+++ /dev/null
-<?xml version="1.0" encoding="utf-8"?>
-<ProjectSchemaDefinitions xmlns="clr-namespace:Microsoft.Build.Framework.XamlTypes;assembly=Microsoft.Build.Framework">
- <Rule Name="ProjectSettings_globals" PageTemplate="tool" DisplayName="Project Master Settings" SwitchPrefix="/" Order="1">
- <Rule.Categories>
- <Category Name="cpp" DisplayName="C/C++ Settings" />
- </Rule.Categories>
- <Rule.DataSource>
- <DataSource Persistence="ProjectFile" ItemType="" />
- </Rule.DataSource>
- <EnumProperty Name="RuntimeLibrary" DisplayName="Runtime Library" Description="Specify runtime library for linking." Category="cpp" >
- <EnumValue Name="MultiThreaded" DisplayName="Multi-threaded" Description="Causes your application to use the multithread, static version of the run-time library.">
- </EnumValue>
- <EnumValue Name="MultiThreadedDebug" DisplayName="Multi-threaded Debug" Description="Defines _DEBUG and _MT. This option also causes the compiler to place the library name LIBCMTD.lib into the .obj file so that the linker will use LIBCMTD.lib to resolve external symbols.">
- </EnumValue>
- <EnumValue Name="MultiThreadedDLL" DisplayName="Multi-threaded DLL" Description="Causes your application to use the multithread- and DLL-specific version of the run-time library. Defines _MT and _DLL and causes the compiler to place the library name MSVCRT.lib into the .obj file.">
- </EnumValue>
- <EnumValue Name="MultiThreadedDebugDLL" DisplayName="Multi-threaded Debug DLL" Description="Defines _DEBUG, _MT, and _DLL and causes your application to use the debug multithread- and DLL-specific version of the run-time library. It also causes the compiler to place the library name MSVCRTD.lib into the .obj file.">
- </EnumValue>
- </EnumProperty>
- </Rule>
-</ProjectSchemaDefinitions>
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