Cmd_AddCommand(CF_SHARED, "viewnext", SV_Viewnext_f, "change to next animation frame of viewthing entity in current level");
Cmd_AddCommand(CF_SHARED, "viewprev", SV_Viewprev_f, "change to previous animation frame of viewthing entity in current level");
Cmd_AddCommand(CF_SHARED, "maxplayers", SV_MaxPlayers_f, "sets limit on how many players (or bots) may be connected to the server at once");
Cmd_AddCommand(CF_SHARED, "viewnext", SV_Viewnext_f, "change to next animation frame of viewthing entity in current level");
Cmd_AddCommand(CF_SHARED, "viewprev", SV_Viewprev_f, "change to previous animation frame of viewthing entity in current level");
Cmd_AddCommand(CF_SHARED, "maxplayers", SV_MaxPlayers_f, "sets limit on how many players (or bots) may be connected to the server at once");