]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/t_items.qc
Merge remote-tracking branch 'origin/mirceakitsune/physical_entities'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / t_items.qc
index 0abef68d2a54f2e2a771af76d20d02391310433a..bf70da0286a837b98fb68fb2adbff927f8d30254 100644 (file)
 var float  autocvar_cl_animate_items = 1;
 var float  autocvar_cl_ghost_items = 0.45;
 var vector autocvar_cl_ghost_items_color = '-1 -1 -1';
-float  autocvar_cl_fullbright_items;
-vector autocvar_cl_weapon_stay_color = '2 0.5 0.5';
-float  autocvar_cl_weapon_stay_alpha = 0.75;
-float  autocvar_cl_simple_items;
-float  cl_simple_items;
-float  cl_ghost_items_alpha;
-
+var float  autocvar_cl_fullbright_items = 0;
+var vector autocvar_cl_weapon_stay_color = '2 0.5 0.5';
+var float  autocvar_cl_weapon_stay_alpha = 0.75;
+var float  autocvar_cl_simple_items = 0;
+var string autocvr_cl_simpleitems_postfix = "_simple";
 .float  spawntime;
 .float  gravity;
 .vector colormod;
@@ -76,22 +74,8 @@ void ItemDrawSimple()
     }
 }
 
-float csqcitems_started; // remove this after a release or two
-void csqcitems_start()
-{
-    if(autocvar_cl_ghost_items == 1)
-        cl_ghost_items_alpha = 0.55;
-    else
-        cl_ghost_items_alpha = bound(0, autocvar_cl_ghost_items, 1);
-    
-    csqcitems_started = TRUE;
-}
-
 void ItemRead(float _IsNew)
 {
-    if(!csqcitems_started)
-        csqcitems_start();
-    
     float sf = ReadByte();
 
     if(sf & ISF_LOCATION)
@@ -122,7 +106,7 @@ void ItemRead(float _IsNew)
         }
         else
         {
-            if (cl_ghost_items_alpha)
+            if (autocvar_cl_ghost_items_color)
             {
                 self.alpha = autocvar_cl_ghost_items;
                 self.colormod = self.glowmod = autocvar_cl_ghost_items_color;
@@ -163,19 +147,21 @@ void ItemRead(float _IsNew)
         self.mdl = "";
         string _fn = ReadString();
         
-        if(cl_simple_items && (self.ItemStatus & ITS_ALLOWSI))
+        if(autocvar_cl_simple_items && (self.ItemStatus & ITS_ALLOWSI))
         {
             string _fn2 = substring(_fn, 0 , strlen(_fn) -4);
             self.draw = ItemDrawSimple;
                     
-            if(fexists(strcat(_fn2, "_simple.md3")))
-                self.mdl = strzone(strcat(_fn2, "_simple.md3"));
-            else if(fexists(strcat(_fn2, "_simple.dpm")))
-                self.mdl = strzone(strcat(_fn2, "_simple.dpm"));
-            else if(fexists(strcat(_fn2, "_simple.iqm")))
-                self.mdl = strzone(strcat(_fn2, "_simple.iqm"));
-            else if(fexists(strcat(_fn2, "_simple.obj")))
-                self.mdl = strzone(strcat(_fn2, "_simple.obj"));
+            
+            
+            if(fexists(sprintf("%s%s.md3", _fn2, autocvr_cl_simpleitems_postfix)))
+                self.mdl = strzone(sprintf("%s%s.md3", _fn2, autocvr_cl_simpleitems_postfix));
+            else if(fexists(sprintf("%s%s.dpm", _fn2, autocvr_cl_simpleitems_postfix)))
+                self.mdl = strzone(sprintf("%s%s.dpm", _fn2, autocvr_cl_simpleitems_postfix));
+            else if(fexists(sprintf("%s%s.iqm", _fn2, autocvr_cl_simpleitems_postfix)))
+                self.mdl = strzone(sprintf("%s%s.iqm", _fn2, autocvr_cl_simpleitems_postfix));
+            else if(fexists(sprintf("%s%s.obj", _fn2, autocvr_cl_simpleitems_postfix)))
+                self.mdl = strzone(sprintf("%s%s.obj", _fn2, autocvr_cl_simpleitems_postfix));
             else
             {
                 self.draw = ItemDraw;
@@ -344,6 +330,10 @@ floatfield Item_CounterField(float it)
                // add more things here (health, armor)
                default:             error("requested item has no counter field");
        }
+#ifdef GMQCC
+       // should never happen
+       return health;
+#endif
 }
 
 string Item_CounterFieldName(float it)
@@ -359,6 +349,10 @@ string Item_CounterFieldName(float it)
                // add more things here (health, armor)
                default:             error("requested item has no counter field name");
        }
+#ifdef GMQCC
+       // should never happen
+       return string_null;
+#endif
 }
 
 .float max_armorvalue;
@@ -510,17 +504,17 @@ void Item_RespawnCountdown (void)
                                        rgb = '1 0 0';
                                }
                        }
-                       if(!name)
-                       {
-                               print("Unknown powerup-marked item is wanting to respawn\n");
-                               localcmd(sprintf("prvm_edict server %d\n", num_for_edict(self)));
-                       }
                        if(name)
                        {
                                WaypointSprite_Spawn(name, 0, 0, self, '0 0 64', world, 0, self, waypointsprite_attached, TRUE, RADARICON_POWERUP, rgb);
                                if(self.waypointsprite_attached)
                                        WaypointSprite_UpdateBuildFinished(self.waypointsprite_attached, time + ITEM_RESPAWN_TICKS);
                        }
+                       else
+                       {
+                               print("Unknown powerup-marked item is wanting to respawn\n");
+                               localcmd(sprintf("prvm_edict server %d\n", num_for_edict(self)));
+                       }
                }
                sound (self, CH_TRIGGER, "misc/itemrespawncountdown.wav", VOL_BASE, ATTN_NORM); // play respawn sound
                if(self.waypointsprite_attached)
@@ -681,7 +675,7 @@ float Item_GiveTo(entity item, entity player)
                        pickedup = TRUE;
                        // sound not available
                        // AnnounceTo(player, "speed");
-                       player.invincible_finished = max(player.invincible_finished, time) + autocvar_g_balance_powerup_strength_time;
+                       player.invincible_finished = max(player.invincible_finished, time) + autocvar_g_balance_powerup_invincible_time;
                }
        }
        else
@@ -761,7 +755,7 @@ float Item_GiveTo(entity item, entity player)
 void Item_Touch (void)
 {
        entity e, head;
-
+       
        // remove the item if it's currnetly in a NODROP brush or hits a NOIMPACT surface (such as sky)
        if(self.classname == "droppedweapon")
        {
@@ -780,6 +774,8 @@ void Item_Touch (void)
                return;
        if (self.owner == other)
                return;
+       if(MUTATOR_CALLHOOK(ItemTouch))
+               return;
 
        if (self.classname == "droppedweapon")
        {
@@ -838,7 +834,7 @@ void Item_Reset()
 
        if(self.classname != "droppedweapon")
        {
-               self.think = SUB_Null;
+               self.think = func_null;
                self.nextthink = 0;
 
                if(self.waypointsprite_attached)
@@ -1218,6 +1214,14 @@ void StartItem (string itemmodel, string pickupsound, float defaultrespawntime,
                Item_Reset();
         
     Net_LinkEntity(self, FALSE, 0, ItemSend);
+
+       // call this hook after everything else has been done
+       if(MUTATOR_CALLHOOK(Item_Spawn))
+       {
+               startitem_failed = TRUE;
+               remove(self);
+               return;
+       }
 }
 
 /* replace items in minstagib
@@ -1768,7 +1772,13 @@ void spawnfunc_target_items (void)
                        valueprefix = "max ";
                }
                else
+               {
                        error("invalid spawnflags");
+#ifdef GMQCC
+                       itemprefix = string_null;
+                       valueprefix = string_null;
+#endif
+               }
 
                self.netname = "";
                self.netname = sprintf("%s %s%d %s", self.netname, itemprefix, !!(self.items & IT_UNLIMITED_WEAPON_AMMO), "unlimited_weapon_ammo");