TYPE_ast_state /* 22 */
};
-#define ast_istype(x, t) ( ((ast_node*)x)->nodetype == (TYPE_##t) )
+#define ast_istype(x, t) ( ((ast_node*)x)->node_type == (TYPE_##t) )
#define ast_ctx(node) (((ast_node*)(node))->context)
#define ast_side_effects(node) (((ast_node*)(node))->side_effects)
lex_ctx_t context;
/* I don't feel comfortable using keywords like 'delete' as names... */
ast_node_delete *destroy;
- int nodetype;
- /* keep: if a node contains this node, 'keep'
+ int node_type;
+ /* keep_node: if a node contains this node, 'keep_node'
* prevents its dtor from destroying this node as well.
*/
- bool keep;
+ bool keep_node;
bool side_effects;
};
#define ast_delete(x) (*( ((ast_node*)(x))->destroy ))((ast_node*)(x))
-#define ast_unref(x) do \
-{ \
- if (! (((ast_node*)(x))->keep) ) { \
- ast_delete(x); \
- } \
+#define ast_unref(x) do \
+{ \
+ if (! (((ast_node*)(x))->keep_node) ) { \
+ ast_delete(x); \
+ } \
} while(0)
/* Expression interface
/* If
*
- * A general 'if then else' statement, either side can be NULL and will
- * thus be omitted. It is an error for *both* cases to be NULL at once.
+ * A general 'if then else' statement, either side can be nullptr and will
+ * thus be omitted. It is an error for *both* cases to be nullptr at once.
*
* During its 'codegen' it'll be changing the ast_function's block.
*
- * An if is also an "expression". Its codegen will put NULL into the
+ * An if is also an "expression". Its codegen will put nullptr into the
* output field though. For ternary expressions an ast_ternary will be
* added.
*/
* a PHI node.
*
* The other difference is that in an ast_ternary, NEITHER side
- * must be NULL, there's ALWAYS an else branch.
+ * must be nullptr, there's ALWAYS an else branch.
*
* This is the only ast_node beside ast_value which contains
* an ir_value. Theoretically we don't need to remember it though.
int builtin;
/* list of used-up names for statics without the count suffix */
- char **static_names;
+ std::vector<char*> static_names;
/* number of static variables, by convention this includes the
* ones without the count-suffix - remember this when dealing
* with savegames. uint instead of size_t as %zu in printf is