]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/world.qc
Merge branch 'master' into Mario/q3compat_sanity
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / world.qc
index b9073ea661fb51a55de4310c6396e7081c3ef26f..2733ce216c82c183875742e4b92c4e11ece2314c 100644 (file)
@@ -1,52 +1,53 @@
 #include "world.qh"
 
-#include "anticheat.qh"
-#include "antilag.qh"
-#include "bot/api.qh"
-#include "campaign.qh"
-#include "cheats.qh"
-#include "client.qh"
-#include "command/common.qh"
-#include "command/getreplies.qh"
-#include "command/sv_cmd.qh"
-#include "command/vote.qh"
-#include "hook.qh"
-#include <server/gamelog.qh>
+#include <common/constants.qh>
+#include <common/deathtypes/all.qh>
+#include <common/gamemodes/_mod.qh>
+#include <common/gamemodes/sv_rules.qh>
+#include <common/items/_mod.qh>
+#include <common/mapinfo.qh>
+#include <common/mapobjects/target/music.qh>
+#include <common/mapobjects/trigger/hurt.qh>
+#include <common/mapobjects/trigger/secret.qh>
+#include <common/mapobjects/triggers.qh>
+#include <common/monsters/_mod.qh>
+#include <common/monsters/sv_monsters.qh>
+#include <common/net_linked.qh>
+#include <common/notifications/all.qh>
+#include <common/physics/player.qh>
+#include <common/playerstats.qh>
+#include <common/state.qh>
+#include <common/stats.qh>
+#include <common/teams.qh>
+#include <common/util.qh>
+#include <common/vehicles/all.qh>
+#include <common/weapons/_all.qh>
+#include <server/anticheat.qh>
+#include <server/antilag.qh>
+#include <server/bot/api.qh>
+#include <server/campaign.qh>
+#include <server/cheats.qh>
+#include <server/client.qh>
+#include <server/command/common.qh>
+#include <server/command/getreplies.qh>
+#include <server/command/sv_cmd.qh>
+#include <server/command/vote.qh>
 #include <server/damage.qh>
-#include "ipban.qh"
+#include <server/gamelog.qh>
+#include <server/hook.qh>
 #include <server/intermission.qh>
+#include <server/ipban.qh>
+#include <server/items/items.qh>
 #include <server/main.qh>
-#include "mapvoting.qh"
+#include <server/mapvoting.qh>
 #include <server/mutators/_mod.qh>
-#include "race.qh"
-#include "scores.qh"
-#include "scores_rules.qh"
-#include "spawnpoints.qh"
-#include "teamplay.qh"
-#include "weapons/weaponstats.qh"
+#include <server/race.qh>
+#include <server/scores.qh>
+#include <server/scores_rules.qh>
+#include <server/spawnpoints.qh>
+#include <server/teamplay.qh>
 #include <server/weapons/common.qh>
-#include "../common/constants.qh"
-#include <common/net_linked.qh>
-#include "../common/deathtypes/all.qh"
-#include <common/gamemodes/_mod.qh>
-#include "../common/gamemodes/sv_rules.qh"
-#include "../common/mapinfo.qh"
-#include "../common/monsters/_mod.qh"
-#include "../common/monsters/sv_monsters.qh"
-#include "../common/vehicles/all.qh"
-#include "../common/notifications/all.qh"
-#include "../common/physics/player.qh"
-#include "../common/playerstats.qh"
-#include "../common/stats.qh"
-#include "../common/teams.qh"
-#include <common/mapobjects/triggers.qh>
-#include <common/mapobjects/trigger/hurt.qh>
-#include "../common/mapobjects/trigger/secret.qh"
-#include "../common/mapobjects/target/music.qh"
-#include "../common/util.qh"
-#include "../common/items/_mod.qh"
-#include <common/weapons/_all.qh>
-#include "../common/state.qh"
+#include <server/weapons/weaponstats.qh>
 
 const float LATENCY_THINKRATE = 10;
 .float latency_sum;
@@ -68,7 +69,7 @@ void PingPLReport_Think(entity this)
        {
                WriteHeader(MSG_BROADCAST, TE_CSQC_PINGPLREPORT);
                WriteByte(MSG_BROADCAST, this.cnt);
-               WriteShort(MSG_BROADCAST, bound(1, CS(e).ping, 65535));
+               WriteShort(MSG_BROADCAST, bound(1, rint(CS(e).ping), 32767));
                WriteByte(MSG_BROADCAST, min(ceil(CS(e).ping_packetloss * 255), 255));
                WriteByte(MSG_BROADCAST, min(ceil(CS(e).ping_movementloss * 255), 255));
 
@@ -99,7 +100,6 @@ void PingPLReport_Spawn()
 }
 
 const float SPAWNFLAG_NO_WAYPOINTS_FOR_ITEMS = 1;
-float world_initialized;
 
 void SetDefaultAlpha()
 {
@@ -170,6 +170,7 @@ void cvar_changes_init()
 #define BADPREFIX(p) if(substring(k, 0, strlen(p)) == p) continue
 #define BADPRESUFFIX(p,s) if(substring(k, 0, strlen(p)) == p && substring(k, -strlen(s), -1) == s) continue
 #define BADCVAR(p) if(k == p) continue
+#define BADVALUE(p, val) if (k == p && v == val) continue
 
                // general excludes and namespaces for server admin used cvars
                BADPREFIX("help_"); // PN's server has this listed as changed, let's not rat him out for THAT
@@ -347,10 +348,12 @@ void cvar_changes_init()
                BADCVAR("g_chatsounds");
                BADCVAR("g_ca_point_leadlimit");
                BADCVAR("g_ca_point_limit");
+               BADCVAR("g_ca_spectate_enemies");
                BADCVAR("g_ctf_captimerecord_always");
                BADCVAR("g_ctf_flag_glowtrails");
                BADCVAR("g_ctf_dynamiclights");
                BADCVAR("g_ctf_flag_pickup_verbosename");
+               BADCVAR("g_ctf_flagcarrier_auto_helpme_damage");
                BADPRESUFFIX("g_ctf_flag_", "_model");
                BADPRESUFFIX("g_ctf_flag_", "_skin");
                BADCVAR("g_domination_point_leadlimit");
@@ -386,6 +389,7 @@ void cvar_changes_init()
                BADCVAR("sv_minigames");
                BADCVAR("sv_namechangetimer");
                BADCVAR("sv_precacheplayermodels");
+               BADCVAR("sv_qcphysics");
                BADCVAR("sv_radio");
                BADCVAR("sv_stepheight");
                BADCVAR("sv_timeout");
@@ -406,7 +410,7 @@ void cvar_changes_init()
                BADPREFIX("skill_");
                BADPREFIX("sv_allow_");
                BADPREFIX("sv_cullentities_");
-               BADPREFIX("sv_maxidle_");
+               BADPREFIX("sv_maxidle");
                BADPREFIX("sv_minigames_");
                BADPREFIX("sv_radio_");
                BADPREFIX("sv_timeout_");
@@ -441,6 +445,7 @@ void cvar_changes_init()
                BADCVAR("g_ctf_leaderboard");
                BADCVAR("g_domination_point_limit");
                BADCVAR("g_domination_teams_override");
+               BADCVAR("g_freezetag_revive_spawnshield");
                BADCVAR("g_freezetag_teams_override");
                BADCVAR("g_friendlyfire");
                BADCVAR("g_fullbrightitems");
@@ -456,10 +461,11 @@ void cvar_changes_init()
                BADCVAR("g_physics_clientselect");
                BADCVAR("g_pinata");
                BADCVAR("g_powerups");
+               BADCVAR("g_powerups_drop_ondeath");
                BADCVAR("g_player_brightness");
                BADCVAR("g_rocket_flying");
                BADCVAR("g_rocket_flying_disabledelays");
-               BADCVAR("g_spawnshieldtime");
+               BADPREFIX("g_spawnshield");
                BADCVAR("g_start_delay");
                BADCVAR("g_superspectate");
                BADCVAR("g_tdm_teams_override");
@@ -485,11 +491,10 @@ void cvar_changes_init()
                BADCVAR("sv_defaultplayercolors");
                BADCVAR("sv_defaultplayermodel");
                BADCVAR("sv_defaultplayerskin");
-               BADCVAR("sv_maxidle");
                BADCVAR("sv_maxrate");
                BADCVAR("sv_motd");
                BADCVAR("sv_public");
-               BADCVAR("sv_ready_restart");
+               BADCVAR("sv_showfps");
                BADCVAR("sv_status_privacy");
                BADCVAR("sv_taunt");
                BADCVAR("sv_vote_call");
@@ -499,6 +504,8 @@ void cvar_changes_init()
                BADCVAR("sv_vote_master_commands");
                BADCVAR("sv_vote_master_password");
                BADCVAR("sv_vote_simple_majority_factor");
+               BADVALUE("sys_ticrate", "0.0166667");
+               BADVALUE("sys_ticrate", "0.0333333");
                BADCVAR("teamplay_mode");
                BADCVAR("timelimit_override");
                BADPREFIX("g_warmup_");
@@ -519,15 +526,10 @@ void cvar_changes_init()
                BADCVAR("g_lms_weaponarena");
                BADCVAR("g_ctf_stalemate_time");
 
-               if(cvar_string("g_mod_balance") == "Testing")
-               {
-                       // (temporary) while using the Testing balance, any weapon balance cvars are allowed to be changed
-                       BADPREFIX("g_balance_");
-               }
-
 #undef BADPRESUFFIX
 #undef BADPREFIX
 #undef BADCVAR
+#undef BADVALUE
 
                if(pureadding)
                {
@@ -590,7 +592,7 @@ spawnfunc(__init_dedicated_server)
 
        delete_fn = remove_unsafely;
 
-       entity e = spawn();
+       entity e = new(GotoFirstMap);
        setthink(e, GotoFirstMap);
        e.nextthink = time; // this is usually 1 at this point
 
@@ -756,6 +758,9 @@ spawnfunc(worldspawn)
 
        cvar_changes_init(); // do this very early now so it REALLY matches the server config
 
+       // default to RACE_RECORD, can be overwritten by gamemodes
+       record_type = RACE_RECORD;
+
        // needs to be done so early because of the constants they create
        static_init();
 
@@ -836,7 +841,8 @@ spawnfunc(worldspawn)
        // character set: ASCII 33-126 without the following characters: : ; ' " \ $
        if(autocvar_sv_eventlog)
        {
-               string s = sprintf("%s.%s.%06d", itos(autocvar_sv_eventlog_files_counter), strftime(false, "%s"), floor(random() * 1000000));
+               string num = strftime_s(); // strftime(false, "%s") isn't reliable, see strftime_s description
+               string s = sprintf("%s.%s.%06d", itos(autocvar_sv_eventlog_files_counter), num, floor(random() * 1000000));
                matchid = strzone(s);
 
                GameLogEcho(strcat(":gamestart:", GetGametype(), "_", GetMapname(), ":", s));
@@ -863,12 +869,6 @@ spawnfunc(worldspawn)
                if(autocvar_g_norecoil)
                        s = strcat(s, ":norecoil");
 
-               // TODO to mutator system
-               if(autocvar_g_powerups == 0)
-                       s = strcat(s, ":no_powerups");
-               if(autocvar_g_powerups > 0)
-                       s = strcat(s, ":powerups");
-
                GameLogEcho(s);
                GameLogEcho(":gameinfo:end");
        }
@@ -887,8 +887,30 @@ spawnfunc(worldspawn)
        MapInfo_Enumerate();
        MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 1);
 
-       q3compat = BITSET(q3compat, Q3COMPAT_ARENA, fexists(strcat("scripts/", mapname, ".arena")));
-       q3compat = BITSET(q3compat, Q3COMPAT_DEFI, fexists(strcat("scripts/", mapname, ".defi")));
+       q3compat = BITSET(q3compat, Q3COMPAT_ARENA, fexists(_MapInfo_FindArenaFile(mapname, ".arena")));
+       q3compat = BITSET(q3compat, Q3COMPAT_DEFI, fexists(_MapInfo_FindArenaFile(mapname, ".defi")));
+
+       // quake 3 music support
+       if(world.music || world.noise)
+       {
+               // prefer .music over .noise
+               string chosen_music;
+               string oldstuff;
+               if(world.music)
+                       chosen_music = world.music;
+               else
+                       chosen_music = world.noise;
+               if(
+                       substring(chosen_music, strlen(chosen_music) - 4, 4) == ".wav"
+                       ||
+                       substring(chosen_music, strlen(chosen_music) - 4, 4) == ".ogg"
+               )
+                       oldstuff = strcat(clientstuff, "cd loop \"", chosen_music, "\"\n");
+               else
+                       oldstuff = strcat(clientstuff, "cd loop \"", chosen_music, "\"\n");
+
+               strcpy(clientstuff, oldstuff);
+       }
 
        if(whichpack(strcat("maps/", mapname, ".cfg")) != "")
        {
@@ -940,12 +962,18 @@ spawnfunc(worldspawn)
        maplist_reply = strzone(getmaplist());
        lsmaps_reply = strzone(getlsmaps());
        monsterlist_reply = strzone(getmonsterlist());
+       bool records_available = false;
        for(int i = 0; i < 10; ++i)
        {
                string s = getrecords(i);
-               if (s)
+               if (s != "")
+               {
                        records_reply[i] = strzone(s);
+                       records_available = true;
+               }
        }
+       if (!records_available)
+               records_reply[0] = "No records available for the current game mode.\n";
        ladder_reply = strzone(getladder());
        rankings_reply = strzone(getrankings());
 
@@ -961,7 +989,7 @@ spawnfunc(worldspawn)
        // fill sv_curl_serverpackages from .serverpackage files
        if (autocvar_sv_curl_serverpackages_auto)
        {
-               string s = "csprogs-" WATERMARK ".txt";
+               string s = "csprogs-" WATERMARK ".dat";
                // remove automatically managed files from the list to prevent duplicates
                for (int i = 0, n = tokenize_console(cvar_string("sv_curl_serverpackages")); i < n; ++i)
                {
@@ -1182,7 +1210,7 @@ void DumpStats(float final)
        s = strcat(s, GetGametype(), "_", GetMapname(), ":", ftos(rint(time)));
 
        if(to_console)
-               LOG_INFO(s);
+               LOG_HELP(s);
        if(to_eventlog)
                GameLogEcho(s);
 
@@ -1198,7 +1226,7 @@ void DumpStats(float final)
 
        s = strcat(":labels:player:", GetPlayerScoreString(NULL, 0));
        if(to_console)
-               LOG_INFO(s);
+               LOG_HELP(s);
        if(to_eventlog)
                GameLogEcho(s);
        if(to_file)
@@ -1207,13 +1235,13 @@ void DumpStats(float final)
        FOREACH_CLIENT(IS_REAL_CLIENT(it) || (IS_BOT_CLIENT(it) && autocvar_sv_logscores_bots), {
                s = strcat(":player:see-labels:", GetPlayerScoreString(it, 0), ":");
                s = strcat(s, ftos(rint(time - CS(it).jointime)), ":");
-               if(IS_PLAYER(it) || MUTATOR_CALLHOOK(GetPlayerStatus, it))
+               if(IS_PLAYER(it) || INGAME_JOINED(it))
                        s = strcat(s, ftos(it.team), ":");
                else
                        s = strcat(s, "spectator:");
 
                if(to_console)
-                       LOG_INFO(s, playername(it.netname, it.team, false));
+                       LOG_HELP(s, playername(it.netname, it.team, false));
                if(to_eventlog)
                        GameLogEcho(strcat(s, ftos(it.playerid), ":", playername(it.netname, it.team, false)));
                if(to_file)
@@ -1224,7 +1252,7 @@ void DumpStats(float final)
        {
                s = strcat(":labels:teamscores:", GetTeamScoreString(0, 0));
                if(to_console)
-                       LOG_INFO(s);
+                       LOG_HELP(s);
                if(to_eventlog)
                        GameLogEcho(s);
                if(to_file)
@@ -1235,7 +1263,7 @@ void DumpStats(float final)
                        s = strcat(":teamscores:see-labels:", GetTeamScoreString(i, 0));
                        s = strcat(s, ":", ftos(i));
                        if(to_console)
-                               LOG_INFO(s);
+                               LOG_HELP(s);
                        if(to_eventlog)
                                GameLogEcho(s);
                        if(to_file)
@@ -1244,7 +1272,7 @@ void DumpStats(float final)
        }
 
        if(to_console)
-               LOG_INFO(":end");
+               LOG_HELP(":end");
        if(to_eventlog)
                GameLogEcho(":end");
        if(to_file)
@@ -1261,7 +1289,7 @@ only called if a time or frag limit has expired
 void NextLevel()
 {
        game_stopped = true;
-       intermission_running = 1; // game over
+       intermission_running = true; // game over
 
        // enforce a wait time before allowing changelevel
        if(player_count > 0)
@@ -1293,10 +1321,18 @@ void NextLevel()
 
        GameLogClose();
 
-       FOREACH_CLIENT(IS_PLAYER(it), {
+       int winner_team = 0;
+       FOREACH_CLIENT(IS_PLAYER(it) || INGAME(it), {
                FixIntermissionClient(it);
                if(it.winning)
-                       bprint(playername(it.netname, it.team, false), " ^7wins.\n");
+               {
+                       if (teamplay && !winner_team)
+                       {
+                               winner_team = it.team;
+                               bprint(Team_ColorCode(winner_team), Team_ColorName_Upper(winner_team), "^7 team wins the match\n");
+                       }
+                       bprint(playername(it.netname, it.team, false), " ^7wins\n");
+               }
        });
 
        target_music_kill();
@@ -1376,13 +1412,13 @@ float GetWinningCode(float fraglimitreached, float equality)
 // set the .winning flag for exactly those players with a given field value
 void SetWinners(.float field, float value)
 {
-       FOREACH_CLIENT(IS_PLAYER(it), { it.winning = (it.(field) == value); });
+       FOREACH_CLIENT(IS_PLAYER(it) || INGAME(it), { it.winning = (it.(field) == value); });
 }
 
 // set the .winning flag for those players with a given field value
 void AddWinners(.float field, float value)
 {
-       FOREACH_CLIENT(IS_PLAYER(it), {
+       FOREACH_CLIENT(IS_PLAYER(it) || INGAME(it), {
                if(it.(field) == value)
                        it.winning = 1;
        });
@@ -1391,7 +1427,7 @@ void AddWinners(.float field, float value)
 // clear the .winning flags
 void ClearWinners()
 {
-       FOREACH_CLIENT(IS_PLAYER(it), { it.winning = 0; });
+       FOREACH_CLIENT(IS_PLAYER(it) || INGAME(it), { it.winning = 0; });
 }
 
 int fragsleft_last;
@@ -1638,7 +1674,7 @@ void CheckRules_World()
                                if(readyplayers || playerswithlaps >= 2)
                                {
                                        checkrules_suddendeathend = 0;
-                                       ReadyRestart(); // go to race
+                                       ReadyRestart(true); // go to race
                                        return;
                                }
                                else
@@ -1825,7 +1861,7 @@ void readplayerstartcvars()
        start_ammo_plasma = 0;
        if (random_start_ammo == NULL)
        {
-               random_start_ammo = spawn();
+               random_start_ammo = new_pure(random_start_ammo);
        }
        start_health = cvar("g_balance_health_start");
        start_armorvalue = cvar("g_balance_armor_start");
@@ -1957,7 +1993,7 @@ void readplayerstartcvars()
                random_start_weapons_count = cvar("g_random_start_weapons_count");
                SetResource(random_start_ammo, RES_SHELLS, cvar("g_random_start_shells"));
                SetResource(random_start_ammo, RES_BULLETS, cvar("g_random_start_bullets"));
-               SetResource(random_start_ammo, RES_ROCKETS,cvar("g_random_start_rockets"));
+               SetResource(random_start_ammo, RES_ROCKETS, cvar("g_random_start_rockets"));
                SetResource(random_start_ammo, RES_CELLS, cvar("g_random_start_cells"));
                SetResource(random_start_ammo, RES_PLASMA, cvar("g_random_start_plasma"));
        }
@@ -2017,16 +2053,11 @@ void readplayerstartcvars()
        start_ammo_cells = max(0, start_ammo_cells);
        start_ammo_plasma = max(0, start_ammo_plasma);
        start_ammo_fuel = max(0, start_ammo_fuel);
-       SetResource(random_start_ammo, RES_SHELLS,
-               max(0, GetResource(random_start_ammo, RES_SHELLS)));
-       SetResource(random_start_ammo, RES_BULLETS,
-               max(0, GetResource(random_start_ammo, RES_BULLETS)));
-       SetResource(random_start_ammo, RES_ROCKETS,
-               max(0, GetResource(random_start_ammo, RES_ROCKETS)));
-       SetResource(random_start_ammo, RES_CELLS,
-               max(0, GetResource(random_start_ammo, RES_CELLS)));
-       SetResource(random_start_ammo, RES_PLASMA,
-               max(0, GetResource(random_start_ammo, RES_PLASMA)));
+       SetResource(random_start_ammo, RES_SHELLS, max(0, GetResource(random_start_ammo, RES_SHELLS)));
+       SetResource(random_start_ammo, RES_BULLETS, max(0, GetResource(random_start_ammo, RES_BULLETS)));
+       SetResource(random_start_ammo, RES_ROCKETS, max(0, GetResource(random_start_ammo, RES_ROCKETS)));
+       SetResource(random_start_ammo, RES_CELLS, max(0, GetResource(random_start_ammo, RES_CELLS)));
+       SetResource(random_start_ammo, RES_PLASMA, max(0, GetResource(random_start_ammo, RES_PLASMA)));
 
        warmup_start_ammo_shells = max(0, warmup_start_ammo_shells);
        warmup_start_ammo_nails = max(0, warmup_start_ammo_nails);
@@ -2203,11 +2234,11 @@ void droptofloor(entity this)
 }
 
 bool autocvar_sv_gameplayfix_multiplethinksperframe = true;
-void RunThink(entity this)
+void RunThink(entity this, float dt)
 {
        // don't let things stay in the past.
        // it is possible to start that way by a trigger with a local time.
-       if(this.nextthink <= 0 || this.nextthink > time + frametime)
+       if(this.nextthink <= 0 || this.nextthink > time + dt)
                return;
 
        float oldtime = time; // do we need to save this?
@@ -2223,7 +2254,7 @@ void RunThink(entity this)
                // we don't want to loop in that case, so exit if the new nextthink is
                // <= the time the qc was told, also exit if it is past the end of the
                // frame
-               if(this.nextthink <= time || this.nextthink > oldtime + frametime || !autocvar_sv_gameplayfix_multiplethinksperframe)
+               if(this.nextthink <= time || this.nextthink > oldtime + dt || !autocvar_sv_gameplayfix_multiplethinksperframe)
                        break;
        }
 
@@ -2253,8 +2284,8 @@ void Physics_Frame()
                        if(it.move_movetype == MOVETYPE_PUSH || it.move_movetype == MOVETYPE_FAKEPUSH)
                                continue; // these movetypes have no regular think function
                        // handle thinking here
-                       if (getthink(it) && it.nextthink > 0 && it.nextthink <= time + frametime)
-                               RunThink(it);
+                       if (getthink(it) && it.nextthink > 0 && it.nextthink <= time + PHYS_INPUT_TIMELENGTH)
+                               RunThink(it, PHYS_INPUT_TIMELENGTH);
                }
        });