From: eihrul Date: Mon, 11 Jul 2011 09:17:39 +0000 (+0000) Subject: handle IQM models with no blend weights X-Git-Tag: xonotic-v0.6.0~163^2~305 X-Git-Url: https://git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=commitdiff_plain;h=3d33cdedf26c48222748feebed9dff29b687dcb0 handle IQM models with no blend weights git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11245 d7cf8633-e32d-0410-b094-e92efae38249 --- diff --git a/model_alias.c b/model_alias.c index 94f09361..1a75f9b0 100644 --- a/model_alias.c +++ b/model_alias.c @@ -3100,7 +3100,7 @@ void Mod_INTERQUAKEMODEL_Load(dp_model_t *mod, void *buffer, void *bufferend) break; } } - if (!vposition || !vtexcoord || !vblendindexes || !vblendweights) + if (!vposition || !vtexcoord || ((header->num_frames > 0 || header->num_anims > 0) && (!vblendindexes || !vblendweights))) { Con_Printf("%s is missing vertex array data\n", loadmodel->name); return; @@ -3140,7 +3140,7 @@ void Mod_INTERQUAKEMODEL_Load(dp_model_t *mod, void *buffer, void *bufferend) meshtriangles = header->num_triangles; // do most allocations as one merged chunk - data = (unsigned char *)Mem_Alloc(loadmodel->mempool, loadmodel->num_surfaces * sizeof(msurface_t) + loadmodel->num_surfaces * sizeof(int) + loadmodel->num_surfaces * loadmodel->numskins * sizeof(texture_t) + meshtriangles * sizeof(int[3]) + (meshvertices <= 65536 ? meshtriangles * sizeof(unsigned short[3]) : 0) + (r_enableshadowvolumes.integer ? meshtriangles * sizeof(int[3]) : 0) + meshvertices * (sizeof(float[14]) + sizeof(unsigned short)) + loadmodel->num_poses * loadmodel->num_bones * sizeof(short[6]) + loadmodel->num_bones * sizeof(float[12]) + loadmodel->numskins * sizeof(animscene_t) + loadmodel->num_bones * sizeof(aliasbone_t) + loadmodel->numframes * sizeof(animscene_t)); + data = (unsigned char *)Mem_Alloc(loadmodel->mempool, loadmodel->num_surfaces * sizeof(msurface_t) + loadmodel->num_surfaces * sizeof(int) + loadmodel->num_surfaces * loadmodel->numskins * sizeof(texture_t) + meshtriangles * sizeof(int[3]) + (meshvertices <= 65536 ? meshtriangles * sizeof(unsigned short[3]) : 0) + (r_enableshadowvolumes.integer ? meshtriangles * sizeof(int[3]) : 0) + meshvertices * sizeof(float[14]) + (vblendindexes && vblendweights ? meshvertices * sizeof(unsigned short) : 0) + loadmodel->num_poses * loadmodel->num_bones * sizeof(short[6]) + loadmodel->num_bones * sizeof(float[12]) + loadmodel->numskins * sizeof(animscene_t) + loadmodel->num_bones * sizeof(aliasbone_t) + loadmodel->numframes * sizeof(animscene_t)); loadmodel->data_surfaces = (msurface_t *)data;data += loadmodel->num_surfaces * sizeof(msurface_t); loadmodel->sortedmodelsurfaces = (int *)data;data += loadmodel->num_surfaces * sizeof(int); loadmodel->data_textures = (texture_t *)data;data += loadmodel->num_surfaces * loadmodel->numskins * sizeof(texture_t); @@ -3160,14 +3160,18 @@ void Mod_INTERQUAKEMODEL_Load(dp_model_t *mod, void *buffer, void *bufferend) loadmodel->skinscenes = (animscene_t *)data;data += loadmodel->numskins * sizeof(animscene_t); loadmodel->data_bones = (aliasbone_t *)data;data += loadmodel->num_bones * sizeof(aliasbone_t); loadmodel->animscenes = (animscene_t *)data;data += loadmodel->numframes * sizeof(animscene_t); - loadmodel->surfmesh.num_blends = 0; - loadmodel->surfmesh.blends = (unsigned short *)data;data += meshvertices * sizeof(unsigned short); + if (vblendindexes && vblendweights) + { + loadmodel->surfmesh.num_blends = 0; + loadmodel->surfmesh.blends = (unsigned short *)data;data += meshvertices * sizeof(unsigned short); + } if (meshvertices <= 65536) { loadmodel->surfmesh.data_element3s = (unsigned short *)data;data += meshtriangles * sizeof(unsigned short[3]); } loadmodel->data_poses6s = (short *)data;data += loadmodel->num_poses * loadmodel->num_bones * sizeof(short[6]); - loadmodel->surfmesh.data_blendweights = (blendweights_t *)Mem_Alloc(loadmodel->mempool, meshvertices * sizeof(blendweights_t)); + if (vblendindexes && vblendweights) + loadmodel->surfmesh.data_blendweights = (blendweights_t *)Mem_Alloc(loadmodel->mempool, meshvertices * sizeof(blendweights_t)); for (i = 0;i < loadmodel->numskins;i++) { @@ -3531,7 +3535,7 @@ void Mod_INTERQUAKEMODEL_Load(dp_model_t *mod, void *buffer, void *bufferend) } } - for (i = 0; i < (int)header->num_vertexes;i++) + if (vblendindexes && vblendweights) for (i = 0; i < (int)header->num_vertexes;i++) { blendweights_t weights; memcpy(weights.index, vblendindexes + i*4, 4);