ddef_t *PRVM_ED_FieldAtOfs(int ofs);
qboolean PRVM_ED_ParseEpair(prvm_edict_t *ent, ddef_t *key, const char *s, qboolean parsebackslash);
-// LordHavoc: optional runtime bounds checking (speed drain, but worth it for security, on by default - breaks most QCCX features (used by CRMod and others))
-#ifdef PRVM_BOUNDSCHECK_CVAR
-cvar_t prvm_boundscheck = {0, "prvm_boundscheck", "1", "enables detection of out of bounds memory access in the QuakeC code being run (in other words, prevents really exceedingly bad QuakeC code from doing nasty things to your computer)"};
-#endif
// LordHavoc: prints every opcode as it executes - warning: this is significant spew
cvar_t prvm_traceqc = {0, "prvm_traceqc", "0", "prints every QuakeC statement as it is executed (only for really thorough debugging!)"};
// LordHavoc: counts usage of each QuakeC statement
cvar_t prvm_leaktest_ignore_classnames = {0, "prvm_leaktest_ignore_classnames", "", "classnames of entities to NOT leak check because they are found by find(world, classname, ...) but are actually spawned by QC code (NOT map entities)"};
cvar_t prvm_errordump = {0, "prvm_errordump", "0", "write a savegame on crash to crash-server.dmp"};
+qboolean prvm_runawaycheck = true;
+
+// LordHavoc: optional runtime bounds checking (speed drain, but worth it for security, on by default - breaks most QCCX features (used by CRMod and others))
+// enables detection of out of bounds memory access in the QuakeC code being run (in other words, prevents really exceedingly bad QuakeC code from doing nasty things to your computer)
+qboolean prvm_boundscheck = true;
+
extern sizebuf_t vm_tempstringsbuf;
//============================================================================
continue;
}
+ if (prog->funcoffsets.SV_OnEntityPreSpawnFunction)
+ {
+ // self = ent
+ PRVM_GLOBALFIELDVALUE(prog->globaloffsets.self)->edict = PRVM_EDICT_TO_PROG(ent);
+ PRVM_ExecuteProgram (prog->funcoffsets.SV_OnEntityPreSpawnFunction, "QC function SV_OnEntityPreSpawnFunction is missing");
+ }
+
//
// immediately call spawn function, but only if there is a self global and a classname
//
+ if(!ent->priv.required->free)
if(prog->globaloffsets.self >= 0 && prog->fieldoffsets.classname >= 0)
{
string_t handle = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.classname)->string;
PRVM_ED_Print(ent, NULL);
}
PRVM_ED_Free (ent);
- continue;
+ continue; // not included in "inhibited" count
}
}
else
}
}
+ if(!ent->priv.required->free)
+ if (prog->funcoffsets.SV_OnEntityPostSpawnFunction)
+ {
+ // self = ent
+ PRVM_GLOBALFIELDVALUE(prog->globaloffsets.self)->edict = PRVM_EDICT_TO_PROG(ent);
+ PRVM_ExecuteProgram (prog->funcoffsets.SV_OnEntityPostSpawnFunction, "QC function SV_OnEntityPostSpawnFunction is missing");
+ }
+
spawned++;
if (ent->priv.required->free)
died++;
prog->funcoffsets.SV_ParseClientCommand = PRVM_ED_FindFunctionOffset("SV_ParseClientCommand");
prog->funcoffsets.SV_PlayerPhysics = PRVM_ED_FindFunctionOffset("SV_PlayerPhysics");
prog->funcoffsets.SV_OnEntityNoSpawnFunction = PRVM_ED_FindFunctionOffset("SV_OnEntityNoSpawnFunction");
+ prog->funcoffsets.SV_OnEntityPreSpawnFunction = PRVM_ED_FindFunctionOffset("SV_OnEntityPreSpawnFunction");
+ prog->funcoffsets.SV_OnEntityPostSpawnFunction = PRVM_ED_FindFunctionOffset("SV_OnEntityPostSpawnFunction");
prog->funcoffsets.GameCommand = PRVM_ED_FindFunctionOffset("GameCommand");
prog->funcoffsets.SV_Shutdown = PRVM_ED_FindFunctionOffset("SV_Shutdown");
prog->funcoffsets.URI_Get_Callback = PRVM_ED_FindFunctionOffset("URI_Get_Callback");
prog->globaloffsets.trace_plane_normal = PRVM_ED_FindGlobalOffset("trace_plane_normal");
prog->globaloffsets.trace_plane_dist = PRVM_ED_FindGlobalOffset("trace_plane_dist");
prog->globaloffsets.trace_ent = PRVM_ED_FindGlobalOffset("trace_ent");
+ prog->globaloffsets.trace_networkentity = PRVM_ED_FindGlobalOffset("trace_networkentity");
prog->globaloffsets.trace_dphitcontents = PRVM_ED_FindGlobalOffset("trace_dphitcontents");
prog->globaloffsets.trace_dphitq3surfaceflags = PRVM_ED_FindGlobalOffset("trace_dphitq3surfaceflags");
prog->globaloffsets.trace_dphittexturename = PRVM_ED_FindGlobalOffset("trace_dphittexturename");
Cmd_AddCommand ("cl_cmd", PRVM_GameCommand_Client_f, "calls the client QC function GameCommand with the supplied string as argument");
Cmd_AddCommand ("menu_cmd", PRVM_GameCommand_Menu_f, "calls the menu QC function GameCommand with the supplied string as argument");
Cmd_AddCommand ("sv_cmd", PRVM_GameCommand_Server_f, "calls the server QC function GameCommand with the supplied string as argument");
- // LordHavoc: optional runtime bounds checking (speed drain, but worth it for security, on by default - breaks most QCCX features (used by CRMod and others))
-#ifdef PRVM_BOUNDSCHECK_CVAR
- Cvar_RegisterVariable (&prvm_boundscheck);
-#endif
+
+ // COMMANDLINEOPTION: PRVM: -noboundscheck disables the bounds checks (security hole if CSQC is in use!)
+ prvm_boundscheck = !COM_CheckParm("-noboundscheck");
+
Cvar_RegisterVariable (&prvm_traceqc);
Cvar_RegisterVariable (&prvm_statementprofiling);
Cvar_RegisterVariable (&prvm_backtraceforwarnings);
Cvar_RegisterVariable (&prvm_leaktest_ignore_classnames);
Cvar_RegisterVariable (&prvm_errordump);
+ // COMMANDLINEOPTION: PRVM: -norunaway disables the runaway loop check (it might be impossible to exit DarkPlaces if used!)
+ prvm_runawaycheck = !COM_CheckParm("-norunaway");
+
//VM_Cmd_Init();
}
{
if (developer.integer >= 100)
Con_Printf("PRVM_SetTempString: enlarging tempstrings buffer (%iKB -> %iKB)\n", old.maxsize/1024, vm_tempstringsbuf.maxsize/1024);
- vm_tempstringsbuf.data = Mem_Alloc(sv_mempool, vm_tempstringsbuf.maxsize);
+ vm_tempstringsbuf.data = (unsigned char *) Mem_Alloc(sv_mempool, vm_tempstringsbuf.maxsize);
if (old.cursize)
memcpy(vm_tempstringsbuf.data, old.data, old.cursize);
if (old.data)
for (i = 0; i < (int)Mem_ExpandableArray_IndexRange(&prog->stringbuffersarray); ++i)
{
- prvm_stringbuffer_t *stringbuffer = Mem_ExpandableArray_RecordAtIndex(&prog->stringbuffersarray, i);
+ prvm_stringbuffer_t *stringbuffer = (prvm_stringbuffer_t*) Mem_ExpandableArray_RecordAtIndex(&prog->stringbuffersarray, i);
if(stringbuffer)
if(stringbuffer->origin)
{