2011-11-15 |
Rudolf Polzer | ::stable-branch::reset=9b74aa42ccbe076796426f8c131cf3ef... |
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2011-11-02 |
havoc | support GL_ARB_framebuffer_object, with GL_EXT_framebuf... |
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2011-10-31 |
havoc | added support for GL_EXT_packed_depth_stencil, this... |
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2011-10-31 |
havoc | added support for GL_EXT_packed_depth_stencil, this... |
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2011-08-14 |
havoc | fix a pile of issues with calling conventions on GLES2... |
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2011-08-03 |
havoc | fix a pile of issues with calling conventions on GLES2... |
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2011-05-09 |
vortex | GL_ARB_multisampling defs (vid_multisampling) and alpha... |
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2011-05-08 |
vortex | GL_ARB_multisampling defs (vid_multisampling) and alpha... |
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2011-04-10 |
havoc | implemented support for GL_EXT_texture_sRGB to preserve... |
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2011-04-10 |
havoc | implemented support for GL_EXT_texture_sRGB to preserve... |
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2011-04-03 |
havoc | added r_viewfbo and r_viewscale cvars - the former... |
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2011-03-31 |
havoc | added r_viewfbo and r_viewscale cvars - the former... |
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2011-03-12 |
divverent | fix offset/reliefmapping by using the proper miplevel... |
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2011-03-12 |
divverent | fix offset/reliefmapping by using the proper miplevel... |
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2011-03-07 |
Rudolf Polzer | ::stable-branch::reset=c0b5a9d4a829afdee87b9ef5fc508dff... |
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2011-03-03 |
havoc | eliminated color4ub vertex formats, now everything... |
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2011-02-12 |
Rudolf Polzer | ::stable-branch::reset=83d0515e854d7acf232a792868fe330b... |
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2011-02-06 |
havoc | remove a couple unused declarations |
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2011-02-06 |
havoc | changed use of GL_ARB_fragment_shader and friends to... |
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2010-11-20 |
Rudolf Polzer | ::stable-branch::reset=2b2ce6d4f94d18b45451c9e648c1c0bb... |
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2010-09-24 |
havoc havoc@d7cf86... | UNMERGE |
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2010-09-24 |
havoc havoc@d7cf86... | UNMERGE |
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2010-09-24 |
havoc havoc@d7cf86... | UNMERGE |
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2010-09-24 |
havoc havoc@d7cf86... | UNMERGE |
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2010-09-24 |
havoc havoc@d7cf86... | UNMERGE |
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2010-09-24 |
Rudolf Polzer | Reset the stable branch to the current DP trunk, as... |
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2010-09-17 |
havoc | enable Tomaz's PIX-friendly shader debugging code if... |
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2010-09-17 |
havoc | remove r_shadow_texturetype cvar (now always uses 2D... |
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2010-08-19 |
havoc | fix almost all g++ -pedantic warnings |
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2010-07-02 |
havoc | created new MSVC2008 project files and solution from... |
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2010-05-01 |
havoc | overhauled vertex formats, now supports 100% interleave... |
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2010-01-26 |
havoc | remove support for GL_EXT_compiled_vertex_array extension |
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2010-01-24 |
havoc havoc@d7cf86... | UNMERGE |
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2010-01-10 |
havoc | remove support for GL_EXT_compiled_vertex_array extension |
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2010-01-05 |
havoc | remove support for GL_EXT_compiled_vertex_array extension |
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2009-12-30 |
havoc | implemented support for caching compressed textures... |
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2009-12-23 |
blub | Adding FreeType2 and UTF-8 Support. |
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2009-12-21 |
havoc | remove some gl functions that are not used |
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2009-12-17 |
havoc | implemented deferred rendering (r_shadow_deferred cvar... |
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2009-12-09 |
havoc | removed DOT3 lighting path (bumpmapped lighting on... |
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2009-12-08 |
havoc | remove a couple useless lines |
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2009-12-08 |
havoc | converted all code using gl_support_* variables to... |
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2009-11-29 |
havoc | removed 1D texture management code, not used by anything |
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2009-11-05 |
divverent | support for "realtime world/dynamic darks". Just for... |
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2009-10-01 |
eihrul | better VSDCT transform |
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2009-10-01 |
eihrul | automagically select best shadowmapping filter mode... |
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2009-09-30 |
eihrul | added indirection cube map for shadowmapping and revise... |
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2009-09-22 |
havoc | implemented omnidirectional shadowmapping using depth... |
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2009-09-13 |
havoc | added detection of GL_EXT_framebuffer_object extension |
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2009-02-12 |
havoc | implemented occlusion query support on corona rendering... |
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2008-06-01 |
divverent | some const fixes and type fixes found by gcc -combine |
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2007-09-22 |
havoc | implemented r_glsl_water cvar (refraction and reflectio... |
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2007-08-23 |
havoc | implemented support for GL_ARB_texture_compression... |
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2007-04-03 |
havoc | added detection of VBO extension |
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2007-01-21 |
havoc | reorganized view rendering setup code a bit to reduce... |
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2007-01-11 |
havoc | implemented detection of GL_EXT_blend_subtract |
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2006-12-19 |
havoc | support for GL_ARB_texture_non_power_of_two extension... |
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2006-11-30 |
havoc | funky interlacing-like rendering feature from div0... |
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2006-10-18 |
havoc | added vid_stereobuffer cvar based on patch from syschuc... |
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2006-08-03 |
havoc | fix memory alignment issue when saving odd-width screen... |
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2006-04-26 |
havoc | added a lot more CHECKGLERROR macro calls, to identify... |
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2006-04-18 |
havoc | reset a bit more state each frame |
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2006-04-02 |
havoc | some cleanup of the GLSL shader, no longer uses #ifdef... |
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2006-03-26 |
havoc | eliminated the hacky r_showtris code, now r_glsl 1... |
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2006-03-21 |
havoc | removed detection of GL_NV_texture_shader extension... |
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2006-01-11 |
havoc | added DrawQ_Line/DrawQ_Lines/DrawQ_LineWidth patch... |
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2005-11-17 |
havoc | made gl_max_size cvar only affect TEXF_PICMIP textures... |
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2005-08-10 |
havoc | renamed r_shadow_geforcefxlowquality to r_shadow_usehal... |
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2005-05-09 |
havoc | remove qwgl externs, as they are not used outside vid_wgl.c |
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2005-05-03 |
havoc | added code for enabling GL_LINE_SMOOTH (antialiased... |
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2005-03-21 |
havoc | added 1f and 4f glTexCoord/glMultiTexCoord function... |
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2004-10-27 |
havoc | greatly improved video capture speed by generating... |
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2004-10-03 |
havoc | remove support for GL_NV_vertex_array_range as it's... |
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2004-08-23 |
havoc | missed a uint that should be GLuint |
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2004-08-23 |
havoc | added GL_ARB_shader_objects, GL_ARB_shading_language_10... |
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2004-07-26 |
havoc | added gl_finish cvar, defaults to 0, this was a noticab... |
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2004-05-12 |
havoc | Tomaz's patch to ask the driver for a gl_texture_anisot... |
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2004-03-22 |
havoc | uncommented a lot of GL functions |
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2004-03-10 |
havoc | now supports GL_EXT_stencil_two_side extension (found... |
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2004-02-18 |
havoc | added gl_lightmaps cvar (for looking at the raw lightma... |
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2003-11-05 |
havoc | added R_Mesh_Draw_ShowTris function which draws a trian... |
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2003-10-21 |
havoc | removed pragma that disabled signed/unsigned mismatch... |
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2003-09-19 |
havoc | Tomaz's awesome new GeForce3 water effect, thanks! |
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2003-07-13 |
havoc | GL_EXT_texture_filter_anisotropic support (thanks zinx!) |
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2003-07-01 |
havoc | redesigned how the renderer handles much of it's state... |
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2003-03-21 |
havoc | This is a patch from Elric greatly cleaning up the... |
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2003-03-09 |
havoc | GL_NV_vertex_array_range support added, but disabled... |
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2003-02-27 |
havoc | changed TEXF_CLAMP to use GL_CLAMP_TO_EDGE (GL_EXT_text... |
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2002-12-11 |
havoc | I guess those glLoadIdentity calls were more important... |
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2002-12-09 |
havoc | removed glLoadIdentity calls (they were all useless... |
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2002-11-03 |
havoc | added support for glPolygonOffset (not used though) |
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2002-10-28 |
havoc | implemented scissor rect clipping of lights in realtime... |
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2002-10-14 |
havoc | R_LoadTexture functions take a palette pointer now |
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2002-10-13 |
havoc | added TEXF_CLAMP flag for textures |
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2002-10-06 |
havoc | 3D attenuation texture works now |
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2002-10-04 |
havoc | 1D, 3D, and cubemap textures are now supported (in... |
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2002-09-30 |
havoc | bmodel shadow volumes |
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2002-09-30 |
havoc | gl backend now has functions for color array and flat... |
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2002-09-27 |
havoc | stencil is now supported (optional, off by default... |
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2002-09-12 |
havoc | manually inlined GL_LockArray and GL_UnlockArray in... |
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