- if( !(timeoutStatus >= 1) ) { //really print the WelcomeMessage to the player every frame when timeout-seconds are shown or the game is restarted, to make sure that the shown number is accurate
- if(self.welcomemessage_time > time) return;
- self.welcomemessage_time = time + max(0.5, self.cvar_scr_centertime * 0.6);