]> git.xonotic.org Git - xonotic/netradiant.git/commit
Reduce patch drawsurf references uis/patch-culling
authoruis <uis9936@gmail.com>
Fri, 22 Dec 2023 15:49:50 +0000 (18:49 +0300)
committeruis <uis9936@gmail.com>
Fri, 22 Dec 2023 15:49:50 +0000 (18:49 +0300)
commitbfcc843cf73201373c66981d6569d84a1f034c30
tree1c2b3506954e937c2f98f9c49461295cfd7d4668
parent35024695ee386c78f6a1b9f299329e7d7dd75343
Reduce patch drawsurf references

If patch is definetly on one side of plane, then it is not on the other
unless proven otherwise. This theoretically can mess-up with patch
collision in other(than DarkPlaces) engines that use it for collision(no idea how)
if part of patch is barely inside of visleaf.

New behaviour needs more testing and maybe put behind flag/argument.
tools/quake3/q3map2/surface.c