]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/t_items.qc
Merge remote-tracking branch 'origin/mirceakitsune/physical_entities'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / t_items.qc
index b56dfec47d56a79f158cbad1d4e2c74a026467cd..bf70da0286a837b98fb68fb2adbff927f8d30254 100644 (file)
@@ -504,17 +504,17 @@ void Item_RespawnCountdown (void)
                                        rgb = '1 0 0';
                                }
                        }
-                       if(!name)
-                       {
-                               print("Unknown powerup-marked item is wanting to respawn\n");
-                               localcmd(sprintf("prvm_edict server %d\n", num_for_edict(self)));
-                       }
                        if(name)
                        {
                                WaypointSprite_Spawn(name, 0, 0, self, '0 0 64', world, 0, self, waypointsprite_attached, TRUE, RADARICON_POWERUP, rgb);
                                if(self.waypointsprite_attached)
                                        WaypointSprite_UpdateBuildFinished(self.waypointsprite_attached, time + ITEM_RESPAWN_TICKS);
                        }
+                       else
+                       {
+                               print("Unknown powerup-marked item is wanting to respawn\n");
+                               localcmd(sprintf("prvm_edict server %d\n", num_for_edict(self)));
+                       }
                }
                sound (self, CH_TRIGGER, "misc/itemrespawncountdown.wav", VOL_BASE, ATTN_NORM); // play respawn sound
                if(self.waypointsprite_attached)
@@ -834,7 +834,7 @@ void Item_Reset()
 
        if(self.classname != "droppedweapon")
        {
-               self.think = SUB_Null;
+               self.think = func_null;
                self.nextthink = 0;
 
                if(self.waypointsprite_attached)
@@ -1214,6 +1214,14 @@ void StartItem (string itemmodel, string pickupsound, float defaultrespawntime,
                Item_Reset();
         
     Net_LinkEntity(self, FALSE, 0, ItemSend);
+
+       // call this hook after everything else has been done
+       if(MUTATOR_CALLHOOK(Item_Spawn))
+       {
+               startitem_failed = TRUE;
+               remove(self);
+               return;
+       }
 }
 
 /* replace items in minstagib