/* * Copyright (C) 2012, 2013 * Wolfgang Bumiller * * Permission is hereby granted, free of charge, to any person obtaining a copy of * this software and associated documentation files (the "Software"), to deal in * the Software without restriction, including without limitation the rights to * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies * of the Software, and to permit persons to whom the Software is furnished to do * so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #ifndef GMQCC_AST_HDR #define GMQCC_AST_HDR #include "ir.h" /* Note: I will not be using a _t suffix for the * "main" ast node types for now. */ typedef union ast_node_u ast_node; typedef union ast_expression_u ast_expression; typedef struct ast_value_s ast_value; typedef struct ast_function_s ast_function; typedef struct ast_block_s ast_block; typedef struct ast_binary_s ast_binary; typedef struct ast_store_s ast_store; typedef struct ast_binstore_s ast_binstore; typedef struct ast_entfield_s ast_entfield; typedef struct ast_ifthen_s ast_ifthen; typedef struct ast_ternary_s ast_ternary; typedef struct ast_loop_s ast_loop; typedef struct ast_call_s ast_call; typedef struct ast_unary_s ast_unary; typedef struct ast_return_s ast_return; typedef struct ast_member_s ast_member; typedef struct ast_array_index_s ast_array_index; typedef struct ast_breakcont_s ast_breakcont; typedef struct ast_switch_s ast_switch; typedef struct ast_label_s ast_label; typedef struct ast_goto_s ast_goto; enum { TYPE_ast_node, /* 0 */ TYPE_ast_expression, /* 1 */ TYPE_ast_value, /* 2 */ TYPE_ast_function, /* 3 */ TYPE_ast_block, /* 4 */ TYPE_ast_binary, /* 5 */ TYPE_ast_store, /* 6 */ TYPE_ast_binstore, /* 7 */ TYPE_ast_entfield, /* 8 */ TYPE_ast_ifthen, /* 9 */ TYPE_ast_ternary, /* 10 */ TYPE_ast_loop, /* 11 */ TYPE_ast_call, /* 12 */ TYPE_ast_unary, /* 13 */ TYPE_ast_return, /* 14 */ TYPE_ast_member, /* 15 */ TYPE_ast_array_index, /* 16 */ TYPE_ast_breakcont, /* 17 */ TYPE_ast_switch, /* 18 */ TYPE_ast_label, /* 19 */ TYPE_ast_goto /* 20 */ }; #define ast_istype(x, t) ( ((ast_node_common*)x)->nodetype == (TYPE_##t) ) #define ast_ctx(node) (((ast_node_common*)(node))->context) #define ast_side_effects(node) (((ast_node_common*)(node))->side_effects) /* Node interface with common components */ typedef void ast_node_delete(ast_node*); typedef struct { lex_ctx context; /* I don't feel comfortable using keywords like 'delete' as names... */ ast_node_delete *destroy; int nodetype; /* keep: if a node contains this node, 'keep' * prevents its dtor from destroying this node as well. */ bool keep; bool side_effects; } ast_node_common; #define ast_delete(x) (*( ((ast_node*)(x))->node.destroy ))((ast_node*)(x)) #define ast_unref(x) do \ { \ if (! (((ast_node*)(x))->node.keep) ) { \ ast_delete(x); \ } \ } while(0) /* Expression interface * * Any expression or block returns an ir_value, and needs * to know the current function. */ typedef bool ast_expression_codegen(ast_expression*, ast_function*, bool lvalue, ir_value**); /* TODO: the codegen function should take an output-type parameter * indicating whether a variable, type, label etc. is expected, and * an environment! * Then later an ast_ident could have a codegen using this to figure * out what to look for. * eg. in code which uses a not-yet defined variable, the expression * would take an ast_ident, and the codegen would be called with * type `expression`, so the ast_ident's codegen would search for * variables through the environment (or functions, constants...). */ typedef struct { ast_node_common node; ast_expression_codegen *codegen; int vtype; ast_expression *next; /* arrays get a member-count */ size_t count; ast_value* *params; uint32_t flags; /* void foo(string...) gets varparam set as a restriction * for variadic parameters */ ast_expression *varparam; /* The codegen functions should store their output values * so we can call it multiple times without re-evaluating. * Store lvalue and rvalue seperately though. So that * ast_entfield for example can generate both if required. */ ir_value *outl; ir_value *outr; } ast_expression_common; #define AST_FLAG_VARIADIC (1<<0) #define AST_FLAG_NORETURN (1<<1) #define AST_FLAG_INLINE (1<<2) #define AST_FLAG_INITIALIZED (1<<3) #define AST_FLAG_DEPRECATED (1<<4) #define AST_FLAG_INCLUDE_DEF (1<<5) #define AST_FLAG_IS_VARARG (1<<6) #define AST_FLAG_ALIAS (1<<7) #define AST_FLAG_TYPE_MASK (AST_FLAG_VARIADIC | AST_FLAG_NORETURN) /* Value * * Types are also values, both have a type and a name. * especially considering possible constructs like typedefs. * typedef float foo; * is like creating a 'float foo', foo serving as the type's name. */ struct ast_value_s { ast_expression_common expression; const char *name; const char *desc; const char *argcounter; /* int vtype; ast_value *next; */ int cvq; /* const/var qualifier */ bool isfield; /* this declares a field */ bool hasvalue; union { double vfloat; int vint; vector vvec; const char *vstring; int ventity; ast_function *vfunc; ast_value *vfield; } constval; /* usecount for the parser */ size_t uses; ir_value *ir_v; ir_value **ir_values; size_t ir_value_count; /* ONLY for arrays in progs version up to 6 */ ast_value *setter; ast_value *getter; }; ast_value* ast_value_new(lex_ctx ctx, const char *name, int qctype); ast_value* ast_value_copy(const ast_value *self); /* This will NOT delete an underlying ast_function */ void ast_value_delete(ast_value*); bool ast_value_set_name(ast_value*, const char *name); bool ast_value_codegen(ast_value*, ast_function*, bool lvalue, ir_value**); bool ast_local_codegen(ast_value *self, ir_function *func, bool isparam); bool ast_global_codegen(ast_value *self, ir_builder *ir, bool isfield); void ast_value_params_add(ast_value*, ast_value*); bool ast_compare_type(ast_expression *a, ast_expression *b); ast_expression* ast_type_copy(lex_ctx ctx, const ast_expression *ex); #define ast_type_adopt(a, b) ast_type_adopt_impl((ast_expression*)(a), (ast_expression*)(b)) void ast_type_adopt_impl(ast_expression *self, const ast_expression *other); void ast_type_to_string(ast_expression *e, char *buf, size_t bufsize); typedef enum ast_binary_ref_s { AST_REF_LEFT = 1 << 1, AST_REF_RIGHT = 1 << 2, AST_REF_ALL = (AST_REF_LEFT | AST_REF_RIGHT) } ast_binary_ref; /* Binary * * A value-returning binary expression. */ struct ast_binary_s { ast_expression_common expression; int op; ast_expression *left; ast_expression *right; ast_binary_ref refs; }; ast_binary* ast_binary_new(lex_ctx ctx, int op, ast_expression *left, ast_expression *right); void ast_binary_delete(ast_binary*); bool ast_binary_codegen(ast_binary*, ast_function*, bool lvalue, ir_value**); /* Binstore * * An assignment including a binary expression with the source as left operand. * Eg. a += b; is a binstore { INSTR_STORE, INSTR_ADD, a, b } */ struct ast_binstore_s { ast_expression_common expression; int opstore; int opbin; ast_expression *dest; ast_expression *source; /* for &~= which uses the destination in a binary in source we can use this */ bool keep_dest; }; ast_binstore* ast_binstore_new(lex_ctx ctx, int storeop, int op, ast_expression *left, ast_expression *right); void ast_binstore_delete(ast_binstore*); bool ast_binstore_codegen(ast_binstore*, ast_function*, bool lvalue, ir_value**); /* Unary * * Regular unary expressions: not,neg */ struct ast_unary_s { ast_expression_common expression; int op; ast_expression *operand; }; ast_unary* ast_unary_new(lex_ctx ctx, int op, ast_expression *expr); void ast_unary_delete(ast_unary*); bool ast_unary_codegen(ast_unary*, ast_function*, bool lvalue, ir_value**); /* Return * * Make sure 'return' only happens at the end of a block, otherwise the IR * will refuse to create further instructions. * This should be honored by the parser. */ struct ast_return_s { ast_expression_common expression; ast_expression *operand; }; ast_return* ast_return_new(lex_ctx ctx, ast_expression *expr); void ast_return_delete(ast_return*); bool ast_return_codegen(ast_return*, ast_function*, bool lvalue, ir_value**); /* Entity-field * * This must do 2 things: * -) Provide a way to fetch an entity field value. (Rvalue) * -) Provide a pointer to an entity field. (Lvalue) * The problem: * In original QC, there's only a STORE via pointer, but * no LOAD via pointer. * So we must know beforehand if we are going to read or assign * the field. * For this we will have to extend the codegen() functions with * a flag saying whether or not we need an L or an R-value. */ struct ast_entfield_s { ast_expression_common expression; /* The entity can come from an expression of course. */ ast_expression *entity; /* As can the field, it just must result in a value of TYPE_FIELD */ ast_expression *field; }; ast_entfield* ast_entfield_new(lex_ctx ctx, ast_expression *entity, ast_expression *field); ast_entfield* ast_entfield_new_force(lex_ctx ctx, ast_expression *entity, ast_expression *field, const ast_expression *outtype); void ast_entfield_delete(ast_entfield*); bool ast_entfield_codegen(ast_entfield*, ast_function*, bool lvalue, ir_value**); /* Member access: * * For now used for vectors. If we get structs or unions * we can have them handled here as well. */ struct ast_member_s { ast_expression_common expression; ast_expression *owner; unsigned int field; const char *name; bool rvalue; }; ast_member* ast_member_new(lex_ctx ctx, ast_expression *owner, unsigned int field, const char *name); void ast_member_delete(ast_member*); bool ast_member_set_name(ast_member*, const char *name); bool ast_member_codegen(ast_member*, ast_function*, bool lvalue, ir_value**); /* Array index access: * * QC forces us to take special action on arrays: * an ast_store on an ast_array_index must not codegen the index, * but call its setter - unless we have an instruction set which supports * what we need. * Any other array index access will be codegened to a call to the getter. * In any case, accessing an element via a compiletime-constant index will * result in quick access to that variable. */ struct ast_array_index_s { ast_expression_common expression; ast_expression *array; ast_expression *index; }; ast_array_index* ast_array_index_new(lex_ctx ctx, ast_expression *array, ast_expression *index); void ast_array_index_delete(ast_array_index*); bool ast_array_index_codegen(ast_array_index*, ast_function*, bool lvalue, ir_value**); /* Store * * Stores left<-right and returns left. * Specialized binary expression node */ struct ast_store_s { ast_expression_common expression; int op; ast_expression *dest; ast_expression *source; }; ast_store* ast_store_new(lex_ctx ctx, int op, ast_expression *d, ast_expression *s); void ast_store_delete(ast_store*); bool ast_store_codegen(ast_store*, ast_function*, bool lvalue, ir_value**); /* If * * A general 'if then else' statement, either side can be NULL and will * thus be omitted. It is an error for *both* cases to be NULL at once. * * During its 'codegen' it'll be changing the ast_function's block. * * An if is also an "expression". Its codegen will put NULL into the * output field though. For ternary expressions an ast_ternary will be * added. */ struct ast_ifthen_s { ast_expression_common expression; ast_expression *cond; /* It's all just 'expressions', since an ast_block is one too. */ ast_expression *on_true; ast_expression *on_false; }; ast_ifthen* ast_ifthen_new(lex_ctx ctx, ast_expression *cond, ast_expression *ontrue, ast_expression *onfalse); void ast_ifthen_delete(ast_ifthen*); bool ast_ifthen_codegen(ast_ifthen*, ast_function*, bool lvalue, ir_value**); /* Ternary expressions... * * Contrary to 'if-then-else' nodes, ternary expressions actually * return a value, otherwise they behave the very same way. * The difference in 'codegen' is that it'll return the value of * a PHI node. * * The other difference is that in an ast_ternary, NEITHER side * must be NULL, there's ALWAYS an else branch. * * This is the only ast_node beside ast_value which contains * an ir_value. Theoretically we don't need to remember it though. */ struct ast_ternary_s { ast_expression_common expression; ast_expression *cond; /* It's all just 'expressions', since an ast_block is one too. */ ast_expression *on_true; ast_expression *on_false; }; ast_ternary* ast_ternary_new(lex_ctx ctx, ast_expression *cond, ast_expression *ontrue, ast_expression *onfalse); void ast_ternary_delete(ast_ternary*); bool ast_ternary_codegen(ast_ternary*, ast_function*, bool lvalue, ir_value**); /* A general loop node * * For convenience it contains 4 parts: * -) (ini) = initializing expression * -) (pre) = pre-loop condition * -) (pst) = post-loop condition * -) (inc) = "increment" expression * The following is a psudo-representation of this loop * note that '=>' bears the logical meaning of "implies". * (a => b) equals (!a || b) {ini}; while (has_pre => {pre}) { {body}; continue: // a 'continue' will jump here if (has_pst => {pst}) break; {inc}; } */ struct ast_loop_s { ast_expression_common expression; ast_expression *initexpr; ast_expression *precond; ast_expression *postcond; ast_expression *increment; ast_expression *body; /* For now we allow a seperate flag on whether or not the condition * is supposed to be true or false. * That way, the parser can generate a 'while not(!x)' for `while(x)` * if desired, which is useful for the new -f{true,false}-empty-strings * flag. */ bool pre_not; bool post_not; }; ast_loop* ast_loop_new(lex_ctx ctx, ast_expression *initexpr, ast_expression *precond, bool pre_not, ast_expression *postcond, bool post_not, ast_expression *increment, ast_expression *body); void ast_loop_delete(ast_loop*); bool ast_loop_codegen(ast_loop*, ast_function*, bool lvalue, ir_value**); /* Break/Continue */ struct ast_breakcont_s { ast_expression_common expression; bool is_continue; unsigned int levels; }; ast_breakcont* ast_breakcont_new(lex_ctx ctx, bool iscont, unsigned int levels); void ast_breakcont_delete(ast_breakcont*); bool ast_breakcont_codegen(ast_breakcont*, ast_function*, bool lvalue, ir_value**); /* Switch Statements * * A few notes about this: with the original QCVM, no real optimization * is possible. The SWITCH instruction set isn't really helping a lot, since * it only collapes the EQ and IF instructions into one. * Note: Declaring local variables inside caseblocks is normal. * Since we don't have to deal with a stack there's no unnatural behaviour to * be expected from it. * TODO: Ticket #20 */ typedef struct { ast_expression *value; /* #20 will replace this */ ast_expression *code; } ast_switch_case; struct ast_switch_s { ast_expression_common expression; ast_expression *operand; ast_switch_case *cases; }; ast_switch* ast_switch_new(lex_ctx ctx, ast_expression *op); void ast_switch_delete(ast_switch*); bool ast_switch_codegen(ast_switch*, ast_function*, bool lvalue, ir_value**); /* Label nodes * * Introduce a label which can be used together with 'goto' */ struct ast_label_s { ast_expression_common expression; const char *name; ir_block *irblock; ast_goto **gotos; /* means it has not yet been defined */ bool undefined; }; ast_label* ast_label_new(lex_ctx ctx, const char *name, bool undefined); void ast_label_delete(ast_label*); void ast_label_register_goto(ast_label*, ast_goto*); bool ast_label_codegen(ast_label*, ast_function*, bool lvalue, ir_value**); /* GOTO nodes * * Go to a label, the label node is filled in at a later point! */ struct ast_goto_s { ast_expression_common expression; const char *name; ast_label *target; ir_block *irblock_from; }; ast_goto* ast_goto_new(lex_ctx ctx, const char *name); void ast_goto_delete(ast_goto*); void ast_goto_set_label(ast_goto*, ast_label*); bool ast_goto_codegen(ast_goto*, ast_function*, bool lvalue, ir_value**); /* CALL node * * Contains an ast_expression as target, rather than an ast_function/value. * Since it's how QC works, every ast_function has an ast_value * associated anyway - in other words, the VM contains function * pointers for every function anyway. Thus, this node will call * expression. * Additionally it contains a list of ast_expressions as parameters. * Since calls can return values, an ast_call is also an ast_expression. */ struct ast_call_s { ast_expression_common expression; ast_expression *func; ast_expression* *params; ast_expression *va_count; }; ast_call* ast_call_new(lex_ctx ctx, ast_expression *funcexpr); void ast_call_delete(ast_call*); bool ast_call_codegen(ast_call*, ast_function*, bool lvalue, ir_value**); bool ast_call_check_types(ast_call*); /* Blocks * */ struct ast_block_s { ast_expression_common expression; ast_value* *locals; ast_expression* *exprs; ast_expression* *collect; }; ast_block* ast_block_new(lex_ctx ctx); void ast_block_delete(ast_block*); void ast_block_set_type(ast_block*, ast_expression *from); bool ast_block_codegen(ast_block*, ast_function*, bool lvalue, ir_value**); void ast_block_collect(ast_block*, ast_expression*); bool GMQCC_WARN ast_block_add_expr(ast_block*, ast_expression*); /* Function * * Contains a list of blocks... at least in theory. * Usually there's just the main block, other blocks are inside that. * * Technically, functions don't need to be an AST node, since we have * neither functions inside functions, nor lambdas, and function * pointers could just work with a name. However, this way could be * more flexible, and adds no real complexity. */ struct ast_function_s { ast_node_common node; ast_value *vtype; const char *name; int builtin; ir_function *ir_func; ir_block *curblock; ir_block **breakblocks; ir_block **continueblocks; #if 0 /* In order for early-out logic not to go over * excessive jumps, we remember their target * blocks... */ ir_block *iftrue; ir_block *iffalse; #endif size_t labelcount; /* in order for thread safety - for the optional * channel abesed multithreading... keeping a buffer * here to use in ast_function_label. */ char labelbuf[64]; ast_block* *blocks; ast_value *varargs; ast_value *argc; ast_value *fixedparams; }; ast_function* ast_function_new(lex_ctx ctx, const char *name, ast_value *vtype); /* This will NOT delete the underlying ast_value */ void ast_function_delete(ast_function*); /* For "optimized" builds this can just keep returning "foo"... * or whatever... */ const char* ast_function_label(ast_function*, const char *prefix); bool ast_function_codegen(ast_function *self, ir_builder *builder); bool ast_generate_accessors(ast_value *asvalue, ir_builder *ir); /* Expression union */ union ast_expression_u { ast_expression_common expression; ast_value value; ast_binary binary; ast_block block; ast_ternary ternary; ast_ifthen ifthen; ast_store store; ast_entfield entfield; }; /* Node union */ union ast_node_u { ast_node_common node; ast_expression expression; }; #endif