]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/world.qc
Merge branch 'z411/powerups_dropondeath' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / world.qc
index 2fd94984002e6448383fa1dbbf04c73d583a9355..728c9d757e6ffa77ad2f1edfc0637492dc2c8c0f 100644 (file)
@@ -353,6 +353,7 @@ void cvar_changes_init()
                BADCVAR("g_ctf_flag_glowtrails");
                BADCVAR("g_ctf_dynamiclights");
                BADCVAR("g_ctf_flag_pickup_verbosename");
+               BADCVAR("g_ctf_flagcarrier_auto_helpme_damage");
                BADPRESUFFIX("g_ctf_flag_", "_model");
                BADPRESUFFIX("g_ctf_flag_", "_skin");
                BADCVAR("g_domination_point_leadlimit");
@@ -388,6 +389,7 @@ void cvar_changes_init()
                BADCVAR("sv_minigames");
                BADCVAR("sv_namechangetimer");
                BADCVAR("sv_precacheplayermodels");
+               BADCVAR("sv_qcphysics");
                BADCVAR("sv_radio");
                BADCVAR("sv_stepheight");
                BADCVAR("sv_timeout");
@@ -459,6 +461,7 @@ void cvar_changes_init()
                BADCVAR("g_physics_clientselect");
                BADCVAR("g_pinata");
                BADCVAR("g_powerups");
+               BADCVAR("g_powerups_drop_ondeath");
                BADCVAR("g_player_brightness");
                BADCVAR("g_rocket_flying");
                BADCVAR("g_rocket_flying_disabledelays");
@@ -885,11 +888,8 @@ spawnfunc(worldspawn)
        MapInfo_Enumerate();
        MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 1);
 
-       if(fexists(strcat("scripts/", mapname, ".arena")))
-               cvar_settemp("sv_q3acompat_machineshotgunswap", "1");
-
-       if(fexists(strcat("scripts/", mapname, ".defi")))
-               cvar_settemp("sv_q3defragcompat", "1");
+       q3compat = BITSET(q3compat, Q3COMPAT_ARENA, fexists(strcat("scripts/", mapname, ".arena")));
+       q3compat = BITSET(q3compat, Q3COMPAT_DEFI, fexists(strcat("scripts/", mapname, ".defi")));
 
        if(whichpack(strcat("maps/", mapname, ".cfg")) != "")
        {
@@ -2205,11 +2205,11 @@ void droptofloor(entity this)
 }
 
 bool autocvar_sv_gameplayfix_multiplethinksperframe = true;
-void RunThink(entity this)
+void RunThink(entity this, float dt)
 {
        // don't let things stay in the past.
        // it is possible to start that way by a trigger with a local time.
-       if(this.nextthink <= 0 || this.nextthink > time + frametime)
+       if(this.nextthink <= 0 || this.nextthink > time + dt)
                return;
 
        float oldtime = time; // do we need to save this?
@@ -2225,7 +2225,7 @@ void RunThink(entity this)
                // we don't want to loop in that case, so exit if the new nextthink is
                // <= the time the qc was told, also exit if it is past the end of the
                // frame
-               if(this.nextthink <= time || this.nextthink > oldtime + frametime || !autocvar_sv_gameplayfix_multiplethinksperframe)
+               if(this.nextthink <= time || this.nextthink > oldtime + dt || !autocvar_sv_gameplayfix_multiplethinksperframe)
                        break;
        }
 
@@ -2255,8 +2255,8 @@ void Physics_Frame()
                        if(it.move_movetype == MOVETYPE_PUSH || it.move_movetype == MOVETYPE_FAKEPUSH)
                                continue; // these movetypes have no regular think function
                        // handle thinking here
-                       if (getthink(it) && it.nextthink > 0 && it.nextthink <= time + frametime)
-                               RunThink(it);
+                       if (getthink(it) && it.nextthink > 0 && it.nextthink <= time + PHYS_INPUT_TIMELENGTH)
+                               RunThink(it, PHYS_INPUT_TIMELENGTH);
                }
        });