]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/csqcmodel_hooks.qc
Allow assigning each enemy unique colors in all game modes without teams except duel...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / csqcmodel_hooks.qc
index 0b38b108bdc5e8c63a57c1fb86ac300f0f80e584..0f5c919f9b02886feceb9774f9bd6f05a404d5a7 100644 (file)
@@ -279,10 +279,22 @@ void CSQCPlayer_ModelAppearance_Apply(entity this, bool islocalplayer)
                                this.colormap = forcecolor_enemy;
                }
        }
-       else
+       else // if(!teamplay)
        {
                if(autocvar_cl_forcemyplayercolors && islocalplayer)
                        this.colormap = 1024 + autocvar_cl_forcemyplayercolors;
+               else if (autocvar_cl_forceuniqueplayercolors && !islocalplayer && !ISGAMETYPE(DUEL))
+               {
+                       // Assign each enemy unique colors
+                       // pick colors from 0 to 14 since 15 is the rainbow color
+                       // pl01 0 1, pl02 1 2, ..., pl14 13 14, pl15 14 0
+                       // pl16 0 2, pl17 1 3, ..., pl29 13  0, pl30 14 1
+                       int num = this.entnum - 1;
+                       int c1 = num % 15;
+                       int q = floor(num / 15);
+                       int c2 = (c1 + 1 + q) % 15;
+                       this.colormap = 1024 + (c1 << 4) + c2;
+               }
                else if(autocvar_cl_forceplayercolors && (autocvar_cl_forceplayercolors != 3 || ISGAMETYPE(DUEL)))
                        this.colormap = player_localnum + 1;
        }