From dd8b70da5b808887a03323fdff37c8aa63b6102e Mon Sep 17 00:00:00 2001 From: terencehill Date: Thu, 30 Mar 2017 02:36:18 +0200 Subject: [PATCH] Fix 2 strings. Fixes #1871 and #1872 --- qcsrc/common/mapinfo.qh | 2 +- qcsrc/menu/xonotic/dialog_settings_game_crosshair.qc | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/qcsrc/common/mapinfo.qh b/qcsrc/common/mapinfo.qh index a3e000d33..4c0fd7829 100644 --- a/qcsrc/common/mapinfo.qh +++ b/qcsrc/common/mapinfo.qh @@ -405,7 +405,7 @@ REGISTER_GAMETYPE(NEXBALL, NEW(NexBall)); CLASS(FreezeTag, Gametype) INIT(FreezeTag) { - this.gametype_init(this, _("Freeze Tag"),"ft","g_freezetag",true,"","timelimit=20 pointlimit=10 teams=2 leadlimit=0",_("Kill enemies to freeze them, stand next to teammates to revive them, freeze the most enemies to win")); + this.gametype_init(this, _("Freeze Tag"),"ft","g_freezetag",true,"","timelimit=20 pointlimit=10 teams=2 leadlimit=0",_("Kill enemies to freeze them, stand next to frozen teammates to revive them; freeze all enemies to win")); } METHOD(FreezeTag, m_parse_mapinfo, bool(string k, string v)) { diff --git a/qcsrc/menu/xonotic/dialog_settings_game_crosshair.qc b/qcsrc/menu/xonotic/dialog_settings_game_crosshair.qc index a03c54731..2d30dc244 100644 --- a/qcsrc/menu/xonotic/dialog_settings_game_crosshair.qc +++ b/qcsrc/menu/xonotic/dialog_settings_game_crosshair.qc @@ -125,7 +125,7 @@ void XonoticGameCrosshairSettingsTab_fill(entity me) me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Hit testing:"))); setDependent(e, "crosshair_enabled", 1, 2); me.TD(me, 1, 2, e = makeXonoticTextSlider_T("crosshair_hittest", - _("None: do not do hit tests for the crosshair; TrueAim: blur the crosshair when you would not hit the wall; Enemies: also enlarge the crosshair when you would hit an enemy"))); + _("None: do not do hit tests for the crosshair; TrueAim: blur the crosshair when there's an obstacle between your gun and the target; Enemies: also enlarge the crosshair when you would hit an enemy"))); e.addValue(e, ZCTX(_("HTTST^Disabled")), "0"); e.addValue(e, ZCTX(_("HTTST^TrueAim")), "1"); e.addValue(e, ZCTX(_("HTTST^Enemies")), "1.25"); -- 2.39.2