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[xonotic/darkplaces.git] / model_shared.c
2020-03-15 havocRemove the model parameter from NativeContentsFromSuper...
2019-12-31 divverentFixed compile warnings - Corrected formatting of 'if...
2018-04-05 havocVarious cleanup.
2018-04-04 havocUNMERGE! Various cleanup.
2018-04-03 havocAdd CL_MeshEntities_*, every frame in the client all...
2018-04-03 havocVarious cleanup.
2018-04-03 havocAdd skipmaterialflagsmask feature to TraceLine and...
2018-04-03 havocDon't set MATERIALFLAG_NOSHADOW on SKY materials. ...
2017-04-08 Rudolf Polzer::stable-branch::reset=f6d8bf009aadd637cd9d7444a564ad1b...
2016-11-29 havocAdd skipsupercontentsmask parameter to all the collisio...
2016-11-29 havocFix MSVC++ 2015 warnings about variable scope and some...
2016-11-27 havocAdd skipsupercontentsmask parameter to all the collisio...
2016-11-27 havocRollback last change which was meant to be many smaller...
2016-11-27 havocAdded developer_memorylargerthanmb cvar which dprints...
2016-09-14 havocOverhauled quake3 shader loading such that it now produ...
2016-09-11 havocOverhauled shadowmap rendering to use an atlas texture...
2016-09-10 havocFix MSVC++ 2015 warnings about variable scope and some...
2015-03-06 Rudolf Polzer::stable-branch::reset=704d101890948f0f496ce4fe73be5231...
2015-03-04 divverentFix clang-analyzer false positives.
2014-06-28 havocFixed many issues with q2bsp support, it now works...
2014-06-08 havocFixed many issues with q2bsp support, it now works...
2014-06-04 havocAdded Quake2 BSP support (IBSP38), this is a work in...
2014-06-04 havocFixed a large number of WIN64 type conversion warnings.
2014-06-01 havocAdded Quake2 BSP support (IBSP38), this is a work in...
2014-05-29 havocFixed a large number of WIN64 type conversion warnings.
2013-03-21 havocimplemented r_batch_dynamicbuffer which allows the...
2013-03-21 havocimplemented use of GL_ARB_uniform_buffer_object for...
2013-03-21 havocimplemented loading of the RMQe variant of BSP2 ("2PSB")
2013-02-28 havocimplemented r_batch_dynamicbuffer which allows the...
2013-02-28 havocimplemented use of GL_ARB_uniform_buffer_object for...
2013-02-28 havocimplemented loading of the RMQe variant of BSP2 ("2PSB")
2013-01-20 havocimplemented gpu-skinning (vertex shader skeletal animat...
2013-01-16 havocimplemented gpu-skinning (vertex shader skeletal animat...
2012-12-31 havocfix bug with transparency sorting introduced by vortex...
2012-12-22 havocfix bug with transparency sorting introduced by vortex...
2012-06-15 vortexNew shader keyword dptransparentsort (can be "sky"...
2012-06-10 divverentfix a misleading error "Mod_ForName: NULL name"
2012-06-10 divverentfix a misleading error "Mod_ForName: NULL name"
2012-05-24 vortexNew shader keyword dptransparentsort (can be "sky"...
2012-04-19 divverentremove some more dead code
2012-04-19 divverentremove some more dead code
2012-04-03 divverentfix a NULL pointer dereference in modeldecompile
2012-04-01 divverentfix a NULL pointer dereference in modeldecompile
2012-03-09 havocadded Q1 BSP2 format support, compatible with hmap2
2012-03-09 eihrulconvert pose6s data to pose7s data to resolve quaternio...
2012-02-20 havocadded Q1 BSP2 format support, compatible with hmap2
2012-02-20 vortexODE: rewrite scale support to scale collision mesh...
2012-02-18 vortexODE: rewrite scale support to scale collision mesh...
2012-02-04 eihrulconvert pose6s data to pose7s data to resolve quaternio...
2012-01-24 divverentmod_obj_orientation: affect modeldecompile too
2012-01-24 divverentmod_obj_orientation: affect modeldecompile too
2011-12-31 vortexCumulative patch:
2011-12-21 vortexCumulative patch:
2011-12-18 divverentskip skip
2011-12-18 divverentskip skip
2011-12-13 divverentsupport alphaGen vertex
2011-12-13 divverentsupport alphaGen vertex
2011-11-25 divverentintroduce a lightmap scale for models, and use this...
2011-11-25 divverentintroduce a lightmap scale for models, and use this...
2011-11-15 divverentactually USE surfaceparms parsed from the shaders ...
2011-11-15 divverentactually USE surfaceparms parsed from the shaders ...
2011-11-15 Rudolf Polzer::stable-branch::reset=9b74aa42ccbe076796426f8c131cf3ef...
2011-11-06 divverentchange framegroups parsing so the final EOL is optional
2011-11-06 divverentchange framegroups parsing so the final EOL is optional
2011-11-05 divverenteat unsupported tokens from framegroups file
2011-11-05 divverenteat unsupported tokens from framegroups file
2011-11-05 divverentframegroups parsing: make 5th arg animation name, not...
2011-11-05 divverentframegroups parsing: make 5th arg animation name, not...
2011-11-01 divverentremove debug print
2011-11-01 divverentmore parsing fix
2011-11-01 divverentfix a parsing issue for framegroups files
2011-11-01 divverentremove debug print
2011-11-01 divverentmore parsing fix
2011-11-01 divverentfix a parsing issue for framegroups files
2011-10-31 divverentframegroups: add support for group names specified...
2011-10-27 divverentframegroups: add support for group names specified...
2011-10-22 havocmajor overhaul for thread-safety - many global variable...
2011-09-11 divverentblendfunc addalpha
2011-09-11 divverentmod_q3shader_force_addalpha (default 0)
2011-09-11 divverentnow that DDS loading is consistent with RGBA loading...
2011-09-11 divverentfix interaction of blendfunc with rtlights
2011-09-11 divverentRevert "disable divVerent's texflags hack for now becau...
2011-09-11 havocdisable divVerent's texflags hack for now because it...
2011-09-06 divverentblendfunc addalpha
2011-09-06 divverentmod_q3shader_force_addalpha (default 0)
2011-09-06 divverentnow that DDS loading is consistent with RGBA loading...
2011-09-06 divverentfix interaction of blendfunc with rtlights
2011-09-06 divverentRevert "disable divVerent's texflags hack for now becau...
2011-09-05 havocdisable divVerent's texflags hack for now because it...
2011-09-03 divverentalso set TEXF_ALPHA on GL_ONE GL_ONE (don't ask)
2011-09-03 divverentset TEXF_ALPHA on shader stages only if necessary
2011-09-02 divverentalso set TEXF_ALPHA on GL_ONE GL_ONE (don't ask)
2011-09-01 divverentfix parameter number
2011-09-01 divverentchange to offsetmapping syntax:
2011-09-01 divverentfix parameter number
2011-09-01 divverentchange to offsetmapping syntax:
2011-08-30 divverentoffsetbias: changed range to 0..1 to match what the...
2011-08-30 vortexOffsetmapping: new "Bias" parameter that sets a custom...
2011-08-30 divverentoffsetbias: changed range to 0..1 to match what the...
2011-08-29 divverentset TEXF_ALPHA on shader stages only if necessary
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