]> git.xonotic.org Git - xonotic/netradiant.git/blobdiff - radiant/renderstate.cpp
Revert "doom3"
[xonotic/netradiant.git] / radiant / renderstate.cpp
index 4999dcce9d8c27e1b9b302a5d82ab557bbef876e..6b30a19c4d7fced23411a2e7df0570a195dce965 100644 (file)
@@ -1577,7 +1577,6 @@ void ShaderCache_Construct(){
        GlobalTexturesCache().attach( *g_ShaderCache );
        GlobalShaderSystem().attach( *g_ShaderCache );
 
-#if !defined( DISABLE_DOOM3_LIGHTING )
        if ( g_pGameDescription->mGameType == "doom3" ) {
                g_defaultPointLight = g_ShaderCache->capture( "lights/defaultPointLight" );
                //Shader* overbright =
@@ -1612,11 +1611,9 @@ void ShaderCache_Construct(){
                }
 #endif
        }
-#endif // !DISABLE_DOOM3_LIGHTING
 }
 
 void ShaderCache_Destroy(){
-#if !defined( DISABLE_DOOM3_LIGHTING )
        if ( g_pGameDescription->mGameType == "doom3" ) {
                g_ShaderCache->release( "lights/defaultPointLight" );
                g_ShaderCache->release( "$OVERBRIGHT" );
@@ -1632,7 +1629,6 @@ void ShaderCache_Destroy(){
                }
 #endif
        }
-#endif // !DISABLE_DOOM3_LIGHTING
 
        GlobalShaderSystem().detach( *g_ShaderCache );
        GlobalTexturesCache().detach( *g_ShaderCache );