]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - gamemodes-server.cfg
keepaway: reduce ball force scaling
[xonotic/xonotic-data.pk3dir.git] / gamemodes-server.cfg
index 64b54bf0294068cfd1aa6fd7fa5e0557f39794f7..bccfc9e34a3a4e618f14e348d2d3a9833bdd3bef 100644 (file)
@@ -428,7 +428,7 @@ set g_keepaway_noncarrier_selfdamage        1       "self damage if you don't have the ball"
 set g_keepaway_noncarrier_selfforce    1       "self force if you don't have the ball"
 set g_keepawayball_effects 8 "Add together the numbers you want: EF_ADDITIVE (32) / EF_NODEPTHTEST (8192) / EF_DIMLIGHT (8)"
 set g_keepawayball_trail_color 254     "particle trail color from player/ball"
-set g_keepawayball_damageforcescale    3 "Scale of force which is applied to the ball by weapons/explosions/etc"
+set g_keepawayball_damageforcescale    2 "Scale of force which is applied to the ball by weapons/explosions/etc"
 set g_keepawayball_respawntime 10      "if no one picks up the ball, how long to wait until the ball respawns"