]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - balance-nexuiz25.cfg
Update gameplay hash
[xonotic/xonotic-data.pk3dir.git] / balance-nexuiz25.cfg
index f11edbfa8f9d75fb359027b9a45c44d85bed3c9b..b89f7caa5b3190af25d79059dd0c3cb923781e06 100644 (file)
@@ -1,4 +1,5 @@
 g_mod_balance Nexuiz25
+testing_disable
 
 // {{{ starting gear
 set g_balance_health_start 150
@@ -24,6 +25,22 @@ set g_warmup_start_ammo_rockets 50 "starting values when being in warmup-stage"
 set g_warmup_start_ammo_cells 50 "starting values when being in warmup-stage"
 set g_warmup_start_ammo_plasma 50 "starting values when being in warmup-stage"
 set g_warmup_start_ammo_fuel 0 "starting values when being in warmup-stage"
+set g_ca_start_health 250
+set g_ca_start_armor 100
+set g_ca_start_ammo_shells 50
+set g_ca_start_ammo_nails 150
+set g_ca_start_ammo_rockets 50
+set g_ca_start_ammo_cells 50
+set g_ca_start_ammo_plasma 50
+set g_ca_start_ammo_fuel 0
+set g_ft_start_health 150
+set g_ft_start_armor 0 
+set g_ft_start_ammo_shells 50
+set g_ft_start_ammo_nails 150
+set g_ft_start_ammo_rockets 50
+set g_ft_start_ammo_cells 50
+set g_ft_start_ammo_plasma 50
+set g_ft_start_ammo_fuel 0
 set g_lms_start_health 250
 set g_lms_start_armor 100
 set g_lms_start_ammo_shells 50
@@ -101,6 +118,7 @@ set g_pickup_respawntime_powerup 120
 set g_pickup_respawntime_weapon 15
 set g_pickup_respawntime_superweapon 120
 set g_pickup_respawntime_ammo 15
+set g_pickup_respawntime_initial_random 2
 set g_pickup_respawntimejitter_short 0
 set g_pickup_respawntimejitter_medium 0
 set g_pickup_respawntimejitter_long 0
@@ -184,6 +202,7 @@ set g_balance_falldamage_deadminspeed 150
 set g_balance_falldamage_minspeed 1400
 set g_balance_falldamage_factor 0.15
 set g_balance_falldamage_maxdamage 25
+set g_balance_falldamage_onlyvertical 0
 set g_balance_damagepush_speedfactor 0
 set g_balance_contents_damagerate 0.2 // ticrate interval for applying damage with playerdamage/projectiledamage
 set g_balance_contents_drowndelay 10 // time under water before a player begins drowning