seta cl_weapon_switch_reload 1 "When trying to switch to the currently held weapon, reload it"
seta cl_weapon_switch_fallback_to_impulse 1 "When trying to switch to a weapon that is not available, switch to an alternative from the same impulse"
-seta cl_spawn_event_particles 1 "pointparticles effect whenever a player spawns"
-seta cl_spawn_event_sound 1 "sound effect whenever a player spawns"
+seta cl_spawn_event_particles 1 "pointparticles effect whenever a player spawns (if allowed by the server)"
+seta cl_spawn_event_sound 1 "sound effect whenever a player spawns (if allowed by the server)"
//seta cl_spawn_point_model 0 "place a model at all spawn points" // still needs a model
seta cl_spawn_point_particles 1 "pointparticles effect at all spawn points" // managed by effects-.cfg files
seta cl_spawn_point_dist_max 1200 "maximum distance from which spawnpoint particles will be visible"