#include "feedback.h"
#include "referencecache.h"
#include "texwindow.h"
+#include "filterbar.h"
struct layout_globals_t
PathsDialog g_PathsDialog;
+bool g_strEnginePath_was_empty_1st_start = false;
+
void EnginePath_verify(){
- if ( !file_exists( g_strEnginePath.c_str() ) ) {
+ if ( !file_exists( g_strEnginePath.c_str() ) || g_strEnginePath_was_empty_1st_start ) {
g_PathsDialog.Create();
g_PathsDialog.DoModal();
g_PathsDialog.Destroy();
}
void Patch_registerShortcuts(){
- command_connect_accelerator( "InvertCurveTextureX" );
- command_connect_accelerator( "InvertCurveTextureY" );
+// command_connect_accelerator( "InvertCurveTextureX" );
+// command_connect_accelerator( "InvertCurveTextureY" );
command_connect_accelerator( "PatchInsertInsertColumn" );
command_connect_accelerator( "PatchInsertInsertRow" );
command_connect_accelerator( "PatchDeleteLastColumn" );
command_connect_accelerator( "PatchDeleteLastRow" );
- command_connect_accelerator( "NaturalizePatch" );
+// command_connect_accelerator( "NaturalizePatch" );
//command_connect_accelerator("CapCurrentCurve");
}
//command_connect_accelerator("SelectNudgeRight");
//command_connect_accelerator("SelectNudgeUp");
//command_connect_accelerator("SelectNudgeDown");
+ command_connect_accelerator( "UnSelectSelection2" );
+ command_connect_accelerator( "DeleteSelection2" );
}
void SnapToGrid_registerShortcuts(){
void register_shortcuts(){
- PatchInspector_registerShortcuts();
+// PatchInspector_registerShortcuts();
Patch_registerShortcuts();
Grid_registerShortcuts();
- XYWnd_registerShortcuts();
+// XYWnd_registerShortcuts();
CamWnd_registerShortcuts();
Manipulators_registerShortcuts();
SurfaceInspector_registerShortcuts();
TexdefNudge_registerShortcuts();
SelectNudge_registerShortcuts();
- SnapToGrid_registerShortcuts();
- SelectByType_registerShortcuts();
+// SnapToGrid_registerShortcuts();
+// SelectByType_registerShortcuts();
}
void File_constructToolbar( ui::Toolbar toolbar ){
void CSG_constructToolbar( ui::Toolbar toolbar ){
toolbar_append_button( toolbar, "CSG Subtract (SHIFT + U)", "selection_csgsubtract.png", "CSGSubtract" );
toolbar_append_button( toolbar, "CSG Merge (CTRL + U)", "selection_csgmerge.png", "CSGMerge" );
- toolbar_append_button( toolbar, "Make Hollow", "selection_makehollow.png", "CSGMakeHollow" );
- toolbar_append_button( toolbar, "Make Room", "selection_makeroom.png", "CSGMakeRoom" );
+ toolbar_append_button( toolbar, "Make Hollow", "selection_makehollow.png", "CSGHollow" );
+ toolbar_append_button( toolbar, "Make Room", "selection_makeroom.png", "CSGRoom" );
}
void ComponentModes_constructToolbar( ui::Toolbar toolbar ){
auto main_toolbar = create_main_toolbar( CurrentStyle() );
vbox.pack_start( main_toolbar, FALSE, FALSE, 0 );
- auto plugin_toolbar = create_plugin_toolbar();
- if ( !g_Layout_enablePluginToolbar.m_value ) {
- plugin_toolbar.hide();
- }
-
- if ( g_Layout_enableFilterToolbar.m_value ) {
- auto space = [&]() {
- auto btn = gtk_separator_tool_item_new();
- gtk_widget_show(GTK_WIDGET(btn));
- gtk_container_add(GTK_CONTAINER(plugin_toolbar), GTK_WIDGET(btn));
- };
-
- space();
- toolbar_append_toggle_button( plugin_toolbar, "World (ALT + 1)", "f-world.bmp", "FilterWorldBrushes" );
- toolbar_append_toggle_button( plugin_toolbar, "Details (CTRL + D)", "f-details.bmp", "FilterDetails" );
- toolbar_append_toggle_button( plugin_toolbar, "Structural (CTRL + SHIFT + D)", "f-structural.bmp", "FilterStructural" );
- toolbar_append_toggle_button( plugin_toolbar, "Patches (CTRL + P)", "patch_wireframe.png", "FilterPatches" );
- space();
- toolbar_append_toggle_button( plugin_toolbar, "Areaportals (ALT + 3)", "f-areaportal.bmp", "FilterAreaportals" );
- toolbar_append_toggle_button( plugin_toolbar, "Translucent (ALT + 4)", "f-translucent.bmp", "FilterTranslucent" );
- toolbar_append_toggle_button( plugin_toolbar, "Liquids (ALT + 5)", "f-liquids.bmp", "FilterLiquids" );
- toolbar_append_toggle_button( plugin_toolbar, "Caulk (ALT + 6)", "f-caulk.bmp", "FilterCaulk" );
- toolbar_append_toggle_button( plugin_toolbar, "Clips (ALT + 7)", "f-clip.bmp", "FilterClips" );
- toolbar_append_toggle_button( plugin_toolbar, "HintsSkips (CTRL + H)", "f-hint.bmp", "FilterHintsSkips" );
- //toolbar_append_toggle_button( plugin_toolbar, "Paths (ALT + 8)", "texture_lock.bmp", "FilterPaths" );
- space();
- toolbar_append_toggle_button( plugin_toolbar, "Entities (ALT + 2)", "f-entities.bmp", "FilterEntities" );
- toolbar_append_toggle_button( plugin_toolbar, "Lights (ALT + 0)", "lightinspector.png", "FilterLights" );
- toolbar_append_toggle_button( plugin_toolbar, "Models (SHIFT + M)", "f-models.bmp", "FilterModels" );
- toolbar_append_toggle_button( plugin_toolbar, "Triggers (CTRL + SHIFT + T)", "f-triggers.bmp", "FilterTriggers" );
- toolbar_append_toggle_button( plugin_toolbar, "Decals (SHIFT + D)", "f-decals.bmp", "FilterDecals" );
- space();
- toolbar_append_button( plugin_toolbar, "InvertFilters", "f-invert.bmp", "InvertFilters" );
- toolbar_append_button( plugin_toolbar, "ResetFilters", "f-reset.bmp", "ResetFilters" );
+ if ( g_Layout_enablePluginToolbar.m_value || g_Layout_enableFilterToolbar.m_value ){
+ auto PFbox = ui::HBox( FALSE, 3 );
+ vbox.pack_start( PFbox, FALSE, FALSE, 0 );
+ PFbox.show();
+ if ( g_Layout_enablePluginToolbar.m_value ){
+ auto plugin_toolbar = create_plugin_toolbar();
+ if ( g_Layout_enableFilterToolbar.m_value ){
+ PFbox.pack_start( plugin_toolbar, FALSE, FALSE, 0 );
+ }
+ else{
+ PFbox.pack_start( plugin_toolbar, TRUE, TRUE, 0 );
+ }
+ }
+ if ( g_Layout_enableFilterToolbar.m_value ){
+ ui::Toolbar filter_toolbar = create_filter_toolbar();
+ PFbox.pack_start( filter_toolbar, TRUE, TRUE, 0 );
+ }
}
- vbox.pack_start( plugin_toolbar, FALSE, FALSE, 0 );
ui::Widget main_statusbar = create_main_statusbar(reinterpret_cast<ui::Widget *>(m_pStatusLabel));
vbox.pack_end(main_statusbar, FALSE, TRUE, 2);
if ( CurrentStyle() == eRegular || CurrentStyle() == eRegularLeft ) {
{
- ui::Widget vsplit = ui::VPaned(ui::New);
- m_vSplit = vsplit;
- vbox.pack_start( vsplit, TRUE, TRUE, 0 );
- vsplit.show();
-
- // console
- ui::Widget console_window = Console_constructWindow( window );
- gtk_paned_pack2( GTK_PANED( vsplit ), console_window, FALSE, TRUE );
-
+ ui::Widget hsplit = ui::HPaned(ui::New);
+ m_vSplit = hsplit;
+ vbox.pack_start( hsplit, TRUE, TRUE, 0 );
+ hsplit.show();
{
- ui::Widget hsplit = ui::HPaned(ui::New);
- hsplit.show();
- m_hSplit = hsplit;
- gtk_paned_add1( GTK_PANED( vsplit ), hsplit );
+ ui::Widget vsplit = ui::VPaned(ui::New);
+ vsplit.show();
+ m_vSplit = vsplit;
+ ui::Widget vsplit2 = ui::VPaned(ui::New);
+ vsplit2.show();
+ m_vSplit = vsplit2;
+ if ( CurrentStyle() == eRegular ){
+ gtk_paned_add1( GTK_PANED( hsplit ), vsplit );
+ gtk_paned_add2( GTK_PANED( hsplit ), vsplit2 );
+ }
+ else{
+ gtk_paned_add2( GTK_PANED( hsplit ), vsplit );
+ gtk_paned_add1( GTK_PANED( hsplit ), vsplit2 );
+ }
+ // console
+ ui::Widget console_window = Console_constructWindow( window );
+ gtk_paned_pack2( GTK_PANED( vsplit ), console_window, FALSE, TRUE );
+
// xy
m_pXYWnd = new XYWnd();
m_pXYWnd->SetViewType( XY );
ui::Widget xy_window = ui::Widget(create_framed_widget( m_pXYWnd->GetWidget( ) ));
+ gtk_paned_add1( GTK_PANED( vsplit ), xy_window );
{
- ui::Widget vsplit2 = ui::VPaned(ui::New);
- vsplit2.show();
- m_vSplit2 = vsplit2;
-
- if ( CurrentStyle() == eRegular ) {
- gtk_paned_add1( GTK_PANED( hsplit ), xy_window );
- gtk_paned_add2( GTK_PANED( hsplit ), vsplit2 );
- }
- else
- {
- gtk_paned_add1( GTK_PANED( hsplit ), vsplit2 );
- gtk_paned_add2( GTK_PANED( hsplit ), xy_window );
- }
-
-
// camera
m_pCamWnd = NewCamWnd();
GlobalCamera_setCamWnd( *m_pCamWnd );
GlobalCommands_insert( "PasteToCamera", makeCallbackF(PasteToCamera), Accelerator( 'V', (GdkModifierType)GDK_MOD1_MASK ) );
GlobalCommands_insert( "CloneSelection", makeCallbackF(Selection_Clone), Accelerator( GDK_KEY_space ) );
GlobalCommands_insert( "CloneSelectionAndMakeUnique", makeCallbackF(Selection_Clone_MakeUnique), Accelerator( GDK_KEY_space, (GdkModifierType)GDK_SHIFT_MASK ) );
- GlobalCommands_insert( "DeleteSelection", makeCallbackF(deleteSelection), Accelerator( GDK_KEY_BackSpace ) );
+// GlobalCommands_insert( "DeleteSelection", makeCallbackF(deleteSelection), Accelerator( GDK_KEY_BackSpace ) );
+ GlobalCommands_insert( "DeleteSelection2", makeCallbackF(deleteSelection), Accelerator( GDK_KEY_BackSpace ) );
+ GlobalCommands_insert( "DeleteSelection", makeCallbackF(deleteSelection), Accelerator( 'Z' ) );
GlobalCommands_insert( "ParentSelection", makeCallbackF(Scene_parentSelected) );
- GlobalCommands_insert( "UnSelectSelection", makeCallbackF(Selection_Deselect), Accelerator( GDK_KEY_Escape ) );
+// GlobalCommands_insert( "UnSelectSelection", makeCallbackF(Selection_Deselect), Accelerator( GDK_KEY_Escape ) );
+ GlobalCommands_insert( "UnSelectSelection2", makeCallbackF(Selection_Deselect), Accelerator( GDK_KEY_Escape ) );
+ GlobalCommands_insert( "UnSelectSelection", makeCallbackF(Selection_Deselect), Accelerator( 'C' ) );
GlobalCommands_insert( "InvertSelection", makeCallbackF(Select_Invert), Accelerator( 'I' ) );
GlobalCommands_insert( "SelectInside", makeCallbackF(Select_Inside) );
GlobalCommands_insert( "SelectTouching", makeCallbackF(Select_Touching) );
GlobalCommands_insert( "CSGSubtract", makeCallbackF(CSG_Subtract), Accelerator( 'U', (GdkModifierType)GDK_SHIFT_MASK ) );
GlobalCommands_insert( "CSGMerge", makeCallbackF(CSG_Merge), Accelerator( 'U', (GdkModifierType) GDK_CONTROL_MASK ) );
- GlobalCommands_insert( "CSGMakeHollow", makeCallbackF(CSG_MakeHollow) );
- GlobalCommands_insert( "CSGMakeRoom", makeCallbackF(CSG_MakeRoom) );
+ GlobalCommands_insert( "CSGHollow", makeCallbackF(CSG_MakeHollow) );
+ GlobalCommands_insert( "CSGRoom", makeCallbackF(CSG_MakeRoom) );
Grid_registerCommands();
GlobalPreferenceSystem().registerPreference( "YZWnd", make_property<WindowPositionTracker_String>(g_posYZWnd) );
GlobalPreferenceSystem().registerPreference( "XZWnd", make_property<WindowPositionTracker_String>(g_posXZWnd) );
+ GlobalPreferenceSystem().registerPreference( "EnginePath", make_property_string( g_strEnginePath ) );
+ if ( g_strEnginePath.empty() )
{
+ g_strEnginePath_was_empty_1st_start = true;
const char* ENGINEPATH_ATTRIBUTE =
#if GDEF_OS_WINDOWS
"enginepath_win32"
StringOutputStream path( 256 );
path << DirectoryCleaned( g_pGameDescription->getRequiredKeyValue( ENGINEPATH_ATTRIBUTE ) );
g_strEnginePath = path.c_str();
+ GlobalPreferenceSystem().registerPreference( "EnginePath", make_property_string( g_strEnginePath ) );
}
- GlobalPreferenceSystem().registerPreference( "EnginePath", make_property_string( g_strEnginePath ) );
-
GlobalPreferenceSystem().registerPreference( "DisableEnginePath", make_property_string( g_disableEnginePath ) );
GlobalPreferenceSystem().registerPreference( "DisableHomePath", make_property_string( g_disableHomePath ) );