X-Git-Url: https://git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=shader_glsl.h;h=5a4b224a2e88b31b1363444828ed5c824cb78317;hp=11ec83dcde56c6c7ce93e78cd9f536f9e1bb6e80;hb=415f1e0e46791994cfa2f6dd3a29f793e3bb9cd9;hpb=9f7a9366d442e67d58882732327341ebf72ac469 diff --git a/shader_glsl.h b/shader_glsl.h index 11ec83dc..5a4b224a 100644 --- a/shader_glsl.h +++ b/shader_glsl.h @@ -300,11 +300,15 @@ "\n", "void main(void)\n", "{\n", +"#ifdef USECOLORFRINGE\n", " float fringe = ColorFringe;//.0033f;\n", " float amount = distance(TexCoord1, vec2(.5f,.5f));\n", " vec2 offset = vec2(amount*fringe,amount*fringe);\n", -" dp_FragColor.xy = texture(Texture_First, TexCoord1-offset).xy;\n", -" dp_FragColor.z = texture(Texture_First, TexCoord1+offset).z;\n", +" dp_FragColor.xy = dp_texture2D(Texture_First, TexCoord1-offset).xy;\n", +" dp_FragColor.z = dp_texture2D(Texture_First, TexCoord1+offset).z;\n", +"#else\n", +" dp_FragColor = dp_texture2D(Texture_First, TexCoord1);\n", +"#endif\n", "\n", "#ifdef USEFXAA\n", " dp_FragColor = fxaa(dp_FragColor, 8.0); // 8.0 can be changed for larger span\n",