]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Fix indentation in sv_vampire.qc
authorterencehill <piuntn@gmail.com>
Thu, 27 May 2021 15:47:49 +0000 (17:47 +0200)
committerterencehill <piuntn@gmail.com>
Thu, 27 May 2021 15:47:49 +0000 (17:47 +0200)
qcsrc/common/mutators/mutator/vampire/sv_vampire.qc

index f4562a99ecadba751a10dfbc73a6c6a731723026..77b95d4c5e34a5ebeae3fc043595f511585f432d 100644 (file)
@@ -11,13 +11,11 @@ MUTATOR_HOOKFUNCTION(vampire, PlayerDamage_SplitHealthArmor)
        entity frag_attacker = M_ARGV(1, entity);
        entity frag_target = M_ARGV(2, entity);
        float health_take = bound(0, M_ARGV(4, float), GetResource(frag_target, RES_HEALTH));
-        float armor_take = bound(0, M_ARGV(5, float), GetResource(frag_target, RES_ARMOR));
-        float damage_take = (autocvar_g_vampire_use_total_damage) ? health_take + armor_take : health_take;
+       float armor_take = bound(0, M_ARGV(5, float), GetResource(frag_target, RES_ARMOR));
+       float damage_take = (autocvar_g_vampire_use_total_damage) ? health_take + armor_take : health_take;
 
-        if(time >= frag_target.spawnshieldtime &&
-           frag_target != frag_attacker &&
-           IS_PLAYER(frag_attacker) &&
-           !IS_DEAD(frag_target) && !STAT(FROZEN, frag_target))
+       if (time >= frag_target.spawnshieldtime && frag_target != frag_attacker
+               && IS_PLAYER(frag_attacker) && !IS_DEAD(frag_target) && !STAT(FROZEN, frag_target))
        {
                GiveResource(frag_attacker, RES_HEALTH,
                        autocvar_g_vampire_factor * damage_take);