]> git.xonotic.org Git - xonotic/darkplaces.git/history - r_shadow.c
UNMERGE! ODE stuff:
[xonotic/darkplaces.git] / r_shadow.c
2011-12-13 divverentget rid of 3 permutation bits
2011-12-13 divverentget rid of 3 permutation bits
2011-12-05 havocfixed a crash with r_shadow_bouncegrid 2 when also...
2011-12-05 havocfixed a crash with r_shadow_bouncegrid 2 when also...
2011-12-03 havocadded r_shadow_shadowmapping_useshadowsampler cvar...
2011-11-30 havocadded r_shadow_shadowmapping_useshadowsampler cvar...
2011-11-15 Rudolf Polzer::stable-branch::reset=9b74aa42ccbe076796426f8c131cf3ef...
2011-11-09 havocadded r_transparent_sortsurfacesbynearest cvar (default...
2011-11-01 havocUNMERGE! removed r_shadow_deferred_8bitrange cvar
2011-11-01 havocalways use RGBA16F format for deferred rendering regard...
2011-10-31 havocadded R_LoadTextureRenderbuffer for creating renderbuff...
2011-10-31 divverentframegroups: add support for group names specified...
2011-10-31 havocremoved r_shadow_deferred_8bitrange cvar
2011-10-31 havocadded support for GL_EXT_packed_depth_stencil, this...
2011-10-31 havocremoved r_shadow_deferred_8bitrange cvar
2011-10-31 havocadded support for GL_EXT_packed_depth_stencil, this...
2011-10-27 divverentframegroups: add support for group names specified...
2011-10-22 havocmajor overhaul for thread-safety - many global variable...
2011-10-18 eihrulfix fbo var name bug in R_DrawModelShadowMaps
2011-10-18 havocreworked collision cache to only be used by bouncegrid...
2011-10-18 havocfix motionblur with r_viewfbo 2 or 3
2011-10-18 havocremoved cvars r_hdr and r_hdr_range - now the only...
2011-10-18 havocoverhauling a lot of functions to allow fbo rendering
2011-10-18 havocrenamed r_bloomstate to r_fb because it contains frameb...
2011-10-18 eihrulfix fbo var name bug in R_DrawModelShadowMaps
2011-10-17 havocreworked collision cache to only be used by bouncegrid...
2011-10-16 havocfix motionblur with r_viewfbo 2 or 3
2011-10-16 havocremoved cvars r_hdr and r_hdr_range - now the only...
2011-10-16 havocoverhauling a lot of functions to allow fbo rendering
2011-10-16 havocrenamed r_bloomstate to r_fb because it contains frameb...
2011-08-14 havocfix a pile of issues with calling conventions on GLES2...
2011-08-14 vortexr_glsl_deluxemapping 2 support for vertexlit surfaces...
2011-08-03 havocfix a pile of issues with calling conventions on GLES2...
2011-07-31 vortexr_glsl_deluxemapping 2 support for vertexlit surfaces...
2011-07-31 vortexFix gl_texturecompression_sprites to check for gl_textu...
2011-07-24 vortexFix gl_texturecompression_sprites to check for gl_textu...
2011-07-23 havocadded a FIXME comment - R_CompleteLightPoint should...
2011-07-13 havocadded a FIXME comment - R_CompleteLightPoint should...
2011-06-23 havocmore rework of r_shadow_bouncegrid, now dynamic mode...
2011-06-23 havocadded r_shadow_bouncegrid 2 which disables rtlights...
2011-06-23 havocmore rework of r_shadow_bouncegrid, now dynamic mode...
2011-06-23 havocadded r_shadow_bouncegrid 2 which disables rtlights...
2011-06-08 divverentuse subtractive blend equation to support negative...
2011-06-08 divverentuse subtractive blend equation to support negative...
2011-06-08 havocreworked use of alphatest - now only GL11/GL13/GLES1...
2011-06-08 havocreworked use of alphatest - now only GL11/GL13/GLES1...
2011-05-29 havocadded r_trippy cvar
2011-05-29 havocadded r_trippy cvar
2011-05-14 vortexOpenGL 2.0 path: Make handling of Alpha-To-Coverage...
2011-05-11 vortexOpenGL 2.0 path: Make handling of Alpha-To-Coverage...
2011-05-09 vortexMove Alpha-To-Coverage stuff to gl_backend.c, fix bug...
2011-05-09 vortexMove Alpha-To-Coverage stuff to gl_backend.c, fix bug...
2011-04-25 vortexR_LightPoint: fix glitch. Add checking for worldmodel...
2011-04-23 vortexR_LightPoint: fix glitch. Add checking for worldmodel...
2011-04-19 havocadded RENDERPATH_GLES1
2011-04-18 havocadded RENDERPATH_GLES1
2011-04-12 havocfix a typo
2011-04-12 havocfix a typo
2011-04-10 havocimplemented support for GL_EXT_texture_sRGB to preserve...
2011-04-10 havoccorrect a cvar comment now that directional shading...
2011-04-10 havocredesigned r_shadow_bouncegrid_static_directionalshadin...
2011-04-10 havocimplemented support for GL_EXT_texture_sRGB to preserve...
2011-04-09 havoccorrect a cvar comment now that directional shading...
2011-04-09 havocredesigned r_shadow_bouncegrid_static_directionalshadin...
2011-04-03 havocadded r_viewfbo and r_viewscale cvars - the former...
2011-03-31 havocadded r_viewfbo and r_viewscale cvars - the former...
2011-03-30 havocr_shadow_deferred now checks for r_shadow_gloss 0 and...
2011-03-30 havocr_shadow_bouncegrid_particleintensity changed from...
2011-03-30 havocrestore the active rtlights check in bouncegrid
2011-03-30 havocremove check for active rtlights in bouncegrid because...
2011-03-30 havocbetter detection of active rtlights in bouncegrid code
2011-03-30 havocdo not use light scissoring on deferred lighting mode...
2011-03-30 havocdisallow r_shadow_bouncegrid on renderpaths that do...
2011-03-30 havocadded r_shadow_bouncegrid_static cvar which makes a...
2011-03-29 havocr_shadow_deferred now checks for r_shadow_gloss 0 and...
2011-03-28 havocr_shadow_bouncegrid_particleintensity changed from...
2011-03-28 havocrestore the active rtlights check in bouncegrid
2011-03-28 havocremove check for active rtlights in bouncegrid because...
2011-03-28 havocbetter detection of active rtlights in bouncegrid code
2011-03-28 havocdo not use light scissoring on deferred lighting mode...
2011-03-28 havocdisallow r_shadow_bouncegrid on renderpaths that do...
2011-03-28 havocadded r_shadow_bouncegrid_static cvar which makes a...
2011-03-25 vortexAdd R_LightPoint which is fast version of R_CompleteLig...
2011-03-24 vortexAdd R_LightPoint which is fast version of R_CompleteLig...
2011-03-20 havoccache collision trace results from frame to frame
2011-03-19 vortexAdd "originscale" parameter to r_editlights (may be...
2011-03-19 vortexAdd "originscale" parameter to r_editlights (may be...
2011-03-17 havocchange default r_shadow_deferred_8bitrange to 4 to...
2011-03-17 havocadded r_shadow_bouncegrid_directionalshading cvar,...
2011-03-17 havocchange default r_shadow_deferred_8bitrange to 4 to...
2011-03-14 havocadded r_shadow_bouncegrid_directionalshading cvar,...
2011-03-13 havocr_shadow_bouncegrid now uses floats for accumulating...
2011-03-13 havocr_shadow_bouncegrid now uses floats for accumulating...
2011-03-11 havoccache collision trace results from frame to frame
2011-03-07 Rudolf Polzer::stable-branch::reset=c0b5a9d4a829afdee87b9ef5fc508dff...
2011-03-03 havocbouncegrid now uses interpolated photon accumulation...
2011-03-03 havocreplaced r_shadow_bouncegrid_particlespacing with
2011-03-02 havocmake r_shadow_shadowmapping 1 by default, this loses...
2011-03-01 havocq1bsp traceline code now hits surfaces, this comes...
2011-03-01 havocremoved r_shadow_particletrace code and shader because...
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