DeferredDraw m_deferredDraw;
DeferredMotion m_deferred_motion;
+
+void XY_Clear();
public:
ui::Window m_parent;
XYWnd();
void XY_DrawAxis();
void XY_DrawGrid();
void XY_DrawBackground();
-void XY_LoadBackgroundImage( const char *name );
+void XY_LoadBackgroundImage();
void XY_DisableBackground();
void XY_MouseUp( int x, int y, unsigned int buttons );