CSQC_common_hud();
// crosshair goes VERY LAST
- if(!scoreboard_active && !camera_active && intermission != 2 && spectatee_status != -1 && hud == HUD_NORMAL && !csqcplayer.viewloc)
+ if(!scoreboard_active && !camera_active && intermission != 2 &&
+ spectatee_status != -1 && hud == HUD_NORMAL && !csqcplayer.viewloc &&
+ !HUD_MinigameMenu_IsOpened() )
{
if (!autocvar_crosshair_enabled) // main toggle for crosshair rendering
return;
if(autocvar__hud_configure)
HUD_Panel_Mouse();
+ else if ( HUD_MinigameMenu_IsOpened() || minigame_isactive() )
+ HUD_Minigame_Mouse();
else
HUD_Radar_Mouse();