2023-11-08 |
bones_was_here | vid: add cvar vid_minimize_on_focus_loss |
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2023-11-08 |
bones_was_here | input: stop capturing mouse movement if window is hidde... |
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2023-11-08 |
bones_was_here | vid: implement monitor selection with instant cvar... |
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2023-11-08 |
bones_was_here | vid: remove obsolete cvars |
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2023-11-08 |
bones_was_here | vid: misc cleanups |
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2023-10-28 |
bones_was_here | Implement OpenGL version checking, use it for occlusion... |
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2023-10-28 |
bones_was_here | Cleanup some legacy cruft in vid_sdl.c |
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2023-02-05 |
bones_was_here | Merge PR 'Fixed two keyboard bugs' |
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2023-01-30 |
bones_was_here | Simplify VID_SetMouse() calling logic |
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2020-10-02 |
cloudwalk | Remove unneeded #includes in some headers. Make some... |
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2020-09-29 |
cloudwalk | Add qdefs.h and qstats.h to split up quakedef.h. Make... |
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2020-09-17 |
cloudwalk | Rename qboolean to qbool |
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2020-06-15 |
cloudwalk | Properly implement borderless windowed mode support |
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2020-01-21 |
havoc | Split the global cmd interpreter into 4 separate ones... |
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2018-08-12 |
havoc | Use GL3.2 Core Profile context. |
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2018-08-12 |
havoc | A bit more cleanup. |
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2018-08-12 |
havoc | Refactored VID_CheckExtensions and GL_Init to GL_Setup. |
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2018-07-31 |
havoc | Remove some unused stuff related to glDrawRangeElements. |
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2018-07-29 |
havoc | Add gl_debug cvar, if enabled the GL context will have... |
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2018-06-30 |
havoc | Change MAX_TEXTUREUNITS from 16 to 32 - this fixes... |
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2018-05-22 |
havoc | Rename RENDERPATH_GL20 to RENDERPATH_GL32. |
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2018-05-20 |
havoc | Just assume GL_ARB_texture_non_power_of_two and a numbe... |
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2018-05-06 |
havoc | Remove r_vertexgeneric_t, r_vertexmesh_t, vid.interleav... |
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2018-05-02 |
havoc | Remove shadowvolume rendering entirely, now shadowmaps... |
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2018-04-20 |
havoc | Remove all render paths except GL20/GLES2. This means... |
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2018-04-03 |
havoc | Remove v_hwgamma feature as it is not worth maintaining... |
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2017-04-23 |
havoc | Removed the gray-out behavior on the gamma settings... |
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2016-08-28 |
havoc | Added r_shadow_bouncegrid_lightpathsize which is an... |
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2014-10-04 |
divverent | Implement GPU-side corona fading |
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2013-09-18 |
divverent | vid_desktopfullscreen improvements; allow querying... |
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2013-09-17 |
divverent | rename netwmfullscreen to desktopfullscreen; implement... |
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2013-07-17 |
havoc | Steel Storm additions for mobile (EluanCM) |
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2013-04-16 |
havoc | use int not qboolean for glshaderversion |
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2013-02-28 |
havoc | implemented use of GL_ARB_uniform_buffer_object for... |
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2011-11-08 |
divverent | fix compile error regarding vid_sRGB declaration |
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2011-11-02 |
havoc | support GL_ARB_framebuffer_object, with GL_EXT_framebuf... |
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2011-10-31 |
havoc | added support for GL_EXT_packed_depth_stencil, this... |
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2011-10-22 |
havoc | major overhaul for thread-safety - many global variable... |
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2011-06-08 |
havoc | implemented r_transparent_alphatocoverage 2 which promo... |
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2011-06-08 |
havoc | reworked use of alphatest - now only GL11/GL13/GLES1... |
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2011-05-18 |
havoc | implemented support for Windows XInput (using different... |
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2011-05-08 |
vortex | GL_ARB_multisampling defs (vid_multisampling) and alpha... |
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2011-05-07 |
havoc | added vid_sRGB cvar, this replaces the r_texture_sRGB... |
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2011-04-18 |
havoc | added RENDERPATH_GLES1 |
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2011-04-10 |
havoc | implemented support for GL_EXT_texture_sRGB to preserve... |
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2011-04-01 |
havoc | WGL client can now use DPSOFTRAST, added thread_win... |
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2011-03-13 |
divverent | properly detect glsl 1.3 support |
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2011-02-26 |
havoc | added support for SDL_Window API but it is disabled... |
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2011-02-09 |
havoc | removed unmaintained CgGL rendering path |
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2011-02-07 |
havoc | added RENDERPATH_GLES2 |
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2011-02-06 |
havoc | changed use of GL_ARB_fragment_shader and friends to... |
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2011-01-22 |
havoc | added DPSOFTRAST software rasterizer, a work in progress |
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2011-01-18 |
havoc | reduced memory usage by around 20MB (no longer allocate... |
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2010-09-17 |
havoc | remove r_shadow_texturetype cvar (now always uses 2D... |
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2010-08-19 |
havoc | fix almost all g++ -pedantic warnings |
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2010-07-03 |
havoc | implemented Direct3D9 renderer (off by default), not... |
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2010-07-02 |
havoc | fix a bunch of warnings if compiling darkplaces as... |
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2010-05-01 |
havoc | overhauled vertex formats, now supports 100% interleave... |
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2010-01-05 |
havoc | remove support for GL_EXT_compiled_vertex_array extension |
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2009-12-30 |
havoc | implemented support for caching compressed textures... |
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2009-12-23 |
havoc | the beginnings of a cgGL rendering path experiment... |
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2009-12-17 |
havoc | implemented deferred rendering (r_shadow_deferred cvar... |
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2009-12-09 |
havoc | removed GL_NV_blend_square detection because it is... |
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2009-12-09 |
havoc | removed DOT3 lighting path (bumpmapped lighting on... |
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2009-12-08 |
havoc | some cleanup |
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2009-12-07 |
havoc | added vid.support struct containing extension detection... |
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2009-12-07 |
havoc | removed gl_videosyncavailable variable because on all... |
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2009-12-07 |
havoc | renamed gl_stencil to vid.stencil |
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2009-12-07 |
havoc | changed VID_InitMode to take a viddef_mode_t structure... |
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2009-09-15 |
havoc | fix errors and warnings in MSVC when compiling as C++ |
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2009-08-05 |
divverent | glx, sdl, wgl: autodetect all supported video modes... |
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2009-05-27 |
divverent | patch by parasti; changes to his patch: no per function... |
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2009-01-31 |
divverent | more fullscreen cleanup |
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2008-05-10 |
havoc | renamed VID_GrabMouse to VID_SetMouse as it now takes... |
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2008-05-08 |
havoc | fixed several bugs with mouse grabbing |
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2008-05-08 |
havoc | renamed IN_Activate to VID_GrabMouse and made it a... |
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2008-02-14 |
havoc | implemented vid_samples cvar (antialiasing samples... |
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2008-02-01 |
divverent | - vid_userefreshrate: when 0, a sane default is tried... |
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2008-01-29 |
divverent | added variable vid_gammatables_trivial that is true... |
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2008-01-29 |
divverent | oops, wrong type... "int" has no ANSI C defined wraparo... |
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2008-01-29 |
divverent | make other parts of DP able to retrieve the gamma table... |
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2007-11-13 |
divverent | SDL icon support by Blub, messed up by me ;) |
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2007-11-09 |
divverent | update Blub's SDL patch |
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2007-03-12 |
havoc | added vid_grabkeyboard cvar which defaults to 0, this... |
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2006-10-18 |
havoc | added vid_stereobuffer cvar based on patch from syschuc... |
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2006-03-28 |
havoc | modified gamma handling, now VID_UpdateGamma is only... |
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2006-03-21 |
havoc | removed detection of GL_NV_texture_shader extension... |
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2006-03-11 |
havoc | changed VID_Finish to take an allowmousegrab parameter... |
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2005-11-30 |
havoc | implemented vid_refreshrate cvar to specify display... |
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2005-10-21 |
havoc | gave names to nearly all structs and enums which should... |
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2005-05-13 |
havoc | replaced all references to vid.conwidth and vid.conheig... |
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2005-05-06 |
havoc | renamed VID_Open to VID_Start, inlined VID_Close ito... |
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2005-05-06 |
havoc | changed Host_Init to execute configs only once |
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2005-03-31 |
molivier | Removed GL_OpenLibrary and GL_CloseLibrary from "vid... |
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2004-12-19 |
havoc | GLX mode now supports GLX_SGI_swap_control for vid_vsync |
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2004-09-11 |
tomaz | Added vid_vsync cvar and also to put it in the video... |
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2004-07-26 |
havoc | added gl_finish cvar, defaults to 0, this was a noticab... |
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2004-01-01 |
knghtbrd | Moved an extern to the proper header. |
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2003-12-07 |
havoc | removed vid_allowhwgamma variable because vid_activewin... |
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2003-11-19 |
black | vid_hardwaregammasupported is now a read-only cvar |
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