+++ /dev/null
-MD5Version 10\r
-commandline ""\r
-\r
-numFrames 8\r
-numJoints 4\r
-frameRate 24\r
-numAnimatedComponents 6\r
-\r
-hierarchy {\r
- "origin" -1 0 0 //\r
- "weapon" 0 63 0 // origin\r
- "shot" 1 0 0 // weapon\r
- "shell" 1 0 0 // weapon\r
-}\r
-\r
-bounds {\r
- ( 0.000000 0.000000 0.000000 ) ( 0.000000 0.000000 0.000000 )\r
- ( 0.000000 0.000000 0.000000 ) ( 0.000000 0.000000 0.000000 )\r
- ( 0.000000 0.000000 0.000000 ) ( 0.000000 0.000000 0.000000 )\r
- ( 0.000000 0.000000 0.000000 ) ( 0.000000 0.000000 0.000000 )\r
- ( 0.000000 0.000000 0.000000 ) ( 0.000000 0.000000 0.000000 )\r
- ( 0.000000 0.000000 0.000000 ) ( 0.000000 0.000000 0.000000 )\r
- ( 0.000000 0.000000 0.000000 ) ( 0.000000 0.000000 0.000000 )\r
- ( 0.000000 0.000000 0.000000 ) ( 0.000000 0.000000 0.000000 )\r
-}\r
-\r
-baseframe {\r
- ( 0.000000 0.000000 0.000000 ) ( -0.000000 -0.000000 -0.000000 )\r
- ( 5.136892 -9.985170 -20.184155 ) ( -0.000000 0.000000 0.000332 )\r
- ( 33.616661 0.026403 10.184052 ) ( 0.000000 0.000000 -0.000332 )\r
- ( 12.137541 -6.877951 5.870947 ) ( 0.000000 -0.000000 -0.000332 )\r
-}\r
-\r
-frame 0 {\r
- 5.136892 -9.985170 -20.184155 -0.000000 0.000000 0.000332\r
-}\r
-\r
-frame 1 {\r
- 4.065758 -9.984458 -20.184155 0.000001 0.004121 0.000332\r
-}\r
-\r
-frame 2 {\r
- 3.398287 -9.984015 -20.192972 0.000003 0.007869 0.000332\r
-}\r
-\r
-frame 3 {\r
- 3.147982 -9.983849 -20.201792 0.000003 0.009607 0.000332\r
-}\r
-\r
-frame 4 {\r
- 3.320971 -9.983963 -20.200224 0.000003 0.008753 0.000332\r
-}\r
-\r
-frame 5 {\r
- 3.800062 -9.984282 -20.195808 0.000002 0.006348 0.000332\r
-}\r
-\r
-frame 6 {\r
- 4.425526 -9.984697 -20.190138 0.000001 0.003259 0.000332\r
-}\r
-\r
-frame 7 {\r
- 4.941277 -9.985041 -20.185722 0.000000 0.000854 0.000332\r
-}\r
-\r