From: Thomas Debesse Date: Sat, 13 Mar 2021 11:32:03 +0000 (+0100) Subject: build menu: no need to keep lights in bsp when exporting to obj/ase X-Git-Url: https://git.xonotic.org/?p=xonotic%2Fnetradiant-xonoticpack.git;a=commitdiff_plain;h=5e8a255c93fe8dd476e2d2a81d668a724d52fa2f build menu: no need to keep lights in bsp when exporting to obj/ase --- diff --git a/xonotic.game/default_build_menu.xml b/xonotic.game/default_build_menu.xml index c7b9f60..83320a7 100644 --- a/xonotic.game/default_build_menu.xml +++ b/xonotic.game/default_build_menu.xml @@ -47,7 +47,7 @@ -[q3map2] -bsp -meta -keeplights -patchmeta "[MapFile]" +[q3map2] -bsp -meta -patchmeta "[MapFile]" [q3map2] -convert -format obj "[BspFile]" @@ -55,11 +55,11 @@ -[q3map2] -bsp -meta -keeplights -patchmeta "[MapFile]" +[q3map2] -bsp -meta -patchmeta "[MapFile]" [q3map2] -convert -format ase "[BspFile]" -[q3map2] -bsp -meta -keeplights -patchmeta "[MapFile]" +[q3map2] -bsp -meta -patchmeta "[MapFile]" [q3map2] -convert -format ase -shadersasbitmap "[BspFile]"