}
}
+ // extra switches
+ if ( g_disableEnginePath ) {
+ output.push_string( " -fs_nobasepath " );
+ }
+
+ if ( g_disableHomePath ) {
+ output.push_string( " -fs_nohomepath " );
+ }
+
output.push_string( " -fs_game " );
output.push_string( gamename_get() );
output.push_string( " -convert -format " );