char *vstring;
struct ir_value_s *vpointer;
struct ir_function_s *vfunc;
- quaternion vquat;
- matrix vmat;
} constval;
struct {
/* for acessing vectors */
struct ir_value_s *members[3];
+ struct ir_value_s *memberof;
/* For the temp allocator */
MEM_VECTOR_MAKE(ir_life_entry_t, life);
#endif
bool GMQCC_WARN ir_value_set_string(ir_value*, const char *s);
bool GMQCC_WARN ir_value_set_vector(ir_value*, vector v);
+bool GMQCC_WARN ir_value_set_field(ir_value*, ir_value *fld);
/*bool ir_value_set_pointer_v(ir_value*, ir_value* p); */
/*bool ir_value_set_pointer_i(ir_value*, int i); */
-bool GMQCC_WARN ir_value_set_quaternion(ir_value*, quaternion v);
-bool GMQCC_WARN ir_value_set_matrix(ir_value*, matrix v);
MEM_VECTOR_PROTO(ir_value, ir_life_entry_t, life);
/* merge an instruction into the life-range */
bool ir_values_overlap(const ir_value*, const ir_value*);
void ir_value_dump(ir_value*, int (*oprintf)(const char*,...));
-void ir_value_dump_life(ir_value *self, int (*oprintf)(const char*,...));
+void ir_value_dump_life(const ir_value *self, int (*oprintf)(const char*,...));
/* A vector of IR values */
typedef struct {
lex_ctx context;
+ /* for prototypes - first we generate all the
+ * globals, and we remember teh function-defs
+ * so we can later fill in the entry pos
+ *
+ * remember the ID:
+ */
+ qcint code_function_def;
+
/* for temp allocation */
size_t run_id;
/* This code assumes 32 bit floats while generating binary */
extern int check_int_and_float_size
-[ (sizeof(int32_t) == sizeof(( (ir_value*)(NULL) )->constval.vvec.x)) ? 1 : -1 ];
+[ (sizeof(int32_t) == sizeof(qcfloat)) ? 1 : -1 ];
#endif