlock the camera's view to allow up and down angles (useful for top-down view camera) +avoid snapping the view angles unless absolutely necessary -- 2.39.2