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use both .items2 and serverflags in items stat, to finally fix the runes
[xonotic/darkplaces.git] / snd_main.c
2012-02-01 havocmoved S_FreeSfx call in S_StopChannel to be in a safer...
2011-11-19 divverentsupport viewentity to be shared; DP_CSQC_V_CALCREFDEF
2011-11-19 divverentsupport viewentity to be shared; DP_CSQC_V_CALCREFDEF
2011-11-15 Rudolf Polzer::stable-branch::reset=9b74aa42ccbe076796426f8c131cf3ef...
2011-11-14 divverentCSQC: track client-side entities for sounds issued...
2011-11-01 havocfix compile errors and warnings in MSVC
2011-10-22 havocmajor overhaul for thread-safety - many global variable...
2011-10-14 divverentsnd_maxchannelvolume and snd_softclip
2011-10-14 havocremoved S_StartSound_StartPosition function because...
2011-10-14 divverentadd cvars: snd_attenuation_exponent, snd_attenuation_de...
2011-10-14 divverentsnd_maxchannelvolume and snd_softclip
2011-10-12 havocremoved S_StartSound_StartPosition function because...
2011-10-09 divverentadd cvars: snd_attenuation_exponent, snd_attenuation_de...
2011-10-08 divverentadd a TODO comment about sound falloff curve, needs...
2011-10-08 divverentadd a TODO comment about sound falloff curve, needs...
2011-10-07 divverentif the two mtimes are identical, also use the max inter...
2011-10-07 divverentby default, skip start of the sound, don't delay (to...
2011-10-07 divverentprovide cvars to change identical sound randomization
2011-10-07 divverentsound: when randomizing sound start times, check pitch...
2011-10-04 divverentif the two mtimes are identical, also use the max inter...
2011-10-04 divverentby default, skip start of the sound, don't delay (to...
2011-10-04 divverentprovide cvars to change identical sound randomization
2011-10-04 divverentsound: when randomizing sound start times, check pitch...
2011-10-01 havocfixed multiple crashes and infinite loops in sound...
2011-10-01 havocsound mixer now operates on floating point, has on...
2011-09-16 havocfixed multiple crashes and infinite loops in sound...
2011-09-16 havocregister the snd_streaming_length cvar
2011-09-16 divverentnew cvar: snd_streaming_length ("don't stream sound...
2011-09-15 havocsound mixer now operates on floating point, has on...
2011-09-15 havocregister the snd_streaming_length cvar
2011-09-14 divverentnew cvar: snd_streaming_length ("don't stream sound...
2011-08-14 vortexr_glsl_deluxemapping 2 support for vertexlit surfaces...
2011-07-31 vortexr_glsl_deluxemapping 2 support for vertexlit surfaces...
2011-07-06 divverentDP_SND_SOUND7_WIP1
2011-07-05 divverentDP_SND_SOUND7_WIP1
2011-06-08 havoceliminated S_LockSfx and S_UnlockSfx which were not...
2011-06-08 havoceliminated S_LockSfx and S_UnlockSfx which were not...
2011-06-03 divverentnew cvars: snd_startloopingsounds, snd_startnonloopings...
2011-06-03 divverentnew cvars: snd_startloopingsounds, snd_startnonloopings...
2011-05-23 havocfix a crash in debug builds where the compiler did...
2011-05-23 havocfix a crash in debug builds where the compiler did...
2011-02-12 Rudolf Polzer::stable-branch::reset=83d0515e854d7acf232a792868fe330b...
2011-01-31 divverentalso apply volume.value to ambient sounds (is this...
2011-01-29 divverentSquashed commit of the following:
2010-12-04 divverent100% untested: additionally apply mastervolume to ambie...
2010-12-01 divverent100% untested: additionally apply mastervolume to ambie...
2010-11-19 havocmatch sound radius in Quake 1.01, where it was effectiv...
2010-11-19 havocchange default snd_soundradius back to 1000, matching...
2010-11-19 havocmatch sound radius in Quake 1.01, where it was effectiv...
2010-11-19 havocchange default snd_soundradius back to 1000, matching...
2010-09-24 divverentfix another bug in the prologic patch :)
2010-09-24 divverentfix another bug in the prologic patch :)
2010-09-24 Rudolf PolzerReset the stable branch to the current DP trunk, as...
2010-09-23 divverentallow bgmvolume to be > 1 to be able to exceed mastervo...
2010-09-23 divverentchange clamping logic
2010-09-23 divverentexpand volume accuracy from 8bit to 16bit; allow channe...
2010-09-23 divverentfix ambient sounds in prologic
2010-09-22 divverentProLogic patch by Joris Nijnuis, with some fixes
2010-09-10 divverentadd a type cast for C++
2010-09-10 divverentadd a type cast for C++
2010-09-09 divverentdo sound occlusion only once per sound, not once per...
2010-09-09 divverentdo sound occlusion only once per sound, not once per...
2010-09-09 divverentsound occlusion: use PVS by default, make the cvar...
2010-09-09 divverentsound occlusion: use PVS by default, make the cvar...
2010-08-10 divverentfix a seldom sound related segfault
2010-08-06 divverentfix a seldom sound related segfault
2010-05-09 divverentnew cvar: mastervolume (controlling both volume and...
2010-05-06 divverentnew cvar: mastervolume (controlling both volume and...
2010-04-30 vortexS_GetEntChallelPosition -> S_GetEntChannelPosition
2010-04-30 vortexDP_SND_GETSOUNDTIME extension (query sound progress...
2010-04-15 vortexS_GetEntChallelPosition -> S_GetEntChannelPosition
2010-04-14 vortexDP_SND_GETSOUNDTIME extension (query sound progress...
2010-03-02 havocchanged r_speeds labels again, less csqc monitoring...
2010-02-27 havocchanged r_speeds labels again, less csqc monitoring...
2010-02-01 havocimplemented music playlist system with 10 playlists...
2010-01-29 havocimplemented music playlist system with 10 playlists...
2009-12-31 blubCheck sfx->fetcher instead of ch_ind < 0 before freeing...
2009-12-31 havocdue to performance issues with streaming ogg decoding...
2009-12-30 divverentdon't spatialize twice :P
2009-12-30 divverenthopefully fix a race condition in S_StartSound
2009-12-27 havocchanged several Con_Printf calls to Con_DPrintf
2009-12-08 havocincrease _snd_mixahead to 0.15 to fix crackling sound...
2009-11-23 divverentfix typo
2009-11-23 divverentfix sound spatialization of edited sounds
2009-11-22 havocimplemented FTE_CSQC_SKELETONOBJECTS (clientside support)
2009-11-15 divverentfirst preliminary version of DP_SND_SETPARAMS: let...
2009-11-14 havocalways stream decode ogg, this reduces Nexuiz sound...
2009-11-11 havocmigrated a large number of #define MAX values to quaked...
2009-09-15 havocfix errors and warnings in MSVC when compiling as C++
2009-09-08 echonOops!
2009-09-06 echonAdded an unreal-esque feature: snd_spatialization_occlu...
2009-06-01 divverentfix another race condition when stopping ALL sounds
2009-06-01 divverentfix a race condition in DP's sound handling; note:...
2009-05-22 havocincreased _snd_mixahead from 0.1 to 0.11 to fix static...
2009-04-15 divverentDP_QC_GETTIME_CDTRACK: extension to query the playing...
2009-04-14 divverentfix SND_PickChannel bug choosing an in use channel
2009-04-13 havocfix csqc sound precaches which were being freed after...
2009-04-12 havocadded safety checks in S_PlaySfxOnChannel due to a...
2009-04-11 motorsepIn function `S_ServerSounds': unused variable `sfxnext...
2009-04-10 havocdo not unload models/sounds until signon is done, this...
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