globalOutputStream() << "Loading map from " << filename << "\n";
ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", "Loading Map" );
+ MRU_AddFile( filename );
+
{
ScopeTimer timer( "map load" );
const char* filename = map_open( "Open Map" );
if ( filename != 0 ) {
- MRU_AddFile( filename );
Map_RegionOff();
Map_Free();
Map_LoadFile( filename );