]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
crosshair_chase: fade in/out player alpha changes and apply player alpha to the weapo...
authorterencehill <piuntn@gmail.com>
Thu, 18 Mar 2021 11:29:11 +0000 (12:29 +0100)
committerterencehill <piuntn@gmail.com>
Thu, 18 Mar 2021 11:29:11 +0000 (12:29 +0100)
qcsrc/client/hud/crosshair.qc

index 646d5b1ba4291a7f15877261102739fc14ee8400..160887da92b946eb0a98b047191d9582efc6a115 100644 (file)
@@ -265,7 +265,9 @@ void HUD_Crosshair(entity this)
                else if(autocvar_chase_active > 0 && autocvar_crosshair_chase)
                {
                        vector player_org = ((csqcplayer) ? csqcplayer.origin + csqcplayer.view_ofs : view_origin);
-                       if(csqcplayer && autocvar_crosshair_chase_playeralpha && autocvar_crosshair_chase_playeralpha < 1)
+                       float my_alpha = (!csqcplayer.m_alpha) ? 1 : csqcplayer.m_alpha;
+                       if(csqcplayer && autocvar_crosshair_chase_playeralpha && autocvar_crosshair_chase_playeralpha < 1
+                               && my_alpha > autocvar_crosshair_chase_playeralpha)
                        {
                                bool hit = false;
                                if (pointinsidebox(view_origin, csqcplayer.absmin, csqcplayer.absmax))
@@ -276,13 +278,19 @@ void HUD_Crosshair(entity this)
                                        if(trace_ent == csqcplayer)
                                                hit = true;
                                }
+                               float prev_alpha = csqcplayer.alpha;
                                if(hit)
+                                       csqcplayer.alpha = max(csqcplayer.alpha - frametime * 5, autocvar_crosshair_chase_playeralpha);
+                               else
+                                       csqcplayer.alpha = min(csqcplayer.alpha + frametime * 5, my_alpha);
+
+                               if (csqcplayer.alpha != prev_alpha)
                                {
-                                       float myalpha = (!csqcplayer.m_alpha) ? 1 : csqcplayer.m_alpha;
-                                       csqcplayer.alpha = min(autocvar_crosshair_chase_playeralpha, myalpha);
+                                       FOREACH_ENTITY_CLASS("ENT_CLIENT_MODEL", it.tag_entity == csqcplayer,
+                                       {
+                                               it.alpha = csqcplayer.alpha;
+                                       });
                                }
-                               else
-                                       csqcplayer.alpha = csqcplayer.m_alpha;
                        }
                        traceline(player_org, player_org + max_shot_distance * view_forward, MOVE_WORLDONLY, NULL);
                        wcross_origin = project_3d_to_2d(trace_endpos);