]> git.xonotic.org Git - xonotic/darkplaces.git/history - model_brush.c
added MSVC 2012 projects
[xonotic/darkplaces.git] / model_brush.c
2012-12-31 havocfix bug with transparency sorting introduced by vortex...
2012-12-13 eihrulsilence more warnings
2012-06-15 vortexNew shader keyword dptransparentsort (can be "sky"...
2012-05-13 havocfix some int to bool conversion warnings on MSVS2008
2012-04-19 divverentremove some more dead code
2012-03-09 havocfix the compiler error fo' reals this time
2012-03-09 havocfix compile error
2012-03-09 havocadded Q1 BSP2 format support, compatible with hmap2
2011-12-23 divverentmod_obj_orientation cvar: 1 = DP's previous behaviour...
2011-12-23 divverentmod_obj_orientation cvar: 1 = DP's previous behaviour...
2011-11-26 divverentfix lightmapscale logic for sRGB lightmaps to actually...
2011-11-26 divverentfix lightmapscale logic for sRGB lightmaps to actually...
2011-11-25 divverentfix typo
2011-11-25 divverentintroduce a lightmap scale for models, and use this...
2011-11-25 divverentfix typo
2011-11-25 divverentintroduce a lightmap scale for models, and use this...
2011-11-15 Rudolf Polzer::stable-branch::reset=9b74aa42ccbe076796426f8c131cf3ef...
2011-11-08 divverentfix compile error regarding vid_sRGB declaration
2011-11-08 divverentfix compile error regarding vid_sRGB declaration
2011-10-31 havochit q1bsp sky as a solid in surface traceline
2011-10-31 divverentframegroups: add support for group names specified...
2011-10-31 havochit q1bsp sky as a solid in surface traceline
2011-10-27 divverentframegroups: add support for group names specified...
2011-10-23 divverentfix factors in sRGBlightmaps code
2011-10-22 havocmajor overhaul for thread-safety - many global variable...
2011-10-22 divverentfix factors in sRGBlightmaps code
2011-10-21 divverentoption: mod_q3bsp_sRGBlightmaps (experimental)
2011-10-21 divverentmake the sRGB fallback cvar controlled (and off by...
2011-10-21 divverentsRGB: also convert vertex colors
2011-10-21 divverentrename the function
2011-10-21 divverentconvert lightmaps to sRGB for nice sRGB support
2011-10-21 divverentoption: mod_q3bsp_sRGBlightmaps (experimental)
2011-10-20 divverentmake the sRGB fallback cvar controlled (and off by...
2011-10-20 divverentsRGB: also convert vertex colors
2011-10-20 divverentrename the function
2011-10-20 divverentconvert lightmaps to sRGB for nice sRGB support
2011-09-11 divverentmod_q3shader_force_addalpha (default 0)
2011-09-06 divverentmod_q3shader_force_addalpha (default 0)
2011-08-30 divverentoffsetbias: changed range to 0..1 to match what the...
2011-08-30 vortexOffsetmapping: new "Bias" parameter that sets a custom...
2011-08-30 divverentoffsetbias: changed range to 0..1 to match what the...
2011-08-29 vortexOffsetmapping: new "Bias" parameter that sets a custom...
2011-07-31 vortexLightmaps merging debug print ("copying original lightm...
2011-07-31 vortexLightmaps merging debug print ("copying original lightm...
2011-06-30 havocfix offsetmapping without a q3 shader on Q1BSP and MDL
2011-06-28 havocfix offsetmapping without a q3 shader on Q1BSP and MDL
2011-06-27 havocanother attempt at fixing solid water in the dedicated...
2011-06-27 havocanother attempt at fixing solid water in the dedicated...
2011-06-26 havoccleaned up the fix for solid water in q1bsp dedicated...
2011-06-26 havocfix q1bsp dedicated server collisions, a simplification...
2011-06-26 havoccleaned up the fix for solid water in q1bsp dedicated...
2011-06-26 havocfix q1bsp dedicated server collisions, a simplification...
2011-06-23 havocadded sv_gameplayfix_q1bsptracelinereportstexture cvar...
2011-06-22 havocadded sv_gameplayfix_q1bsptracelinereportstexture cvar...
2011-05-29 havocadded r_trippy cvar
2011-05-29 havocadded r_trippy cvar
2011-05-09 havocadded vid_sRGB cvar, this replaces the r_texture_sRGB...
2011-05-07 havocadded vid_sRGB cvar, this replaces the r_texture_sRGB...
2011-04-19 havocadded RENDERPATH_GLES1
2011-04-18 havocadded RENDERPATH_GLES1
2011-04-18 havocfix cullentities trace on q1bsp, it was broken by the
2011-04-17 havocfix cullentities trace on q1bsp, it was broken by the
2011-04-12 divverentfix loading "g"-less .obj files
2011-04-12 divverentfix loading "g"-less .obj files
2011-04-12 divverentavoid some crashes when recursing BIHs
2011-04-12 divverentavoid some crashes when recursing BIHs
2011-04-12 havocremove the never-finished first incarnation of obj...
2011-04-11 havocremove the never-finished first incarnation of obj...
2011-04-10 havocimplemented support for GL_EXT_texture_sRGB to preserve...
2011-04-10 havocrewrote mod_collision_bih tracing code, the functions...
2011-04-10 havocimplemented support for GL_EXT_texture_sRGB to preserve...
2011-04-08 havocwhen loading q1bsp textures, do not allow q3 shader...
2011-04-08 havocadded mod_noshader_default_offsetmapping to allow separ...
2011-04-08 havocadded mod_noshader_default_offsetmapping to allow separ...
2011-04-08 havocwhen loading q1bsp textures, do not allow q3 shader...
2011-04-08 havocrewrote mod_collision_bih tracing code, the functions...
2011-03-25 havocprevent crashes on BIH code
2011-03-25 havocBIH building and recursion no longer directly links...
2011-03-25 havocprevent crashes on BIH code
2011-03-25 divverentmake the endless loop run in 3 milliseconds (fixes...
2011-03-25 havocenable another AABB overlap check, this time on point...
2011-03-25 havocincreased bih traceline speed by nearly 50% by enabling...
2011-03-25 havocadded mod_collision_bih_childrengrouping cvar (default...
2011-03-23 divverentmake the endless loop run in 3 milliseconds (fixes...
2011-03-21 havocenable another AABB overlap check, this time on point...
2011-03-21 havocincreased bih traceline speed by nearly 50% by enabling...
2011-03-21 havocBIH building and recursion no longer directly links...
2011-03-21 havocadded mod_collision_bih_childrengrouping cvar (default...
2011-03-09 havocactually the culling in
2011-03-09 havocfixed a flaw in the culling in
2011-03-09 havocactually the culling in
2011-03-09 havocfixed a flaw in the culling in
2011-03-07 Rudolf Polzer::stable-branch::reset=c0b5a9d4a829afdee87b9ef5fc508dff...
2011-03-03 havocskip backfaces in surface traceline
2011-03-02 havocfixed surface traceline code, bouncegrid looks a lot...
2011-03-01 havocq1bsp traceline code now hits surfaces, this comes...
2011-02-12 Rudolf Polzer::stable-branch::reset=83d0515e854d7acf232a792868fe330b...
2011-02-09 havocremoved unmaintained CgGL rendering path
2011-02-07 havocadded RENDERPATH_GLES2
2011-01-31 havocenable mod_bsp_portalize by default
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