]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/view.qc
Merge branch 'z411/annce_queue' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / view.qc
index 530324656373d1346762879984b5473795df5af5..a296bd81d45e14065542e04d7be71d5d9701901c 100644 (file)
@@ -287,7 +287,7 @@ void viewmodel_draw(entity this)
        if (invehicle) a = -1;
        Weapon wep = this.activeweapon;
        int c = entcs_GetClientColors(current_player);
-       vector g = weaponentity_glowmod(wep, NULL, c, this);
+       vector g = weaponentity_glowmod(wep, c, this);
        entity me = CSQCModel_server2csqc(player_localentnum - 1);
        int fx = ((me.csqcmodel_effects & EFMASK_CHEAP)
                | EF_NODEPTHTEST)
@@ -359,11 +359,6 @@ STATIC_INIT(viewmodel) {
 vector project_3d_to_2d(vector vec)
 {
        vec = cs_project(vec);
-       if(cs_project_is_b0rked > 0)
-       {
-               vec.x *= vid_conwidth / vid_width;
-               vec.y *= vid_conheight / vid_height;
-       }
        return vec;
 }
 
@@ -922,6 +917,7 @@ void HUD_Draw(entity this)
        UpdateDamage();
        HUD_Crosshair(this);
        HitSound();
+       Local_Notification_Queue_Process();
 }
 
 void ViewLocation_Mouse()
@@ -1716,6 +1712,11 @@ void CSQC_UpdateView(entity this, float w, float h)
        Debug_Draw();
 #endif
 
+       if (autocvar__scoreboard_team_selection)
+       {
+               Scoreboard_UI_Enable(1);
+               cvar_set("_scoreboard_team_selection", "0");
+       }
        scoreboard_active = Scoreboard_WouldDraw();
 
        HUD_Draw(this); // this parameter for deep vehicle function
@@ -1726,34 +1727,6 @@ void CSQC_UpdateView(entity this, float w, float h)
                NextFrameCommand = string_null;
        }
 
-       // we must do this check AFTER a frame was rendered, or it won't work
-       if(cs_project_is_b0rked == 0)
-       {
-               string w0, h0;
-               w0 = ftos(autocvar_vid_conwidth);
-               h0 = ftos(autocvar_vid_conheight);
-               //setproperty(VF_VIEWPORT, '0 0 0', '640 480 0');
-               //setproperty(VF_FOV, '90 90 0');
-               setproperty(VF_ORIGIN, '0 0 0');
-               setproperty(VF_ANGLES, '0 0 0');
-               setproperty(VF_PERSPECTIVE, 1);
-               vector forward, right, up;
-               MAKE_VECTORS('0 0 0', forward, right, up);
-               vector v1, v2;
-               cvar_set("vid_conwidth", "800");
-               cvar_set("vid_conheight", "600");
-               v1 = cs_project(forward);
-               cvar_set("vid_conwidth", "640");
-               cvar_set("vid_conheight", "480");
-               v2 = cs_project(forward);
-               if(v1 == v2)
-                       cs_project_is_b0rked = 1;
-               else
-                       cs_project_is_b0rked = -1;
-               cvar_set("vid_conwidth", w0);
-               cvar_set("vid_conheight", h0);
-       }
-
        HUD_Mouse(local_player);
 
        cl_notice_run();