]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/shortlog
xonotic/xonotic-data.pk3dir.git
2021-11-28 drjaskaadded functions to support storing and fetching data... drjaska/teamplaytotalplayers 950/head
2021-11-17 terencehillMerge branch 'bones_was_here/ft_start_armor' into ...
2021-11-17 terencehillMerge branch 'bones_was_here/strafehud_jumpheight'...
2021-11-17 terencehillAdd missing supercells icons in old hud themes (copy...
2021-11-17 terencehillMerge branch 'z411/ca_useammunition' into 'master'
2021-11-16 terencehillUpdate .gitignore
2021-11-16 terencehillShow full fuel bar with a low alpha, fade it in until...
2021-11-16 terencehillRemove a wrong comment, IT_UNLIMITED_AMMO gives unlimit...
2021-11-16 Rudolf PolzerTransifex autosync
2021-11-15 z411Make CA/FT/LMS respect g_use_ammunition 946/head
2021-11-11 Rudolf PolzerTransifex autosync
2021-11-10 Rudolf PolzerTransifex autosync
2021-11-09 Rudolf PolzerTransifex autosync
2021-11-08 Rudolf PolzerTransifex autosync
2021-11-07 Rudolf PolzerTransifex autosync
2021-11-06 Rudolf PolzerTransifex autosync
2021-11-02 Rudolf PolzerTransifex autosync
2021-10-31 terencehillFix compilation units
2021-10-31 Rudolf PolzerTransifex autosync
2021-10-30 terencehillmoveplayer: add # to player number
2021-10-30 terencehillmoveplayer: fix / improve error handling and messages
2021-10-30 terencehillFix whitespace in shader files
2021-10-22 Rudolf PolzerTransifex autosync
2021-10-21 Rudolf PolzerTransifex autosync
2021-10-20 Rudolf PolzerTransifex autosync
2021-10-18 Rudolf PolzerTransifex autosync
2021-10-17 terencehill Move waypoints slightly away from screen edges. It...
2021-10-17 Rudolf PolzerTransifex autosync
2021-10-15 Rudolf PolzerTransifex autosync
2021-10-12 bones_was_herestrafehud: fix and refactor jumpheight feature 939/head
2021-10-12 Rudolf PolzerTransifex autosync
2021-10-11 Rudolf PolzerTransifex autosync
2021-10-10 terencehillFix / Improve translation context of some strings
2021-10-10 terencehillAllow enabling cl_forceplayercolors only in team games...
2021-10-10 terencehillMerge branch 'terencehill/weapon_origin_fix' into ...
2021-10-10 Rudolf PolzerTransifex autosync
2021-10-09 Rudolf PolzerTransifex autosync
2021-10-07 Rudolf PolzerTransifex autosync
2021-10-06 Rudolf PolzerTransifex autosync
2021-10-05 terencehillMinor cleanups
2021-10-05 terencehillReduce the kill delay when round hasn't started yet...
2021-10-05 Rudolf PolzerTransifex autosync
2021-10-04 Rudolf PolzerTransifex autosync
2021-10-03 terencehillFix #694 "1st person Blaster weapon model not centered... 938/head
2021-10-03 Rudolf PolzerTransifex autosync
2021-09-28 Rudolf PolzerTransifex autosync
2021-09-27 terencehillMake RotRegen calls easier to understand
2021-09-27 terencehillDisable crosshair_chase if cl_lockview is enabled
2021-09-27 terencehillFix medic buff rot setting getting ignored
2021-09-25 Rudolf PolzerTransifex autosync
2021-09-24 Rudolf PolzerTransifex autosync
2021-09-23 Rudolf PolzerTransifex autosync
2021-09-22 Rudolf PolzerTransifex autosync
2021-09-21 Rudolf PolzerTransifex autosync
2021-09-20 Rudolf PolzerTransifex autosync
2021-09-19 terencehillMerge branch 'terencehill/quickmenu_bugfix_2487' into...
2021-09-19 Rudolf PolzerTransifex autosync
2021-09-17 terencehillRemove "placeholder texture" from the minelayer texture
2021-09-13 terencehillUpdate hash
2021-09-13 MarioImplement basic spectator support for the minigames
2021-09-12 terencehillElectro: remove leftover code from wr_resetplayer that...
2021-09-12 terencehillFix #2639 "cl_forceplayercolors 2 makes both teams...
2021-09-12 terencehillMerge branch 'terencehill/lms_spectatable' into 'master'
2021-09-12 terencehillMerge branch 'drjaska/electrorefirefix' into 'master'
2021-09-12 Dr. JaskaFix inconsistency with electro refire time
2021-09-12 bones_was_hereIncrease freezetag starting armor from 0 to 100 933/head
2021-09-11 terencehillLMS: fix wrong health / armor assignment on respawn 923/head
2021-09-11 terencehillRemove a few redundant lines of code
2021-09-10 MarioMerge branch 'bones_was_here/q3compat' into 'master'
2021-09-09 terencehillMake QuickMenu_InputEvent code even more like HUD_Radar... 932/head
2021-09-09 terencehillQuickmenu: unset the player's buttons as soon as it...
2021-09-08 terencehillQuickmenu: let the engine handle all release key events...
2021-09-06 MarioMerge branch 'terencehill/maxidle_fix' into 'master'
2021-09-06 MarioDisable sv_maxidle_playertospectator in the XDF ruleset... 925/head
2021-09-05 terencehillMerge branch 'terencehill/cl_forceplayercolors_unique...
2021-09-05 terencehillPut sv_maxidle_playertospectator 0 in XPM config (featu...
2021-09-05 terencehillsv_maxidle_minplayers 2 "check for idlers only when...
2021-09-04 MarioMerge branch 'terencehill/melee_sound' into 'master'
2021-09-04 terencehillFix typo in a variable name
2021-09-04 terencehillApply hud_panel_weapons_aspect to weapon icons in the...
2021-09-04 terencehillFix Item Stats panel not respecting hud_fontsize; make...
2021-08-29 MarioMerge branch 'bones_was_here/hlac_speed' into 'master'
2021-08-29 MarioAdd a note to the balance configurations mentioning... 905/head
2021-08-27 Rudolf PolzerTransifex autosync
2021-08-26 terencehillAllow assigning each enemy unique colors in all game... 927/head
2021-08-20 Rudolf PolzerTransifex autosync
2021-08-19 Rudolf PolzerTransifex autosync
2021-08-18 terencehillMerge branch 'Mario/electro_sticky_trail_fix' into...
2021-08-18 terencehillImprove g_freezetag_revive_speed description
2021-08-17 terencehillAvoid repeating a couple of checks
2021-08-17 terencehillMerge branch 'Mario/superweapon_sound_fix' into 'master'
2021-08-16 terencehillLMS: improve handling of forced spectators in warmup...
2021-08-16 terencehillLMS: improve rank assignment to forfeiters
2021-08-15 terencehillDisable sv_maxidle when playing alone, disable both...
2021-08-15 MarioSet the persistent flag on the Superweapons status... 924/head
2021-08-14 terencehillLMS: players joining late get the amount of health...
2021-08-14 terencehillFix and improve g_lms_last_join and g_lms_join_anytime...
2021-08-13 terencehillShotgun melee sound: fade to the center rather than... 922/head
2021-08-13 terencehillFix shotgun melee sound without low tones (new sound...
2021-08-13 terencehillLMS: refactor LMS code to avoid forcing players to...
next