#include <common/weapons/_all.qh>
#include <common/physics/player.qh>
+bool autocvar_g_waypoints_for_items;
bool bot_waypoints_for_items;
const int WAYPOINTFLAG_GENERATED = BIT(23);
bool bot_fixcount();
void bot_list_commands();
void bot_queuecommand(entity bot, string cmdstring);
-void bot_clear(entity this);
void bot_relinkplayerlist();
void bot_resetqueues();
void bot_serverframe();