From fc753206bf13a181737a1bc7256999f815fedd14 Mon Sep 17 00:00:00 2001 From: bones_was_here Date: Wed, 21 Jul 2021 17:56:37 +1000 Subject: [PATCH] Revert "Fix netname field of weapon and item entities (was getting set to m_name)" This reverts commit 69775c048f13c32062f542016604231f6dafade9. --- qcsrc/server/items/items.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/server/items/items.qc b/qcsrc/server/items/items.qc index f2056cbc25..7408b4de8f 100644 --- a/qcsrc/server/items/items.qc +++ b/qcsrc/server/items/items.qc @@ -1066,7 +1066,7 @@ void _StartItem(entity this, entity def, float defaultrespawntime, float default this.bot_pickupevalfunc = pickupevalfunc; this.bot_pickupbasevalue = pickupbasevalue; this.mdl = this.model ? this.model : strzone(this.item_model_ent.model_str()); - this.netname = (def.m_weapon) ? def.m_weapon.netname : def.netname; + this.netname = itemname; settouch(this, Item_Touch); setmodel(this, MDL_Null); // precision set below //this.effects |= EF_LOWPRECISION; -- 2.39.2