X-Git-Url: https://git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fcommon%2Fgamemodes%2Fgamemode%2Fkeepaway%2Fsv_keepaway.qc;h=c50d0d2fc1b964645738a6629f70c96684bd9f8a;hp=29025f7cb7d1da6b09183c0f438696c14438dfa0;hb=ba31505bf99508796cc102e4c7a6001effb07b50;hpb=99a2f0703c672032268c7589db0a392a30010e96 diff --git a/qcsrc/common/gamemodes/gamemode/keepaway/sv_keepaway.qc b/qcsrc/common/gamemodes/gamemode/keepaway/sv_keepaway.qc index 29025f7cb..c50d0d2fc 100644 --- a/qcsrc/common/gamemodes/gamemode/keepaway/sv_keepaway.qc +++ b/qcsrc/common/gamemodes/gamemode/keepaway/sv_keepaway.qc @@ -410,7 +410,7 @@ MUTATOR_HOOKFUNCTION(ka, PlayerUseKey) } } -MUTATOR_HOOKFUNCTION(ka, Damage_Calculate) // for changing damage and force values that are applied to players in damage.qc +MUTATOR_HOOKFUNCTION(ka, Damage_Calculate) // for changing damage and force values that are applied to players { entity frag_attacker = M_ARGV(1, entity); entity frag_target = M_ARGV(2, entity); @@ -426,13 +426,13 @@ MUTATOR_HOOKFUNCTION(ka, Damage_Calculate) // for changing damage and force valu M_ARGV(4, float) *= autocvar_g_keepaway_ballcarrier_selfdamage; M_ARGV(6, vector) *= autocvar_g_keepaway_ballcarrier_selfforce; } - else // damage done to noncarriers + else // damage done to other ballcarriers { M_ARGV(4, float) *= autocvar_g_keepaway_ballcarrier_damage; M_ARGV(6, vector) *= autocvar_g_keepaway_ballcarrier_force; } } - else // if the target is a noncarrier + else // if the attacker is a noncarrier { if(frag_target == frag_attacker) // damage done to yourself {