#endif
#ifdef IMPLEMENTATION
#ifdef SVQC
-void spawnfunc_weapon_vortex(void) { weapon_defaultspawnfunc(WEP_VORTEX.m_id); }
-void spawnfunc_weapon_nex(void) { spawnfunc_weapon_vortex(); }
+spawnfunc(weapon_vortex) { weapon_defaultspawnfunc(WEP_VORTEX.m_id); }
+spawnfunc(weapon_nex) { spawnfunc_weapon_vortex(this); }
void SendCSQCVortexBeamParticle(float charge) {
vector v;
W_DecreaseAmmo(myammo);
}
-void spawnfunc_weapon_vortex(void); // defined in t_items.qc
+spawnfunc(weapon_vortex); // defined in t_items.qc
.float vortex_chargepool_pauseregen_finished;
bool W_Vortex(int req)