accepted = false;
do
{
- Con_DPrintf("S_Startup: initializing sound output format: %dHz, %d bit, %d channels...\n",
+ Con_Printf("S_Startup: initializing sound output format: %dHz, %d bit, %d channels...\n",
chosen_fmt.speed, chosen_fmt.width * 8,
chosen_fmt.channels);
if (!accepted)
{
- Con_DPrintf("S_Startup: sound output initialization FAILED\n");
+ Con_Printf("S_Startup: sound output initialization FAILED\n");
// If the module is suggesting another one
if (suggest_fmt.speed != 0)
// some modules write directly to a shared (DMA) buffer
extrasoundtime = oldpaintedtime + snd_renderbuffer->maxframes - 1;
extrasoundtime -= extrasoundtime % snd_renderbuffer->maxframes;
- Con_DPrintf("S_Startup: extra sound time = %u\n", extrasoundtime);
+ Con_Printf("S_Startup: extra sound time = %u\n", extrasoundtime);
soundtime = extrasoundtime;
}
*/
void S_Init(void)
{
- Con_DPrint("\nSound Initialization\n");
-
Cvar_RegisterVariable(&volume);
Cvar_RegisterVariable(&bgmvolume);
Cvar_RegisterVariable(&snd_staticvolume);
if (!force && (sfx->locks > 0 || (sfx->flags & SFXFLAG_PERMANENTLOCK)))
return;
- Con_DPrintf ("S_FreeSfx: freeing %s\n", sfx->name);
+ if (developer_loading.integer)
+ Con_Printf ("unloading sound %s\n", sfx->name);
// Remove it from the list of known sfx
if (sfx == known_sfx)
return;
if (!sfx->fetcher)
{
- Con_DPrintf ("S_StaticSound: \"%s\" hasn't been precached\n", sfx->name);
+ Con_Printf ("S_StaticSound: \"%s\" hasn't been precached\n", sfx->name);
return;
}