X-Git-Url: https://git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=client.h;h=fdf1a7881f5b1c9316056c65ff514c93feaaeee5;hp=8e6d0f50dba4625435d23164ce20accc2242c33d;hb=HEAD;hpb=2ccc0bb94e77f4b95e4228178099c3a13fb17ea2 diff --git a/client.h b/client.h index 8e6d0f50..3cfaf5bf 100644 --- a/client.h +++ b/client.h @@ -894,7 +894,7 @@ typedef struct client_state_s char sound_name[MAX_SOUNDS][MAX_QPATH]; // for display on solo scoreboard - char worldmessage[40]; // map title (not related to filename) + char worldmessage[MAX_QPATH]; // map title (not related to filename) // variants of map name char worldbasename[MAX_QPATH]; // %s char worldname[MAX_QPATH]; // maps/%s.bsp @@ -1048,6 +1048,8 @@ typedef struct client_state_s // time accumulated since an input packet was sent float timesincepacket; + // how many optimally timed inputs we sent since we received an update from the server + uint8_t opt_inputs_since_update; // movement parameters for client prediction unsigned int moveflags; @@ -1107,7 +1109,6 @@ typedef struct client_state_s // csqc stuff: // server entity number corresponding to a clientside entity unsigned short csqc_server2csqcentitynumber[MAX_EDICTS]; - qbool csqc_loaded; vec3_t csqc_vieworigin; vec3_t csqc_viewangles; vec3_t csqc_vieworiginfromengine; @@ -1116,6 +1117,7 @@ typedef struct client_state_s qbool csqc_usecsqclistener; matrix4x4_t csqc_listenermatrix; char csqc_printtextbuf[MAX_INPUTLINE]; + size_t csqc_printtextbuf_len; ///< strlen // collision culling data world_t world; @@ -1133,6 +1135,9 @@ typedef struct client_state_s // used by EntityState5_ReadUpdate skeleton_t *engineskeletonobjects; + + // used by underwater sound filter (snd_waterfx) + qbool view_underwater; } client_state_t; @@ -1165,7 +1170,6 @@ extern cvar_t cl_anglespeedkey; extern cvar_t cl_autofire; extern cvar_t cl_shownet; -extern cvar_t cl_nolerp; extern cvar_t cl_nettimesyncfactor; extern cvar_t cl_nettimesyncboundmode; extern cvar_t cl_nettimesyncboundtolerance; @@ -1185,6 +1189,7 @@ extern cvar_t m_side; extern cvar_t cl_autodemo; extern cvar_t cl_autodemo_nameformat; extern cvar_t cl_autodemo_delete; +extern cvar_t cl_startdemos; extern cvar_t r_draweffects; @@ -1201,6 +1206,8 @@ extern cvar_t cl_prydoncursor_notrace; extern cvar_t cl_locs_enable; +extern cvar_t cl_areagrid_link_SOLID_NOT; + extern client_state_t cl; extern void CL_AllocLightFlash (entity_render_t *ent, matrix4x4_t *matrix, float radius, float red, float green, float blue, float decay, float lifetime, char *cubemapname, int style, int shadowenable, vec_t corona, vec_t coronasizescale, vec_t ambientscale, vec_t diffusescale, vec_t specularscale, int flags); @@ -1223,7 +1230,8 @@ void CL_StartVideo(void); void CL_EstablishConnection(const char *host, int firstarg); -void CL_Disconnect (void); +void CL_Disconnect(void); +void CL_DisconnectEx(qbool kicked, const char *reason, ... ); void CL_Disconnect_f(cmd_state_t *cmd); void CL_UpdateRenderEntity(entity_render_t *ent); @@ -1363,6 +1371,7 @@ extern model_t cl_meshentitymodels[NUM_MESHENTITIES]; extern const char *cl_meshentitynames[NUM_MESHENTITIES]; #define CL_Mesh_Scene() (&cl_meshentitymodels[MESH_SCENE]) #define CL_Mesh_UI() (&cl_meshentitymodels[MESH_UI]) +void CL_MeshEntities_Init(void); void CL_MeshEntities_Scene_Clear(void); void CL_MeshEntities_Scene_AddRenderEntity(void); void CL_MeshEntities_Scene_FinalizeRenderEntity(void);