}
}
+void V_StartPitchDrift_f(cmd_state_t *cmd)
+{
+ V_StartPitchDrift();
+}
+
void V_StopPitchDrift (void)
{
cl.laststop = cl.time;
V_cshift_f
==================
*/
-static void V_cshift_f (void)
+static void V_cshift_f(cmd_state_t *cmd)
{
- v_cshift.destcolor[0] = atof(Cmd_Argv(1));
- v_cshift.destcolor[1] = atof(Cmd_Argv(2));
- v_cshift.destcolor[2] = atof(Cmd_Argv(3));
- v_cshift.percent = atof(Cmd_Argv(4));
+ v_cshift.destcolor[0] = atof(Cmd_Argv(cmd, 1));
+ v_cshift.destcolor[1] = atof(Cmd_Argv(cmd, 2));
+ v_cshift.destcolor[2] = atof(Cmd_Argv(cmd, 3));
+ v_cshift.percent = atof(Cmd_Argv(cmd, 4));
}
When you run over an item, the server sends this command
==================
*/
-static void V_BonusFlash_f (void)
+static void V_BonusFlash_f(cmd_state_t *cmd)
{
- if(Cmd_Argc() == 1)
+ if(Cmd_Argc(cmd) == 1)
{
cl.cshifts[CSHIFT_BONUS].destcolor[0] = 215;
cl.cshifts[CSHIFT_BONUS].destcolor[1] = 186;
cl.cshifts[CSHIFT_BONUS].percent = 50;
cl.cshifts[CSHIFT_BONUS].alphafade = 100;
}
- else if(Cmd_Argc() >= 4 && Cmd_Argc() <= 6)
+ else if(Cmd_Argc(cmd) >= 4 && Cmd_Argc(cmd) <= 6)
{
- cl.cshifts[CSHIFT_BONUS].destcolor[0] = atof(Cmd_Argv(1)) * 255;
- cl.cshifts[CSHIFT_BONUS].destcolor[1] = atof(Cmd_Argv(2)) * 255;
- cl.cshifts[CSHIFT_BONUS].destcolor[2] = atof(Cmd_Argv(3)) * 255;
- if(Cmd_Argc() >= 5)
- cl.cshifts[CSHIFT_BONUS].percent = atof(Cmd_Argv(4)) * 255; // yes, these are HEXADECIMAL percent ;)
+ cl.cshifts[CSHIFT_BONUS].destcolor[0] = atof(Cmd_Argv(cmd, 1)) * 255;
+ cl.cshifts[CSHIFT_BONUS].destcolor[1] = atof(Cmd_Argv(cmd, 2)) * 255;
+ cl.cshifts[CSHIFT_BONUS].destcolor[2] = atof(Cmd_Argv(cmd, 3)) * 255;
+ if(Cmd_Argc(cmd) >= 5)
+ cl.cshifts[CSHIFT_BONUS].percent = atof(Cmd_Argv(cmd, 4)) * 255; // yes, these are HEXADECIMAL percent ;)
else
cl.cshifts[CSHIFT_BONUS].percent = 50;
- if(Cmd_Argc() >= 6)
- cl.cshifts[CSHIFT_BONUS].alphafade = atof(Cmd_Argv(5)) * 255;
+ if(Cmd_Argc(cmd) >= 6)
+ cl.cshifts[CSHIFT_BONUS].alphafade = atof(Cmd_Argv(cmd, 5)) * 255;
else
cl.cshifts[CSHIFT_BONUS].alphafade = 100;
}
*/
void V_Init (void)
{
- Cmd_AddCommand ("v_cshift", V_cshift_f, "sets tint color of view");
- Cmd_AddCommand ("bf", V_BonusFlash_f, "briefly flashes a bright color tint on view (used when items are picked up); optionally takes R G B [A [alphafade]] arguments to specify how the flash looks");
- Cmd_AddCommand ("centerview", V_StartPitchDrift, "gradually recenter view (stop looking up/down)");
+ Cmd_AddCommand(&cmd_client, "v_cshift", V_cshift_f, "sets tint color of view");
+ Cmd_AddCommand(&cmd_client, "bf", V_BonusFlash_f, "briefly flashes a bright color tint on view (used when items are picked up); optionally takes R G B [A [alphafade]] arguments to specify how the flash looks");
+ Cmd_AddCommand(&cmd_client, "centerview", V_StartPitchDrift_f, "gradually recenter view (stop looking up/down)");
+
+ Cmd_AddCommand(&cmd_clientfromserver, "v_cshift", V_cshift_f, "sets tint color of view");
+ Cmd_AddCommand(&cmd_clientfromserver, "bf", V_BonusFlash_f, "briefly flashes a bright color tint on view (used when items are picked up); optionally takes R G B [A [alphafade]] arguments to specify how the flash looks");
Cvar_RegisterVariable (&v_centermove);
Cvar_RegisterVariable (&v_centerspeed);